Player Matchup

Horus
Horus
CeranTegra
Horus
Level 67
God Stats
32W - 16L
1,604 SR
Queue Stats
234W - 250L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
cclefairy
Baron Samedi
Level 26
God Stats
4W - 6L
1,434 SR
Queue Stats
23W - 27L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
swerbyy
Jing Wei
Level 88
God Stats
4W - 2L
1,535 SR
Queue Stats
57W - 58L
1,585 Elo+
Party 1
Team Averages
Level 60
1,524 SR
1,498 Elo+

VS

Team Averages
Level 102
1,339 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
DarKoEquinoX
Morgan Le Fay
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,500 Elo+
Party 2
Yemoja
Yemoja
ReidQc
Yemoja
Level 97
God Stats
0W - 2L
1,263 SR
Queue Stats
23W - 19L
1,500 Elo+
Party 2
Rama
Rama
resad100100
Rama
Level 105
God Stats
2W - 4L
1,255 SR
Queue Stats
195W - 183L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 2 / 7
10,250
788
5,675
12,924
13,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
cclefairy
Baron Samedi
15
3 / 2 / 4
9,675
744
7,390
8,754
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
swerbyy
Jing Wei
15
4 / 2 / 5
9,743
749
10,811
14,101
6,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarKoEquinoX
Morgan Le Fay
15
4 / 5 / 0
9,691
745
12,286
12,017
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
ReidQc
Yemoja
8
0 / 1 / 1
7,269
559
376
5,352
3,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 3 / 2
9,715
747
8,445
11,687
5,402
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
6
6
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
2
2
7
2.75
L
Morgan Le Fay
DarKoEquinoX
Morgan Le Fay
4
5
0
0.8
L
Yemoja
ReidQc
Yemoja
0
1
1
0.5
W
Baron Samedi
cclefairy
Baron Samedi
3
2
4
2.5
L
2
3
2
1
W
Jing Wei
swerbyy
Jing Wei
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,876
Damage
21,107
35,779
Taken
29,056
25,586
Mitigated
14,411
14,018
Healing
5,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
5,675
1,912
2,715
3,897
12,924
13,306
586
4,394
6,707
790
11,471
L
Morgan Le Fay
DarKoEquinoX
Morgan Le Fay
12,286
1,374
0
873
12,017
5,630
0
4,234
7,783
35,050
0
L
Yemoja
ReidQc
Yemoja
376
143
277
926
5,352
3,379
0
1,201
4,151
3,560
0
W
Baron Samedi
cclefairy
Baron Samedi
7,390
438
972
2,453
8,754
5,525
1,243
4,187
4,294
41,739
0
L
8,445
5,993
0
3,060
11,687
5,402
0
2,449
9,238
0
46,425
W
Jing Wei
swerbyy
Jing Wei
10,811
8,195
0
3,981
14,101
6,755
1,448
3,666
10,247
0
56,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,668
Gold Earned
26,675
158
Minions Killed
151
0
Camps Cleared
0
674,872
Distance Traveled
494,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,250
788
13
1
0
237,566
0
L
Morgan Le Fay
9,691
745
62
5
0
191,510
0
L
Yemoja
7,269
559
8
1
0
95,393
0
W
Baron Samedi
9,675
744
78
6
0
208,768
0
L
Rama
9,715
747
81
6
0
207,643
0
W
Jing Wei
9,743
749
67
5
0
228,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role