Player Matchup

Anhur
Anhur
LittleMan420791
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,188 Elo+
Solo
Zeus
Zeus
Maruko_Fsk
Zeus
Level 57
God Stats
12W - 6L
1,655 SR
Queue Stats
19W - 11L
1,521 Elo+
Party 1
Vamana
Vamana
SATORU_LB2i
Vamana
Level 49
God Stats
9W - 2L
1,727 SR
Queue Stats
26W - 19L
1,469 Elo+
Party 1
Mercury
Mercury
W4RU_AkaShyy
Mercury
Level 108
God Stats
6W - 2L
1,629 SR
Queue Stats
56W - 41L
1,506 Elo+
Party 1
Olorun
Olorun
relaxed_shadow4
Olorun
Level 62
God Stats
6W - 10L
1,343 SR
Queue Stats
164W - 171L
1,382 Elo+
Solo
Team Averages
Level 68
1,571 SR
1,413 Elo+

VS

Team Averages
Level 58
1,343 SR
1,310 Elo+
Anubis
Anubis
EoS-_-gameuR62
Anubis
Level 55
God Stats
28W - 18L
1,493 SR
Queue Stats
41W - 42L
1,271 Elo+
Solo
Apollo
Apollo
Ezkiimo
Apollo
Level 39
God Stats
2W - 3L
1,292 SR
Queue Stats
29W - 36L
1,268 Elo+
Solo
Bellona
Bellona
IISauceTartareII
Bellona
Level 79
God Stats
26W - 32L
1,550 SR
Queue Stats
248W - 244L
1,419 Elo+
Solo
Hachiman
Hachiman
h_colonel
Hachiman
Level 39
God Stats
21W - 16L
1,206 SR
Queue Stats
814W - 802L
1,115 Elo+
Solo
Mercury
Mercury
twistar_husse
Mercury
Level 76
God Stats
1W - 3L
1,176 SR
Queue Stats
62W - 74L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
3,041
507
503
3,168
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 0
4,142
690
1,097
1,044
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
7
0 / 0 / 0
3,738
623
1,363
4,779
2,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mercury
W4RU_AkaShyy
Mercury
8
1 / 1 / 0
4,136
689
1,852
4,970
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 3 / 0
3,309
552
1,199
3,208
743
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 1 / 2
4,804
801
3,106
2,802
946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Ezkiimo
Apollo
7
2 / 0 / 3
4,421
737
2,667
4,304
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 0 / 0
4,464
744
3,173
3,862
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
h_colonel
Hachiman
7
0 / 0 / 0
4,094
682
560
2,569
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
5
0 / 0 / 0
3,341
557
244
2,571
651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
Apollo
Ezkiimo
Apollo
2
0
3
3.5
W
0
0
0
0
L
0
2
0
0
L
0
0
0
0
L
Vamana
0
0
0
0
L
Mercury
W4RU_AkaShyy
Mercury
1
1
0
1
W
Hachiman
h_colonel
Hachiman
0
0
0
0
L
0
3
0
0
W
Mercury
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,014
Damage
9,750
17,169
Taken
16,108
4,983
Mitigated
5,900
4,529
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,106
40
132
1,372
2,802
946
238
538
2,264
19,876
0
W
Apollo
Ezkiimo
Apollo
2,667
2,024
0
1,946
4,304
1,077
883
661
3,643
0
15,719
W
3,173
823
0
1,779
3,862
2,446
0
0
3,862
0
23,186
L
503
417
0
980
3,168
492
0
1,224
1,944
0
5,208
L
1,097
47
0
299
1,044
232
0
0
1,044
23,414
0
L
Vamana
1,363
711
0
1,979
4,779
2,124
0
0
4,415
0
15,852
L
Mercury
W4RU_AkaShyy
Mercury
1,852
998
0
827
4,970
1,392
0
774
4,196
0
23,644
W
Hachiman
h_colonel
Hachiman
560
83
0
753
2,569
780
0
1,097
1,472
0
17,640
L
1,199
188
170
274
3,208
743
0
1,108
2,100
14,389
790
W
Mercury
244
0
0
500
2,571
651
0
0
2,571
0
11,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,366
Gold Earned
21,124
152
Minions Killed
141
0
Camps Cleared
0
531,470
Distance Traveled
554,968
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,804
801
15
3
0
102,201
1
W
Apollo
4,421
737
25
4
0
104,432
0
W
Bellona
4,464
744
37
6
0
131,116
2
L
Anhur
3,041
507
10
2
0
75,066
0
L
Zeus
4,142
690
46
8
0
115,015
0
L
Vamana
3,738
623
32
5
0
129,134
0
L
Mercury
4,136
689
39
7
0
146,854
0
W
Hachiman
4,094
682
44
7
0
96,749
0
L
Olorun
3,309
552
25
4
0
65,401
0
W
Mercury
3,341
557
20
3
0
120,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role