Player Matchup

Gilgamesh
Gilgamesh
K00chmeister
Gilgamesh
Level 97
God Stats
1W - 1L
1,456 SR
Queue Stats
5W - 9L
1,341 Elo+
Party 4
Janus
Janus
LordEthus
Janus
Level 64
God Stats
5W - 10L
1,280 SR
Queue Stats
19W - 28L
1,392 Elo+
Party 4
Neith
Neith
SWAGTATOES
Neith
Level 129
God Stats
6W - 3L
1,701 SR
Queue Stats
50W - 30L
1,548 Elo+
Party 2
Terra
Terra
TreibleWar
Terra
Level 141
God Stats
3W - 0L
1,792 SR
Queue Stats
118W - 95L
1,640 Elo+
Party 2
Thor
Thor
thecao
Thor
Level 147
God Stats
11W - 6L
1,681 SR
Queue Stats
158W - 118L
1,525 Elo+
Party 2
Team Averages
Level 116
1,582 SR
1,489 Elo+

VS

Team Averages
Level 135
1,532 SR
1,610 Elo+
Arachne
Arachne
Heimbalr
Arachne
Level 155
God Stats
2W - 1L
1,353 SR
Queue Stats
53W - 48L
1,700 Elo+
Party 1
Aphrodite
Aphrodite
Lord x Dale
Aphrodite
Level 95
God Stats
5W - 2L
1,959 SR
Queue Stats
9W - 10L
1,916 Elo+
Party 1
Ares
Ares
Server Wiped
Ares
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 109L
1,497 Elo+
Party 3
Achilles
Achilles
StayySteezy
Achilles
Level 113
God Stats
9W - 10L
1,523 SR
Queue Stats
78W - 92L
1,484 Elo+
Party 3
Martichoras
Martichoras
Toastmster
Martichoras
Level 126
God Stats
0W - 1L
1,326 SR
Queue Stats
37W - 44L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
K00chmeister
Gilgamesh
14
1 / 2 / 4
8,332
833
4,541
9,405
8,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
LordEthus
Janus
13
0 / 1 / 2
7,880
788
5,462
2,837
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
5 / 0 / 5
9,248
925
8,154
6,209
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
14
0 / 0 / 11
8,869
887
2,902
5,963
6,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
thecao
Thor
16
8 / 0 / 4
9,598
960
13,511
7,559
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Heimbalr
Arachne
13
2 / 4 / 1
7,098
710
2,961
13,514
8,378
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Lord x Dale
Aphrodite
12
0 / 4 / 3
7,115
712
2,708
12,708
8,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 3 / 0
6,767
677
3,354
11,084
8,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
StayySteezy
Achilles
12
1 / 2 / 1
6,860
686
3,612
7,527
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Toastmster
Martichoras
12
0 / 2 / 0
6,633
663
5,051
6,732
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Heimbalr
Arachne
2
4
1
0.63
W
Gilgamesh
K00chmeister
Gilgamesh
1
2
4
1.5
L
Aphrodite
Lord x Dale
Aphrodite
0
4
3
0.38
W
Janus
LordEthus
Janus
0
1
2
1
W
Neith
5
0
5
7.5
L
0
3
0
0
L
Achilles
StayySteezy
Achilles
1
2
1
0.75
L
Martichoras
Toastmster
Martichoras
0
2
0
0
W
Terra
0
0
11
5.5
W
Thor
thecao
Thor
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
17,686
31,973
Taken
51,565
22,683
Mitigated
35,772
7,694
Healing
11,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Heimbalr
Arachne
2,961
1,926
0
1,921
13,514
8,378
24
1,347
12,119
0
14,434
W
Gilgamesh
K00chmeister
Gilgamesh
4,541
1,388
0
574
9,405
8,349
599
1,798
7,524
0
26,238
L
Aphrodite
Lord x Dale
Aphrodite
2,708
236
2,959
4,741
12,708
8,827
0
2,726
9,729
11,977
0
W
Janus
LordEthus
Janus
5,462
521
0
0
2,837
1,143
591
854
1,900
18,227
0
W
Neith
8,154
3,732
0
1,819
6,209
3,416
7,537
1,461
4,671
0
40,934
L
3,354
59
0
985
11,084
8,840
0
1,712
9,294
9,775
0
L
Achilles
StayySteezy
Achilles
3,612
1,051
0
488
7,527
6,840
0
2,211
5,281
0
11,128
L
Martichoras
Toastmster
Martichoras
5,051
1,400
0
367
6,732
2,887
0
368
6,313
0
22,275
W
Terra
2,902
323
2,908
2,136
5,963
6,220
902
915
5,048
12,624
0
W
Thor
thecao
Thor
13,511
3,435
0
257
7,559
3,555
2,698
1,034
6,452
0
36,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,927
Gold Earned
34,473
205
Minions Killed
93
0
Camps Cleared
0
1,031,488
Distance Traveled
792,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,098
710
25
3
0
200,299
0
W
Gilgamesh
8,332
833
34
3
0
199,023
0
L
Aphrodite
7,115
712
22
2
0
171,852
0
W
Janus
7,880
788
35
4
0
158,532
0
W
Neith
9,248
925
64
6
0
206,898
0
L
Ares
6,767
677
11
1
0
194,904
0
L
Achilles
6,860
686
12
1
0
141,506
0
L
Martichoras
6,633
663
23
2
0
83,964
0
W
Terra
8,869
887
19
2
0
232,046
0
W
Thor
9,598
960
53
5
0
234,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role