Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
EthoKing14
Surtr
Level 104
God Stats
10W - 9L
1,509 SR
Queue Stats
27W - 53L
1,420 Elo+
Party 2
Lancelot
Lancelot
SunnySidezUp
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,449 Elo+
Party 2
Neith
Neith
Xaelyna
Neith
Level 149
God Stats
0W - 2L
1,291 SR
Queue Stats
14W - 21L
1,484 Elo+
Party 2
Team Averages
Level 114
1,460 SR
1,471 Elo+

VS

Team Averages
Level 105
1,600 SR
1,531 Elo+
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Chakrom
Maui
Level 128
God Stats
31W - 26L
1,623 SR
Queue Stats
215W - 194L
1,543 Elo+
Party 1
Serqet
Serqet
Lawaygo
Serqet
Level 28
God Stats
8W - 5L
1,732 SR
Queue Stats
223W - 208L
1,539 Elo+
Party 1
Nike
Nike
Zealót
Nike
Level 87
God Stats
1W - 3L
1,322 SR
Queue Stats
225W - 220L
1,510 Elo+
Party 1
Anhur
Anhur
bigboiness
Anhur
Level 124
God Stats
15W - 11L
1,823 SR
Queue Stats
201W - 160L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 6 / 3
8,618
507
7,659
15,248
6,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
13
2 / 5 / 1
8,296
488
7,628
13,176
6,356
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
13
1 / 3 / 4
8,355
491
7,247
18,076
14,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SunnySidezUp
Lancelot
12
2 / 4 / 0
7,317
430
8,039
16,157
6,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Xaelyna
Neith
10
1 / 3 / 3
6,660
392
5,327
8,045
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 2 / 7
10,331
608
16,583
8,774
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
Chakrom
Maui
13
2 / 1 / 11
7,705
453
4,822
12,653
12,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Lawaygo
Serqet
16
8 / 2 / 7
9,761
574
10,114
12,448
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
Zealót
Nike
15
1 / 2 / 8
9,296
547
9,914
14,009
13,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
15
5 / 2 / 3
9,163
539
13,920
13,425
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
21
21
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
3
0.42
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
W
Janus
 
Janus
5
2
7
4.25
W
Maui
Chakrom
Maui
2
1
11
7.5
L
Surtr
1
3
4
1
W
Serqet
Lawaygo
Serqet
8
2
7
5.75
L
Lancelot
SunnySidezUp
Lancelot
2
4
0
0.5
L
Neith
Xaelyna
Neith
1
3
3
0.83
W
Nike
Zealót
Nike
1
2
8
2.5
W
Anhur
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,900
Damage
55,353
70,702
Taken
61,309
36,019
Mitigated
43,034
15,222
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
7,659
1,128
0
3,173
15,248
6,517
0
8,803
6,245
66,403
0
L
Baron Samedi
 
Baron Samedi
7,628
654
685
4,005
13,176
6,356
0
985
11,943
59,909
0
W
Janus
 
Janus
16,583
786
0
500
8,774
3,960
348
3,653
5,109
90,271
0
W
Maui
Chakrom
Maui
4,822
1,144
337
3,076
12,653
12,726
165
1,443
11,203
25,297
0
L
Surtr
7,247
2,570
1,535
4,135
18,076
14,199
0
6,047
11,522
279
29,945
W
Serqet
Lawaygo
Serqet
10,114
4,329
0
771
12,448
5,915
109
3,322
9,105
0
62,829
L
Lancelot
SunnySidezUp
Lancelot
8,039
765
0
885
16,157
6,520
0
4,680
10,928
0
42,410
L
Neith
Xaelyna
Neith
5,327
1,561
0
804
8,045
2,427
0
1,331
6,714
0
34,563
W
Nike
Zealót
Nike
9,914
395
0
974
14,009
13,939
145
5,880
8,112
2,439
72,633
W
Anhur
13,920
9,605
0
5,084
13,425
6,494
3,600
1,108
12,317
0
78,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,246
Gold Earned
46,256
387
Minions Killed
523
0
Camps Cleared
0
1,534,755
Distance Traveled
1,729,564
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,618
507
126
7
0
291,528
0
L
Baron Samedi
8,296
488
103
6
0
310,103
0
W
Janus
10,331
608
145
9
0
346,019
0
W
Maui
7,705
453
40
2
0
348,091
3
L
Surtr
8,355
491
35
2
0
347,830
2
W
Serqet
9,761
574
99
6
0
395,765
2
L
Lancelot
7,317
430
69
4
0
400,356
0
L
Neith
6,660
392
54
3
0
184,938
0
W
Nike
9,296
547
117
7
0
349,775
1
W
Anhur
9,163
539
122
7
0
289,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role