Player Matchup

Ra
Ra
AlejoVargasG26
Ra
Level 145
God Stats
4W - 2L
1,220 SR
Queue Stats
137W - 124L
1,530 Elo+
Party 2
Izanami
Izanami
Black9420
Izanami
Level 136
God Stats
16W - 20L
1,559 SR
Queue Stats
366W - 342L
1,544 Elo+
Party 2
Loki
Loki
TacoMiller64
Loki
Level 126
God Stats
20W - 9L
1,670 SR
Queue Stats
274W - 271L
1,517 Elo+
Party 1
Mercury
Mercury
ZippyRACER98989
Mercury
Level 36
God Stats
4W - 8L
1,349 SR
Queue Stats
134W - 141L
1,383 Elo+
Party 1
Agni
Agni
backstaber11761
Agni
Level 29
God Stats
3W - 4L
1,327 SR
Queue Stats
216W - 216L
1,444 Elo+
Party 1
Team Averages
Level 94
1,425 SR
1,484 Elo+

VS

Team Averages
Level 108
1,697 SR
1,520 Elo+
Kuzenbo
Kuzenbo
KolbyKuu
Kuzenbo
Level 119
God Stats
12W - 15L
1,500 SR
Queue Stats
684W - 709L
1,577 Elo+
Party 3
Vamana
Vamana
Ray_Tbh
Vamana
Level 129
God Stats
21W - 9L
1,839 SR
Queue Stats
446W - 469L
1,560 Elo+
Party 3
Bakasura
Bakasura
RedReapzz
Bakasura
Level 85
God Stats
2W - 2L
1,876 SR
Queue Stats
17W - 14L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TezzyT94
Ah Muzen Cab
Level 89
God Stats
12W - 21L
1,479 SR
Queue Stats
408W - 409L
1,560 Elo+
Party 3
Chang'e
Chang'e
Wolf_Pac-Mac
Chang'e
Level 120
God Stats
9W - 8L
1,789 SR
Queue Stats
468W - 479L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
8,185
585
4,108
9,092
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Black9420
Izanami
12
3 / 0 / 4
7,575
541
6,988
6,873
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 3
8,790
628
7,972
11,926
4,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 5
6,855
490
2,945
10,635
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 1
7,648
546
5,697
7,711
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KolbyKuu
Kuzenbo
10
0 / 3 / 0
5,571
398
4,892
8,170
6,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Ray_Tbh
Vamana
11
2 / 4 / 1
7,090
506
6,538
12,364
11,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
RedReapzz
Bakasura
13
3 / 3 / 0
7,374
527
4,566
11,886
4,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
TezzyT94
Ah Muzen Cab
10
0 / 3 / 0
6,234
445
6,670
7,278
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Wolf_Pac-Mac
Chang'e
12
0 / 3 / 2
6,635
474
4,472
10,025
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
15
Kills
5
6
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
Izanami
Black9420
Izanami
3
0
4
5
L
Kuzenbo
KolbyKuu
Kuzenbo
0
3
0
0
L
Vamana
Ray_Tbh
Vamana
2
4
1
0.63
L
Bakasura
RedReapzz
Bakasura
3
3
0
1
W
3
2
3
2.25
L
Ah Muzen Cab
TezzyT94
Ah Muzen Cab
0
3
0
0
L
Chang'e
Wolf_Pac-Mac
Chang'e
0
3
2
0.33
W
0
2
5
1.25
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,710
Damage
27,138
46,237
Taken
49,723
17,978
Mitigated
29,739
15,202
Healing
9,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,108
576
1,326
6,344
9,092
4,150
105
1,531
7,187
38,329
0
W
Izanami
Black9420
Izanami
6,988
4,482
0
2,389
6,873
2,476
858
2,107
4,520
0
62,554
L
Kuzenbo
KolbyKuu
Kuzenbo
4,892
1,504
235
944
8,170
6,977
0
1,732
6,438
20,794
0
L
Vamana
Ray_Tbh
Vamana
6,538
4,089
0
1,688
12,364
11,847
24
406
11,958
396
43,544
L
Bakasura
RedReapzz
Bakasura
4,566
2,892
0
2,386
11,886
4,734
23
1,974
9,912
0
51,562
W
7,972
2,126
0
2,576
11,926
4,737
895
596
11,207
0
76,448
L
Ah Muzen Cab
TezzyT94
Ah Muzen Cab
6,670
1,833
0
275
7,278
2,501
0
1,675
5,603
0
51,885
L
Chang'e
Wolf_Pac-Mac
Chang'e
4,472
351
320
3,744
10,025
3,680
0
4,018
6,007
44,499
0
W
2,945
926
0
1,328
10,635
3,811
0
2,318
8,209
0
43,509
W
5,697
38
0
1,239
7,711
2,804
0
2,459
5,010
54,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
32,904
484
Minions Killed
362
0
Camps Cleared
0
1,430,419
Distance Traveled
1,431,528
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,185
585
74
5
0
294,504
4
W
Izanami
7,575
541
119
9
0
263,374
0
L
Kuzenbo
5,571
398
37
3
0
289,127
4
L
Vamana
7,090
506
71
5
0
282,741
2
L
Bakasura
7,374
527
103
7
0
331,267
0
W
Loki
8,790
628
117
8
0
273,105
0
L
Ah Muzen Cab
6,234
445
79
6
0
257,658
0
L
Chang'e
6,635
474
72
5
0
270,735
2
W
Mercury
6,855
490
78
6
0
338,947
0
W
Agni
7,648
546
96
7
0
260,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role