Player Matchup

Danzaburou
Danzaburou
OnsideSubset897
Danzaburou
Level 14
God Stats
11W - 7L
1,604 SR
Queue Stats
163W - 177L
1,475 Elo+
Party 1
Merlin
Merlin
Praise-JEHOVAH
Merlin
Level 62
God Stats
2W - 1L
1,393 SR
Queue Stats
100W - 98L
1,591 Elo+
Solo
Nike
Nike
upstairs_brown1
Nike
Level 37
God Stats
8W - 4L
1,473 SR
Queue Stats
182W - 166L
1,528 Elo+
Party 1
Team Averages
Level 38
1,490 SR
1,531 Elo+

VS

Team Averages
Level 53
1,395 SR
1,462 Elo+
Ah Muzen Cab
Ah Muzen Cab
NinjaSwordXI
Ah Muzen Cab
Level 67
God Stats
7W - 4L
1,384 SR
Queue Stats
56W - 26L
1,670 Elo+
Solo
Eset
Eset
Okami6441
Eset
Level 46
God Stats
1W - 5L
1,300 SR
Queue Stats
103W - 96L
1,550 Elo+
Solo
Achilles
Achilles
voidedgrizz
Achilles
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnsideSubset897
Danzaburou
15
4 / 0 / 4
9,603
739
8,749
8,279
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 3
10,105
777
11,607
7,321
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 1 / 2
7,716
594
4,193
8,399
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NinjaSwordXI
Ah Muzen Cab
15
1 / 2 / 0
8,772
675
8,860
10,071
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eset
12
0 / 3 / 1
7,773
598
5,178
6,525
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
voidedgrizz
Achilles
14
0 / 3 / 1
7,994
615
6,065
12,492
11,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
1
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
NinjaSwordXI
Ah Muzen Cab
1
2
0
0.5
L
Eset
0
3
1
0.17
W
Danzaburou
OnsideSubset897
Danzaburou
4
0
4
6
W
4
0
3
5.5
W
0
1
2
1
L
Achilles
voidedgrizz
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
20,103
23,999
Taken
29,088
15,356
Mitigated
19,082
4,034
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
NinjaSwordXI
Ah Muzen Cab
8,860
3,523
0
2,198
10,071
4,672
0
4,666
5,279
0
61,321
L
Eset
5,178
142
703
1,046
6,525
2,573
0
1,571
4,736
23,464
0
W
Danzaburou
OnsideSubset897
Danzaburou
8,749
2,473
0
2,080
8,279
3,458
780
1,867
6,192
0
28,139
W
11,607
59
0
1,328
7,321
2,952
53
824
6,156
61,626
0
W
4,193
97
0
626
8,399
8,946
157
2,498
5,643
0
10,263
L
Achilles
voidedgrizz
Achilles
6,065
881
0
1,068
12,492
11,837
0
5,408
6,748
0
22,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
24,539
186
Minions Killed
189
0
Camps Cleared
0
732,703
Distance Traveled
719,823
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,772
675
135
10
0
251,360
1
L
Eset
7,773
598
26
2
0
220,224
0
W
Danzaburou
9,603
739
59
5
0
236,254
0
W
Merlin
10,105
777
113
9
0
252,839
0
W
Nike
7,716
594
14
1
0
243,610
0
L
Achilles
7,994
615
28
2
0
248,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role