Player Matchup

Jing Wei
Jing Wei
GayToast69Ttv
Jing Wei
Level 108
God Stats
5W - 6L
1,427 SR
Queue Stats
162W - 174L
1,444 Elo+
Party 2
Athena
Athena
Mishellyo_o
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,148 Elo+
Party 2
Bakasura
Bakasura
Raustin
Bakasura
Level 141
God Stats
0W - 4L
1,429 SR
Queue Stats
210W - 210L
1,447 Elo+
Solo
Shiva
Shiva
SukaDicaTwice
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,205 Elo+
Party 2
Anubis
Anubis
gambling_panda
Anubis
Level 125
God Stats
35W - 33L
1,582 SR
Queue Stats
422W - 445L
1,454 Elo+
Party 2
Team Averages
Level 82
1,488 SR
1,340 Elo+

VS

Team Averages
Level 83
1,575 SR
1,376 Elo+
Skadi
Skadi
TemporalSoul
Skadi
Level 65
God Stats
21W - 11L
1,370 SR
Queue Stats
54W - 54L
1,322 Elo+
Party 1
Anubis
Anubis
UnsMcStinky
Anubis
Level 125
God Stats
27W - 9L
1,828 SR
Queue Stats
241W - 218L
1,440 Elo+
Solo
Ra
Ra
Vladimire124
Ra
Level 62
God Stats
4W - 2L
1,388 SR
Queue Stats
76W - 71L
1,354 Elo+
Party 1
Lancelot
Lancelot
XxST4RK1LL3RxX
Lancelot
Level 108
God Stats
7W - 6L
1,515 SR
Queue Stats
133W - 128L
1,386 Elo+
Solo
Surtr
Surtr
hamnmayo13
Surtr
Level 55
God Stats
20W - 7L
1,773 SR
Queue Stats
136W - 114L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GayToast69Ttv
Jing Wei
14
1 / 3 / 3
8,147
453
8,285
14,894
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
11
0 / 4 / 2
7,499
417
494
18,840
15,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
Raustin
Bakasura
12
1 / 7 / 1
7,825
435
5,554
18,331
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 4 / 0
7,383
410
5,084
15,018
12,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
10 / 8 / 1
10,097
561
16,970
19,295
9,566
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
10,055
559
15,007
10,373
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Anubis
15
7 / 1 / 7
9,750
542
18,741
11,368
5,344
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 7 / 4
9,632
535
4,831
8,576
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
17
6 / 3 / 3
10,861
603
11,041
17,988
8,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
16
5 / 0 / 2
10,392
577
10,169
12,492
12,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
12
Kills
26
26
Deaths
12
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GayToast69Ttv
Jing Wei
1
3
3
0.83
L
Athena
0
4
2
0.25
L
Bakasura
Raustin
Bakasura
1
7
1
0.21
L
0
4
0
0
W
6
1
6
9
W
Anubis
7
1
7
10.5
W
2
7
4
0.57
W
Lancelot
6
3
3
2.5
L
10
8
1
1.31
W
Surtr
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,387
Damage
59,789
86,378
Taken
60,797
48,437
Mitigated
32,113
12,023
Healing
21,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GayToast69Ttv
Jing Wei
8,285
5,772
0
2,533
14,894
4,696
0
4,729
10,165
0
59,916
L
Athena
494
246
0
610
18,840
15,253
0
7,320
11,520
20,272
0
L
Bakasura
Raustin
Bakasura
5,554
4,295
0
1,936
18,331
6,858
10
5,201
13,130
0
49,445
L
5,084
1,520
0
1,440
15,018
12,064
0
169
14,849
0
37,942
W
15,007
6,123
190
369
10,373
3,793
2,667
2,735
7,638
0
65,241
W
Anubis
18,741
1,235
0
6,932
11,368
5,344
557
1,120
10,038
77,759
0
W
4,831
552
144
533
8,576
2,583
1,500
5,625
2,940
58,892
0
W
Lancelot
11,041
3,398
0
7,843
17,988
8,151
121
7,062
10,926
0
91,177
L
16,970
541
0
5,504
19,295
9,566
0
6,355
12,812
66,603
0
W
Surtr
10,169
4,644
0
5,691
12,492
12,242
680
922
11,369
1,479
74,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,951
Gold Earned
50,690
398
Minions Killed
534
0
Camps Cleared
0
1,713,158
Distance Traveled
1,684,832
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,147
453
111
6
0
381,647
2
L
Athena
7,499
417
28
2
0
346,385
0
L
Bakasura
7,825
435
92
5
0
350,356
0
L
Shiva
7,383
410
73
4
0
341,198
0
W
Skadi
10,055
559
87
5
0
328,442
0
W
Anubis
9,750
542
95
5
0
332,078
0
W
Ra
9,632
535
112
6
0
296,979
2
W
Lancelot
10,861
603
144
8
0
417,987
0
L
Anubis
10,097
561
94
5
0
293,572
5
W
Surtr
10,392
577
96
5
0
309,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role