Player Matchup

Anubis
Anubis
Creactor
Anubis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,316 Elo+
Solo
Cthulhu
Cthulhu
ImR1ven
Cthulhu
Level 16
God Stats
2W - 2L
1,708 SR
Queue Stats
103W - 110L
1,393 Elo+
Party 3
Heimdallr
Heimdallr
N8tv I Void
Heimdallr
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 137L
1,338 Elo+
Party 3
Gilgamesh
Gilgamesh
SoonWudang
Gilgamesh
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
270W - 227L
1,474 Elo+
Party 4
Awilix
Awilix
ThatOneBadGuy
Awilix
Level 49
God Stats
5W - 0L
1,500 SR
Queue Stats
440W - 388L
1,587 Elo+
Party 4
Team Averages
Level 29
1,542 SR
1,422 Elo+

VS

Team Averages
Level 53
1,627 SR
1,502 Elo+
Baron Samedi
Baron Samedi
Ceratodex
Baron Samedi
Level 86
God Stats
3W - 4L
1,494 SR
Queue Stats
95W - 94L
1,524 Elo+
Party 1
Hun Batz
Hun Batz
McsneezyPC
Hun Batz
Level 64
God Stats
1W - 1L
1,757 SR
Queue Stats
180W - 172L
1,501 Elo+
Party 2
Martichoras
Martichoras
OptimalShots
Martichoras
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 78L
1,542 Elo+
Party 2
Persephone
Persephone
Xtravior
Persephone
Level 60
God Stats
0W - 2L
1,856 SR
Queue Stats
104W - 84L
1,416 Elo+
Party 2
Aphrodite
Aphrodite
dFrae24
Aphrodite
Level 25
God Stats
3W - 5L
1,529 SR
Queue Stats
42W - 39L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Creactor
Anubis
14
3 / 2 / 4
8,594
614
5,928
7,665
3,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
ImR1ven
Cthulhu
11
1 / 1 / 1
6,035
431
8,148
9,095
8,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
N8tv I Void
Heimdallr
11
1 / 4 / 4
6,523
466
6,904
10,753
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SoonWudang
Gilgamesh
13
4 / 1 / 1
8,121
580
5,914
14,374
8,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
12 / 0 / 5
9,419
673
13,064
8,151
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ceratodex
Baron Samedi
11
1 / 5 / 0
7,163
512
6,888
9,480
7,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
McsneezyPC
Hun Batz
13
3 / 7 / 3
7,569
541
4,660
15,078
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
OptimalShots
Martichoras
10
2 / 2 / 3
6,213
444
8,085
11,711
6,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Xtravior
Persephone
11
1 / 5 / 1
7,099
507
3,438
9,091
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
dFrae24
Aphrodite
10
1 / 2 / 3
6,647
475
5,652
12,385
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
21
Kills
8
8
Deaths
21
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ceratodex
Baron Samedi
1
5
0
0.2
W
Anubis
Creactor
Anubis
3
2
4
2.5
W
Cthulhu
ImR1ven
Cthulhu
1
1
1
1.5
L
Hun Batz
McsneezyPC
Hun Batz
3
7
3
0.64
W
Heimdallr
N8tv I Void
Heimdallr
1
4
4
0.75
L
Martichoras
OptimalShots
Martichoras
2
2
3
1.75
W
Gilgamesh
SoonWudang
Gilgamesh
4
1
1
4.5
W
12
0
5
14.5
L
Persephone
Xtravior
Persephone
1
5
1
0.3
L
Aphrodite
dFrae24
Aphrodite
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,958
Damage
28,723
50,038
Taken
57,745
28,112
Mitigated
31,286
13,555
Healing
18,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ceratodex
Baron Samedi
6,888
495
0
2,598
9,480
7,651
0
928
7,895
45,224
0
W
Anubis
Creactor
Anubis
5,928
118
0
1,930
7,665
3,679
697
3,975
3,690
62,919
0
W
Cthulhu
ImR1ven
Cthulhu
8,148
342
146
3,057
9,095
8,006
102
2,738
6,357
35,221
0
L
Hun Batz
McsneezyPC
Hun Batz
4,660
1,931
0
3,669
15,078
5,342
0
2,097
12,835
0
47,885
W
Heimdallr
N8tv I Void
Heimdallr
6,904
2,844
0
4,060
10,753
4,246
512
2,912
7,841
0
35,362
L
Martichoras
OptimalShots
Martichoras
8,085
3,657
0
1,164
11,711
6,767
0
4,110
7,601
0
36,312
W
Gilgamesh
SoonWudang
Gilgamesh
5,914
1,867
0
2,062
14,374
8,740
272
5,489
8,885
0
51,693
W
13,064
5,984
0
2,300
8,151
3,441
0
864
7,287
0
75,340
L
Persephone
Xtravior
Persephone
3,438
470
0
1,204
9,091
2,293
0
2,976
5,873
42,353
0
L
Aphrodite
dFrae24
Aphrodite
5,652
1,078
3,377
6,505
12,385
9,233
0
3,641
8,744
29,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
34,691
432
Minions Killed
352
0
Camps Cleared
0
1,377,656
Distance Traveled
1,332,604
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,163
512
89
6
0
230,107
1
W
Anubis
8,594
614
119
9
0
264,582
0
W
Cthulhu
6,035
431
47
3
0
277,923
0
L
Hun Batz
7,569
541
79
6
0
293,829
0
W
Heimdallr
6,523
466
62
4
0
235,199
0
L
Martichoras
6,213
444
57
4
0
350,508
0
W
Gilgamesh
8,121
580
88
6
0
262,771
2
W
Awilix
9,419
673
116
8
0
337,181
0
L
Persephone
7,099
507
86
6
0
229,131
0
L
Aphrodite
6,647
475
41
3
0
229,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role