Player Matchup

Thanatos
Thanatos
Auxit
Thanatos
Level 107
God Stats
21W - 14L
1,738 SR
Queue Stats
90W - 83L
1,499 Elo+
Party 2
Vulcan
Vulcan
Hyde Lunar
Vulcan
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,266 Elo+
Party 2
Vamana
Vamana
ONI Demonic
Vamana
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 220L
1,437 Elo+
Party 2
Sol
Sol
jvnster
Sol
Level 120
God Stats
2W - 1L
1,268 SR
Queue Stats
28W - 33L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
liljayprime15
Ah Puch
Level 63
God Stats
4W - 5L
1,530 SR
Queue Stats
31W - 33L
1,394 Elo+
Solo
Team Averages
Level 100
1,507 SR
1,413 Elo+

VS

Team Averages
Level 83
1,462 SR
1,437 Elo+
He Bo
He Bo
DigmaBallz
He Bo
Level 18
God Stats
2W - 3L
1,446 SR
Queue Stats
12W - 21L
1,351 Elo+
Party 1
Zhong Kui
Zhong Kui
Enigma__Abyss
Zhong Kui
Level 93
God Stats
0W - 1L
1,187 SR
Queue Stats
4W - 6L
1,320 Elo+
Solo
Chang'e
Chang'e
JV4LYFE98
Chang'e
Level 117
God Stats
7W - 2L
1,788 SR
Queue Stats
133W - 124L
1,510 Elo+
Party 1
Bakasura
Bakasura
KaOs Of KiNgS
Bakasura
Level 118
God Stats
2W - 2L
1,274 SR
Queue Stats
226W - 224L
1,484 Elo+
Solo
Izanami
Izanami
babywhalequake
Izanami
Level 69
God Stats
34W - 18L
1,613 SR
Queue Stats
154W - 133L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Auxit
Thanatos
10
9 / 4 / 3
6,366
637
7,018
8,241
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Hyde Lunar
Vulcan
10
3 / 2 / 5
6,049
605
5,977
4,939
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
9
4 / 1 / 8
5,779
578
5,917
8,627
6,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
10
3 / 2 / 6
6,263
626
5,257
8,339
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
11
0 / 1 / 1
5,696
570
4,884
4,008
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
1 / 6 / 0
4,903
490
2,513
8,366
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Enigma__Abyss
Zhong Kui
9
3 / 5 / 2
5,611
561
7,327
9,566
5,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
JV4LYFE98
Chang'e
10
1 / 1 / 0
5,762
576
2,590
6,765
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
KaOs Of KiNgS
Bakasura
11
3 / 5 / 1
6,324
632
7,054
11,335
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 0
6,119
612
2,811
5,956
1,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
9
10
Deaths
19
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Auxit
Thanatos
9
4
3
2.63
L
He Bo
1
6
0
0.17
L
Zhong Kui
Enigma__Abyss
Zhong Kui
3
5
2
0.8
W
Vulcan
Hyde Lunar
Vulcan
3
2
5
2.75
L
Chang'e
JV4LYFE98
Chang'e
1
1
0
1
L
Bakasura
KaOs Of KiNgS
Bakasura
3
5
1
0.7
W
Vamana
4
1
8
8
L
1
2
0
0.5
W
Sol
3
2
6
3
W
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,053
Damage
22,295
34,154
Taken
41,988
15,537
Mitigated
15,692
12,060
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Auxit
Thanatos
7,018
2,959
0
3,050
8,241
2,814
0
2,516
5,390
0
18,215
L
He Bo
2,513
476
0
656
8,366
2,098
122
3,796
4,570
18,733
0
L
Zhong Kui
Enigma__Abyss
Zhong Kui
7,327
1,056
0
1,397
9,566
5,426
0
3,731
5,835
24,615
0
W
Vulcan
Hyde Lunar
Vulcan
5,977
2,073
0
0
4,939
1,784
600
1,696
2,954
30,388
0
L
Chang'e
JV4LYFE98
Chang'e
2,590
105
0
2,387
6,765
2,235
0
4,025
2,404
37,997
0
L
Bakasura
KaOs Of KiNgS
Bakasura
7,054
4,983
0
1,916
11,335
4,074
0
2,419
8,888
0
33,558
W
Vamana
5,917
3,184
0
2,284
8,627
6,644
11
2,420
5,957
0
19,129
L
2,811
1,634
0
1,235
5,956
1,859
0
1,783
4,173
0
45,514
W
Sol
5,257
1,968
0
4,476
8,339
2,937
917
4,225
4,114
38,738
0
W
Ah Puch
4,884
312
0
2,250
4,008
1,358
0
1,573
2,307
37,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
28,719
224
Minions Killed
300
0
Camps Cleared
0
1,036,127
Distance Traveled
976,396
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,366
637
21
2
0
226,584
0
L
He Bo
4,903
490
26
3
0
163,957
0
L
Zhong Kui
5,611
561
30
3
0
198,523
2
W
Vulcan
6,049
605
48
5
0
175,838
0
L
Chang'e
5,762
576
79
8
0
185,308
0
L
Bakasura
6,324
632
74
7
0
226,217
0
W
Vamana
5,779
578
23
2
0
223,345
0
L
Izanami
6,119
612
91
9
0
202,391
0
W
Sol
6,263
626
70
7
0
211,536
0
W
Ah Puch
5,696
570
62
6
0
198,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role