Player Matchup

Bakasura
Bakasura
GodsHands1993
Bakasura
Level 148
God Stats
1W - 1L
1,880 SR
Queue Stats
35W - 36L
1,529 Elo+
Party 1
Neith
Neith
InsaneNectar
Neith
Level 90
God Stats
0W - 3L
1,337 SR
Queue Stats
70W - 76L
1,468 Elo+
Party 1
Zhong Kui
Zhong Kui
JUSTTHATDAMNGOOD
Zhong Kui
Level 62
God Stats
3W - 3L
1,496 SR
Queue Stats
22W - 30L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
TCritta
Kukulkan
Level 48
God Stats
13W - 13L
1,494 SR
Queue Stats
42W - 40L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
Zerbzie
Sylvanus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,479 Elo+
Solo
Team Averages
Level 85
1,541 SR
1,493 Elo+

VS

Team Averages
Level 123
1,617 SR
1,547 Elo+
Hercules
Hercules
ChiefB2
Hercules
Level 113
God Stats
17W - 8L
1,713 SR
Queue Stats
120W - 104L
1,581 Elo+
Party 2
Ullr
Ullr
JuggerZerker
Ullr
Level 188
God Stats
29W - 30L
1,427 SR
Queue Stats
683W - 708L
1,522 Elo+
Party 2
Anubis
Anubis
M3RC3NAR10
Anubis
Level 108
God Stats
6W - 5L
1,690 SR
Queue Stats
180W - 162L
1,580 Elo+
Party 2
Cerberus
Cerberus
UpbeatTree10724
Cerberus
Level 114
God Stats
2W - 0L
1,799 SR
Queue Stats
163W - 166L
1,486 Elo+
Solo
Nox
Nox
dBXMP
Nox
Level 90
God Stats
6W - 5L
1,456 SR
Queue Stats
150W - 120L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GodsHands1993
Bakasura
14
2 / 8 / 1
9,081
454
8,494
20,268
10,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 4 / 0
8,874
444
7,734
15,858
6,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
18
5 / 3 / 1
11,581
579
9,986
18,312
12,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TCritta
Kukulkan
15
0 / 5 / 2
9,129
456
8,954
12,617
5,696
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Zerbzie
Sylvanus
14
1 / 8 / 0
8,349
417
5,087
22,559
19,917
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChiefB2
Hercules
18
9 / 1 / 12
11,974
599
19,292
18,884
10,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 0 / 7
10,804
540
16,980
14,040
6,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
M3RC3NAR10
Anubis
18
10 / 2 / 6
12,595
630
16,522
13,667
6,969
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
18
2 / 5 / 2
11,392
570
5,517
18,684
15,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
dBXMP
Nox
15
2 / 0 / 13
10,118
506
8,057
8,410
5,722
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
8
Kills
28
28
Deaths
8
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChiefB2
Hercules
9
1
12
15
L
Bakasura
GodsHands1993
Bakasura
2
8
1
0.31
L
0
4
0
0
L
Zhong Kui
5
3
1
1.83
W
5
0
7
8.5
W
Anubis
M3RC3NAR10
Anubis
10
2
6
6.5
L
Kukulkan
TCritta
Kukulkan
0
5
2
0.2
W
Cerberus
2
5
2
0.6
L
Sylvanus
Zerbzie
Sylvanus
1
8
0
0.13
W
Nox
dBXMP
Nox
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,255
Damage
66,368
89,614
Taken
73,685
55,310
Mitigated
44,862
21,338
Healing
26,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChiefB2
Hercules
19,292
10,222
0
8,645
18,884
10,924
579
4,554
14,005
0
99,171
L
Bakasura
GodsHands1993
Bakasura
8,494
6,110
0
2,872
20,268
10,167
580
6,295
13,917
0
49,977
L
7,734
2,239
0
4,818
15,858
6,961
911
2,810
13,048
0
68,727
L
Zhong Kui
9,986
1,508
0
9,072
18,312
12,569
209
6,152
11,529
108,384
0
W
16,980
7,720
211
3,743
14,040
6,107
156
2,832
10,758
0
87,385
W
Anubis
M3RC3NAR10
Anubis
16,522
128
0
7,368
13,667
6,969
2,440
4,180
9,247
108,953
0
L
Kukulkan
TCritta
Kukulkan
8,954
283
0
634
12,617
5,696
0
5,194
7,324
69,437
0
W
Cerberus
5,517
565
0
4,879
18,684
15,140
346
8,952
9,688
92,836
0
L
Sylvanus
Zerbzie
Sylvanus
5,087
1,215
852
3,090
22,559
19,917
163
8,803
13,700
21,432
0
W
Nox
dBXMP
Nox
8,057
1,006
640
1,267
8,410
5,722
561
3,944
4,466
41,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
56,883
546
Minions Killed
698
0
Camps Cleared
0
1,862,899
Distance Traveled
1,972,036
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,974
599
127
6
0
455,565
0
L
Bakasura
9,081
454
103
5
0
424,793
2
L
Neith
8,874
444
116
6
0
367,749
0
L
Zhong Kui
11,581
579
184
9
0
378,664
0
W
Ullr
10,804
540
146
7
0
383,909
1
W
Anubis
12,595
630
171
9
0
387,935
0
L
Kukulkan
9,129
456
117
6
0
368,063
3
W
Cerberus
11,392
570
208
10
0
332,414
0
L
Sylvanus
8,349
417
26
1
0
323,630
0
W
Nox
10,118
506
46
2
0
412,213
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role