Player Matchup

Khepri
Khepri
DarkJD
Khepri
Level 111
God Stats
1W - 2L
1,340 SR
Queue Stats
3W - 4L
1,168 Elo+
Party 1
Thor
Thor
MrJoacob091
Thor
Level 125
God Stats
1W - 2L
1,745 SR
Queue Stats
5W - 9L
1,334 Elo+
Party 1
Ah Puch
Ah Puch
NWprime
Ah Puch
Level 98
God Stats
30W - 31L
1,518 SR
Queue Stats
200W - 232L
1,497 Elo+
Solo
Guan Yu
Guan Yu
SmallerCaps
Guan Yu
Level 105
God Stats
4W - 3L
1,393 SR
Queue Stats
170W - 158L
1,536 Elo+
Solo
Discordia
Discordia
erickzero08
Discordia
Level 156
God Stats
2W - 1L
1,501 SR
Queue Stats
69W - 72L
1,473 Elo+
Solo
Team Averages
Level 119
1,499 SR
1,402 Elo+

VS

Team Averages
Level 99
1,536 SR
1,558 Elo+
Nu Wa
Nu Wa
I Wunjo I
Nu Wa
Level 66
God Stats
94W - 72L
1,787 SR
Queue Stats
203W - 203L
1,557 Elo+
Party 2
Zeus
Zeus
Pic Him
Zeus
Level 64
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 1L
1,730 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
Level 158
God Stats
32W - 40L
1,405 SR
Queue Stats
225W - 254L
1,550 Elo+
Party 2
Thanatos
Thanatos
iamBad80
Thanatos
Level 92
God Stats
33W - 51L
1,451 SR
Queue Stats
377W - 406L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
whiteguyproblms
Sun Wukong
Level 117
God Stats
2W - 3L
1,293 SR
Queue Stats
191W - 183L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DarkJD
Khepri
16
2 / 0 / 11
9,782
978
3,075
5,885
7,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 4 / 10
10,609
1,061
15,020
11,224
5,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
NWprime
Ah Puch
16
5 / 0 / 8
11,013
1,101
13,580
10,334
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SmallerCaps
Guan Yu
17
7 / 0 / 13
11,533
1,153
13,567
15,721
24,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Discordia
erickzero08
Discordia
17
5 / 0 / 11
11,248
1,125
13,904
9,220
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

277

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
I Wunjo I
Nu Wa
15
0 / 5 / 4
9,214
921
14,070
11,232
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Pic Him
Zeus
15
1 / 5 / 1
9,338
934
7,268
8,431
3,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
15
2 / 3 / 1
9,816
982
12,459
8,533
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
iamBad80
Thanatos
15
0 / 6 / 2
9,053
905
4,565
14,330
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
whiteguyproblms
Sun Wukong
15
0 / 3 / 4
9,129
913
10,123
20,091
24,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
22
Kills
3
4
Deaths
22
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
DarkJD
Khepri
2
0
11
7.5
L
Nu Wa
I Wunjo I
Nu Wa
0
5
4
0.4
W
3
4
10
2
W
Ah Puch
NWprime
Ah Puch
5
0
8
9
L
Zeus
Pic Him
Zeus
1
5
1
0.3
W
Guan Yu
SmallerCaps
Guan Yu
7
0
13
13.5
L
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
2
3
1
0.83
W
Discordia
erickzero08
Discordia
5
0
11
10.5
L
Thanatos
iamBad80
Thanatos
0
6
2
0.17
L
Sun Wukong
whiteguyproblms
Sun Wukong
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,146
Damage
48,485
52,384
Taken
62,617
47,891
Mitigated
40,066
15,524
Healing
4,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DarkJD
Khepri
3,075
327
0
0
5,885
7,278
0
2,798
3,087
12,298
0
L
Nu Wa
I Wunjo I
Nu Wa
14,070
4,231
0
0
11,232
3,611
0
5,655
5,577
31,386
0
W
15,020
3,733
0
600
11,224
5,771
0
2,394
8,830
0
42,329
W
Ah Puch
NWprime
Ah Puch
13,580
127
0
2,858
10,334
4,553
0
4,561
5,773
39,620
0
L
Zeus
Pic Him
Zeus
7,268
237
0
277
8,431
3,081
0
3,831
4,600
24,762
0
W
Guan Yu
SmallerCaps
Guan Yu
13,567
2,352
4,362
7,148
15,721
24,882
0
7,887
7,834
0
27,117
L
Ah Muzen Cab
StarRabb1t
Ah Muzen Cab
12,459
1,797
0
0
8,533
3,396
0
3,595
4,938
0
44,803
W
Discordia
erickzero08
Discordia
13,904
831
0
556
9,220
5,407
0
3,698
5,522
40,001
0
L
Thanatos
iamBad80
Thanatos
4,565
589
0
2,323
14,330
5,800
0
6,586
7,744
0
15,842
L
Sun Wukong
whiteguyproblms
Sun Wukong
10,123
958
0
1,433
20,091
24,178
0
10,892
9,199
0
16,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
46,550
259
Minions Killed
192
9
Camps Cleared
5
1,017,220
Distance Traveled
959,873
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,782
978
20
2
0
203,143
0
L
Nu Wa
9,214
921
30
3
0
185,850
1
W
Thor
10,609
1,061
64
6
6
188,613
0
W
Ah Puch
11,013
1,101
71
7
0
199,548
0
L
Zeus
9,338
934
49
5
2
173,376
0
W
Guan Yu
11,533
1,153
37
4
1
237,076
0
L
Ah Muzen Cab
9,816
982
81
8
0
197,402
0
W
Discordia
11,248
1,125
67
7
2
188,840
0
L
Thanatos
9,053
905
22
2
3
206,776
0
L
Sun Wukong
9,129
913
10
1
0
196,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role