Player Matchup

Zhong Kui
Zhong Kui
Alezoni
Zhong Kui
Level 148
God Stats
1W - 0L
1,503 SR
Queue Stats
34W - 27L
1,532 Elo+
Party 2
Thor
Thor
B1GM0NKE
Thor
Level 68
God Stats
3W - 2L
1,643 SR
Queue Stats
16W - 8L
1,613 Elo+
Party 2
Sun Wukong
Sun Wukong
Soap18
Sun Wukong
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Tifffany
Anubis
Level 152
God Stats
1W - 0L
1,574 SR
Queue Stats
29W - 24L
1,489 Elo+
Party 2
Artemis
Artemis
пилећа
Artemis
Level 123
God Stats
1W - 0L
1,645 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 3
Team Averages
Level 106
1,573 SR
1,545 Elo+

VS

Team Averages
Level 91
1,414 SR
1,483 Elo+
Ares
Ares
CrazyDolphin34
Ares
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,390 Elo+
Solo
Chang'e
Chang'e
Hawkrage
Chang'e
Level 101
God Stats
13W - 17L
1,294 SR
Queue Stats
588W - 574L
1,471 Elo+
Party 1
Ishtar
Ishtar
IkromeStar
Ishtar
Level 66
God Stats
1W - 2L
1,628 SR
Queue Stats
73W - 47L
1,612 Elo+
Solo
King Arthur
King Arthur
Nalakos
King Arthur
Level 100
God Stats
1W - 2L
1,293 SR
Queue Stats
211W - 181L
1,460 Elo+
Party 1
Janus
Janus
chawk231
Janus
Level 83
God Stats
15W - 11L
1,355 SR
Queue Stats
103W - 85L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alezoni
Zhong Kui
18
9 / 2 / 18
10,776
980
23,479
13,905
11,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
8 / 4 / 13
10,554
959
12,555
13,365
5,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Soap18
Sun Wukong
14
1 / 3 / 11
8,460
769
5,275
10,244
10,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Tifffany
Anubis
16
6 / 3 / 10
9,874
898
13,760
10,014
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
пилећа
Artemis
17
9 / 2 / 12
10,793
981
16,557
12,110
5,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
9,062
824
6,140
16,942
21,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chang'e
Hawkrage
Chang'e
15
1 / 4 / 7
8,059
733
6,705
12,662
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
IkromeStar
Ishtar
16
4 / 6 / 5
8,866
806
13,175
13,719
6,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Nalakos
King Arthur
14
4 / 8 / 5
8,425
766
7,678
18,142
10,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
chawk231
Janus
14
1 / 9 / 4
8,182
744
10,246
16,017
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
42
33
Kills
14
14
Deaths
33
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alezoni
Zhong Kui
9
2
18
9
W
Thor
8
4
13
3.63
L
4
6
7
1.25
L
Chang'e
Hawkrage
Chang'e
1
4
7
1.13
L
Ishtar
IkromeStar
Ishtar
4
6
5
1.08
L
King Arthur
Nalakos
King Arthur
4
8
5
0.81
W
Sun Wukong
Soap18
Sun Wukong
1
3
11
2.17
W
Anubis
Tifffany
Anubis
6
3
10
3.67
L
Janus
chawk231
Janus
1
9
4
0.33
W
Artemis
пилећа
Artemis
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,626
Damage
43,944
59,638
Taken
77,482
39,072
Mitigated
50,203
12,322
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alezoni
Zhong Kui
23,479
3,559
0
5,085
13,905
11,628
21
5,289
8,470
35,882
0
W
Thor
12,555
3,202
0
710
13,365
5,823
0
5,324
7,957
0
38,135
L
6,140
284
0
583
16,942
21,172
0
6,379
10,242
17,750
0
L
Chang'e
Hawkrage
Chang'e
6,705
1,159
1,278
2,480
12,662
5,871
0
4,927
7,460
18,476
0
L
Ishtar
IkromeStar
Ishtar
13,175
8,005
0
0
13,719
6,528
0
6,903
6,686
0
34,651
L
King Arthur
Nalakos
King Arthur
7,678
1,544
0
0
18,142
10,625
0
8,550
9,395
0
14,111
W
Sun Wukong
Soap18
Sun Wukong
5,275
1,502
0
584
10,244
10,193
571
4,109
6,061
0
15,031
W
Anubis
Tifffany
Anubis
13,760
379
0
2,714
10,014
5,598
1,253
2,839
7,095
37,101
0
L
Janus
chawk231
Janus
10,246
512
0
0
16,017
6,007
44
9,180
6,460
23,412
0
W
Artemis
пилећа
Artemis
16,557
10,650
0
3,229
12,110
5,830
5,353
4,998
6,964
0
46,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,457
Gold Earned
42,594
246
Minions Killed
150
0
Camps Cleared
0
1,185,177
Distance Traveled
1,061,256
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,776
980
48
4
0
208,698
0
W
Thor
10,554
959
71
6
0
262,743
0
L
Ares
9,062
824
25
2
0
210,782
0
L
Chang'e
8,059
733
21
2
0
214,010
0
L
Ishtar
8,866
806
52
5
0
199,315
0
L
King Arthur
8,425
766
14
1
0
223,608
0
W
Sun Wukong
8,460
769
18
2
0
262,186
0
W
Anubis
9,874
898
51
5
0
216,845
0
L
Janus
8,182
744
38
3
0
213,541
0
W
Artemis
10,793
981
58
5
0
234,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role