Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Bronze III
Bancrawfts
Chronos
Bronze III
Level 159
God Stats
0W - 1L
1,759 SR
Queue Stats
8W - 3L
1,553 MMR
Party 1
Chang'e
Chang'e
Bronze III
Real_Miami_Goon
Chang'e
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,553 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,586 SR
1,536 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 102
1,500 SR
1,541 MMR
Cerberus
Cerberus
Bronze III
LittleFoxBubs
Cerberus
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold V
PBMStan
Guan Yu
Gold V
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,622 MMR
Party 2
Khepri
Khepri
Bronze III
ZFrusTTV
Khepri
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 3 / 0
8,000
667
6,466
10,295
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Bancrawfts
Chronos
13
1 / 3 / 0
7,893
658
6,608
8,907
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 3
7,532
628
5,633
10,049
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BacchusBaba YagaMartichorasAphroditeAnubis

VS

Bans
Morgan Le FayHelTerraPoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LittleFoxBubs
Cerberus
16
8 / 0 / 2
9,953
829
13,757
11,373
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
PBMStan
Guan Yu
15
2 / 2 / 8
8,692
724
6,805
8,366
9,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
ZFrusTTV
Khepri
14
1 / 1 / 9
8,557
713
5,094
9,712
7,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
3
0
0.67
L
Chronos
Bancrawfts
Chronos
1
3
0
0.33
W
Cerberus
LittleFoxBubs
Cerberus
8
0
2
9
W
Guan Yu
PBMStan
Guan Yu
2
2
8
3
L
0
5
3
0.3
W
Khepri
ZFrusTTV
Khepri
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,707
Damage
25,656
29,251
Taken
29,451
12,026
Mitigated
24,687
4,224
Healing
8,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,466
2,178
0
1,518
10,295
6,521
0
5,039
4,856
0
23,650
L
Chronos
Bancrawfts
Chronos
6,608
2,719
0
343
8,907
3,104
0
6,672
2,151
38,576
2,046
W
Cerberus
LittleFoxBubs
Cerberus
13,757
306
0
5,047
11,373
7,557
631
6,146
5,094
53,263
307
W
Guan Yu
PBMStan
Guan Yu
6,805
242
685
1,393
8,366
9,840
372
3,765
4,394
0
18,219
L
5,633
487
1,015
1,348
10,049
2,401
0
6,856
3,021
19,493
0
W
Khepri
ZFrusTTV
Khepri
5,094
388
0
1,305
9,712
7,290
132
2,059
7,416
29,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
27,202
144
Minions Killed
188
0
Camps Cleared
0
674,011
Distance Traveled
733,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,000
667
46
4
0
261,795
0
L
Chronos
7,893
658
63
5
0
221,417
0
W
Cerberus
9,953
829
102
9
0
238,433
0
W
Guan Yu
8,692
724
28
2
0
256,525
0
L
Chang'e
7,532
628
35
3
0
190,799
0
W
Khepri
8,557
713
58
5
0
239,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role