Player Matchup

Cthulhu
Cthulhu
Arcckr
Cthulhu
Level 19
God Stats
9W - 8L
1,652 SR
Queue Stats
11W - 9L
1,588 Elo+
Party 2
Xbalanque
Xbalanque
Jinzo65
Xbalanque
Level 108
God Stats
10W - 3L
1,884 SR
Queue Stats
37W - 26L
1,634 Elo+
Party 2
Anubis
Anubis
thekovenant18
Anubis
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
514W - 543L
1,509 Elo+
Solo
Team Averages
Level 95
1,679 SR
1,577 Elo+

VS

Team Averages
Level 81
1,675 SR
1,520 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kwakattack
Neith
Level 29
God Stats
10W - 3L
1,671 SR
Queue Stats
117W - 110L
1,523 Elo+
Party 1
Ra
Ra
Olchobhar
Ra
Level 125
God Stats
2W - 0L
1,853 SR
Queue Stats
169W - 168L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arcckr
Cthulhu
14
2 / 4 / 2
9,503
731
9,723
18,957
26,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Jinzo65
Xbalanque
12
4 / 6 / 1
9,035
695
19,091
16,043
6,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 4
8,863
682
9,707
14,064
7,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 1 / 16
10,540
811
8,990
19,951
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
16
6 / 1 / 11
10,540
811
15,891
14,519
6,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
10 / 4 / 7
11,351
873
15,546
11,151
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
6
Kills
18
18
Deaths
6
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
16
10
L
Cthulhu
Arcckr
Cthulhu
2
4
2
0.75
L
Xbalanque
Jinzo65
Xbalanque
4
6
1
0.75
W
Neith
6
1
11
11.5
W
10
4
7
3.38
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,521
Damage
40,427
49,064
Taken
45,621
40,778
Mitigated
35,754
6,710
Healing
21,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,990
2,656
0
6,835
19,951
23,474
504
7,411
12,540
18,510
0
L
Cthulhu
Arcckr
Cthulhu
9,723
1,295
76
749
18,957
26,274
26
8,928
9,910
33,107
0
L
Xbalanque
Jinzo65
Xbalanque
19,091
12,170
0
2,305
16,043
6,812
1,032
7,911
8,065
0
36,196
W
Neith
15,891
10,855
0
7,656
14,519
6,896
2,110
6,215
8,304
0
40,143
W
15,546
1,213
3,577
3,542
11,151
5,384
852
5,811
5,340
68,968
0
L
9,707
397
0
3,580
14,064
7,692
0
7,750
6,314
49,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
32,431
152
Minions Killed
167
0
Camps Cleared
0
689,804
Distance Traveled
718,421
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,540
811
21
2
0
257,945
6
L
Cthulhu
9,503
731
43
3
0
243,297
0
L
Xbalanque
9,035
695
35
3
0
249,427
0
W
Neith
10,540
811
49
4
0
218,516
0
W
Ra
11,351
873
97
7
0
241,960
0
L
Anubis
8,863
682
74
6
0
197,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role