Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
DIE4OETONGA44
Skadi
Level 38
God Stats
11W - 4L
1,544 SR
Queue Stats
246W - 361L
1,390 Elo+
Solo
Sylvanus
Sylvanus
HasidicRed
Sylvanus
Level 87
God Stats
4W - 5L
1,509 SR
Queue Stats
252W - 227L
1,514 Elo+
Solo
Fenrir
Fenrir
Kiuaa
Fenrir
Level 119
God Stats
0W - 1L
1,149 SR
Queue Stats
10W - 6L
1,678 Elo+
Party 2
Izanami
Izanami
oh EG6
Izanami
Level 25
God Stats
0W - 1L
1,288 SR
Queue Stats
4W - 3L
1,588 Elo+
Party 2
Team Averages
Level 59
1,398 SR
1,534 Elo+

VS

Team Averages
Level 149
1,584 SR
1,462 Elo+
Ra
Ra
Evilbreed310
Ra
Level 128
God Stats
5W - 0L
1,711 SR
Queue Stats
230W - 216L
1,464 Elo+
Solo
Ah Puch
Ah Puch
HELLFYRE702
Ah Puch
Level 149
God Stats
47W - 16L
1,665 SR
Queue Stats
917W - 929L
1,475 Elo+
Party 1
Ishtar
Ishtar
Melibelli
Ishtar
Level 200
God Stats
12W - 9L
1,749 SR
Queue Stats
518W - 503L
1,466 Elo+
Solo
Xbalanque
Xbalanque
flexecuti0n
Xbalanque
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
380W - 402L
1,478 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hellfire701
Morgan Le Fay
Level 114
God Stats
8W - 14L
1,293 SR
Queue Stats
744W - 787L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 9 / 8
6,806
756
7,187
13,452
6,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 5 / 3
8,190
910
6,343
10,054
4,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
HasidicRed
Sylvanus
11
1 / 5 / 5
6,555
728
5,472
15,265
15,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Kiuaa
Fenrir
14
5 / 7 / 6
7,958
884
6,697
13,403
10,201
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
oh EG6
Izanami
16
2 / 4 / 3
8,269
919
6,348
9,727
5,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 15
10,140
1,127
11,317
8,743
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
HELLFYRE702
Ah Puch
15
7 / 1 / 19
9,556
1,062
16,024
6,236
2,730
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Melibelli
Ishtar
14
2 / 3 / 17
8,570
952
7,303
10,948
5,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
flexecuti0n
Xbalanque
14
10 / 5 / 9
9,167
1,019
14,053
10,761
4,663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
hellfire701
Morgan Le Fay
14
2 / 3 / 18
8,359
929
8,404
9,564
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
108
12
Kills
30
30
Deaths
13
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
9
8
0.44
L
4
5
3
1.1
W
9
1
15
16.5
W
Ah Puch
HELLFYRE702
Ah Puch
7
1
19
16.5
L
Sylvanus
HasidicRed
Sylvanus
1
5
5
0.7
L
Fenrir
Kiuaa
Fenrir
5
7
6
1.14
W
Ishtar
Melibelli
Ishtar
2
3
17
3.5
W
Xbalanque
flexecuti0n
Xbalanque
10
5
9
2.9
W
Morgan Le Fay
hellfire701
Morgan Le Fay
2
3
18
3.67
L
Izanami
oh EG6
Izanami
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,047
Damage
57,101
61,901
Taken
46,252
41,906
Mitigated
21,786
12,945
Healing
20,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,187
2,224
0
273
13,452
6,051
0
8,558
4,894
0
12,710
L
6,343
1,797
1,039
1,701
10,054
4,673
0
6,076
3,978
0
18,052
W
11,317
1,089
9,031
5,293
8,743
4,799
429
1,249
7,494
23,306
0
W
Ah Puch
HELLFYRE702
Ah Puch
16,024
784
925
877
6,236
2,730
1,502
441
5,795
31,199
0
L
Sylvanus
HasidicRed
Sylvanus
5,472
900
2,835
3,551
15,265
15,630
0
9,557
5,550
8,806
0
L
Fenrir
Kiuaa
Fenrir
6,697
1,410
736
1,085
13,403
10,201
0
6,464
6,887
0
8,491
W
Ishtar
Melibelli
Ishtar
7,303
4,879
201
1,434
10,948
5,197
1,978
805
10,143
0
16,715
W
Xbalanque
flexecuti0n
Xbalanque
14,053
5,662
205
967
10,761
4,663
1,512
1,498
9,263
0
19,799
W
Morgan Le Fay
hellfire701
Morgan Le Fay
8,404
871
324
1,641
9,564
4,397
1,020
1,479
8,085
19,239
0
L
Izanami
oh EG6
Izanami
6,348
5,026
314
1,411
9,727
5,351
0
4,804
4,847
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,778
Gold Earned
45,792
79
Minions Killed
116
0
Camps Cleared
0
693,221
Distance Traveled
865,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,806
756
11
1
0
128,137
0
L
Skadi
8,190
910
27
3
0
131,274
0
W
Ra
10,140
1,127
28
3
0
186,928
0
W
Ah Puch
9,556
1,062
27
3
0
172,274
0
L
Sylvanus
6,555
728
5
1
0
149,103
0
L
Fenrir
7,958
884
2
0
0
152,237
0
W
Ishtar
8,570
952
27
3
0
167,448
0
W
Xbalanque
9,167
1,019
18
2
0
164,966
0
W
Morgan Le Fay
8,359
929
16
2
0
174,192
0
L
Izanami
8,269
919
34
4
0
132,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role