Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Karkara4545
Bastet
Level 47
God Stats
4W - 5L
1,627 SR
Queue Stats
420W - 431L
1,459 Elo+
Solo
Artemis
Artemis
LCabrero
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,823 Elo+
Party 2
Cupid
Cupid
MattosNoob
Cupid
Level 152
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 8L
1,294 Elo+
Party 2
Raijin
Raijin
WarnninG
Raijin
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
243W - 233L
1,529 Elo+
Solo
Team Averages
Level 86
1,480 SR
1,521 Elo+

VS

Team Averages
Level 133
1,583 SR
1,829 Elo+
Artemis
Artemis
 
Artemis
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
SebaOrNah
Jormungandr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,952 Elo+
Party 1
Shiva
Shiva
joacodllc
Shiva
Level 200
God Stats
2W - 0L
1,446 SR
Queue Stats
268W - 55L
1,927 Elo+
Party 1
Kukulkan
Kukulkan
notHaku
Kukulkan
Level 28
God Stats
1W - 0L
1,705 SR
Queue Stats
12W - 2L
1,915 Elo+
Party 1
Martichoras
Martichoras
pepongoncioso
Martichoras
Level 124
God Stats
1W - 0L
1,765 SR
Queue Stats
108W - 26L
1,848 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 11 / 13
8,800
733
6,744
18,336
8,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
18
5 / 6 / 9
10,134
845
11,121
14,708
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
LCabrero
Artemis
17
6 / 8 / 6
9,573
798
9,373
16,332
7,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cupid
12
1 / 10 / 8
7,367
614
4,239
16,749
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
WarnninG
Raijin
17
4 / 10 / 10
9,740
812
14,660
17,435
7,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
13 / 4 / 12
10,738
895
19,396
10,954
6,205
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
SebaOrNah
Jormungandr
16
4 / 5 / 21
10,443
870
9,150
15,296
21,018
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
joacodllc
Shiva
16
1 / 3 / 22
10,144
845
12,116
13,984
20,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
notHaku
Kukulkan
20
15 / 4 / 18
12,827
1,069
22,646
11,701
6,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Martichoras
pepongoncioso
Martichoras
17
12 / 6 / 9
10,916
910
17,549
12,351
7,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
127
18
Kills
45
45
Deaths
22
46
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
11
13
0.77
W
Artemis
 
Artemis
13
4
12
4.75
L
Bastet
5
6
9
1.58
L
Artemis
LCabrero
Artemis
6
8
6
1.13
L
Cupid
1
10
8
0.5
W
Jormungandr
SebaOrNah
Jormungandr
4
5
21
2.9
L
Raijin
WarnninG
Raijin
4
10
10
0.9
W
Shiva
joacodllc
Shiva
1
3
22
4
W
Kukulkan
notHaku
Kukulkan
15
4
18
6
W
Martichoras
pepongoncioso
Martichoras
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,137
Damage
80,857
83,560
Taken
64,286
36,166
Mitigated
61,628
13,720
Healing
14,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,744
1,973
1,057
1,046
18,336
8,195
318
6,483
11,853
0
15,667
W
Artemis
 
Artemis
19,396
11,199
815
1,934
10,954
6,205
3,628
2,737
8,203
0
23,623
L
Bastet
11,121
3,045
853
2,270
14,708
6,423
0
4,849
9,859
0
15,409
L
Artemis
LCabrero
Artemis
9,373
4,876
580
2,721
16,332
7,458
936
8,485
7,847
0
20,557
L
Cupid
4,239
2,265
429
1,473
16,749
6,860
0
5,720
11,029
0
9,240
W
Jormungandr
SebaOrNah
Jormungandr
9,150
869
0
814
15,296
21,018
704
3,481
11,815
14,989
0
L
Raijin
WarnninG
Raijin
14,660
1,434
714
2,577
17,435
7,230
256
6,431
11,004
29,287
0
W
Shiva
joacodllc
Shiva
12,116
757
2,723
4,079
13,984
20,323
177
3,809
9,578
172
21,822
W
Kukulkan
notHaku
Kukulkan
22,646
1,817
0
2,185
11,701
6,789
2,570
3,156
8,545
48,272
0
W
Martichoras
pepongoncioso
Martichoras
17,549
6,841
64
1,495
12,351
7,293
1,041
1,477
10,874
0
30,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,614
Gold Earned
55,068
94
Minions Killed
156
0
Camps Cleared
0
893,316
Distance Traveled
1,040,419
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,800
733
12
1
0
159,118
0
W
Artemis
10,738
895
16
1
0
232,708
0
L
Bastet
10,134
845
8
1
0
218,115
0
L
Artemis
9,573
798
28
2
0
189,736
0
L
Cupid
7,367
614
16
1
0
158,904
0
W
Jormungandr
10,443
870
14
1
0
217,546
0
L
Raijin
9,740
812
30
3
0
167,443
0
W
Shiva
10,144
845
25
2
0
246,682
2
W
Kukulkan
12,827
1,069
71
6
0
202,441
6
W
Martichoras
10,916
910
30
3
0
141,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role