Player Matchup

Mercury
Mercury
RadiationBlues
Mercury
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,373 Elo+
Solo
Ne Zha
Ne Zha
Sawgdaddy
Ne Zha
Level 15
God Stats
2W - 4L
1,111 SR
Queue Stats
9W - 12L
1,242 Elo+
Party 2
Kukulkan
Kukulkan
Sonfanna
Kukulkan
Level 128
God Stats
25W - 27L
1,130 SR
Queue Stats
375W - 390L
1,184 Elo+
Party 2
Team Averages
Level 68
1,247 SR
1,266 Elo+

VS

Team Averages
Level 109
1,584 SR
1,468 Elo+
Pele
Pele
DuddyTheOne
Pele
Level 63
God Stats
12W - 5L
1,654 SR
Queue Stats
204W - 214L
1,462 Elo+
Party 1
Hou Yi
Hou Yi
Kaonys
Hou Yi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 224L
1,475 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moloch20
Morgan Le Fay
Level 148
God Stats
54W - 40L
1,598 SR
Queue Stats
841W - 845L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
10,031
717
8,352
11,400
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
Sawgdaddy
Ne Zha
16
2 / 1 / 10
10,953
782
7,809
13,456
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sonfanna
Kukulkan
17
8 / 1 / 4
11,413
815
15,261
8,257
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
9,485
678
8,719
17,500
6,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Kaonys
Hou Yi
13
0 / 4 / 3
8,559
611
5,784
12,034
4,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Moloch20
Morgan Le Fay
14
1 / 1 / 3
9,133
652
7,762
5,979
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
3
4
Deaths
12
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Hou Yi
Kaonys
Hou Yi
0
4
3
0.38
L
Morgan Le Fay
Moloch20
Morgan Le Fay
1
1
3
2.5
W
2
2
9
3.25
W
Ne Zha
Sawgdaddy
Ne Zha
2
1
10
7
W
Kukulkan
Sonfanna
Kukulkan
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
22,265
33,113
Taken
35,513
23,507
Mitigated
14,291
5,285
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,719
2,205
0
1,387
17,500
6,906
0
8,345
9,155
0
37,938
L
Hou Yi
Kaonys
Hou Yi
5,784
2,130
0
1,739
12,034
4,832
0
4,951
7,083
0
23,676
L
Morgan Le Fay
Moloch20
Morgan Le Fay
7,762
961
278
1,363
5,979
2,553
0
2,038
3,941
32,288
0
W
8,352
1,277
0
444
11,400
5,681
0
2,813
8,587
0
26,423
W
Ne Zha
Sawgdaddy
Ne Zha
7,809
1,277
450
3,220
13,456
13,994
468
2,363
11,093
0
23,797
W
Kukulkan
Sonfanna
Kukulkan
15,261
1,883
0
1,171
8,257
3,832
2,300
2,676
5,581
65,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
27,177
167
Minions Killed
163
0
Camps Cleared
0
848,590
Distance Traveled
682,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,485
678
58
4
0
239,104
1
L
Hou Yi
8,559
611
45
3
0
231,172
0
L
Morgan Le Fay
9,133
652
60
4
0
212,544
0
W
Mercury
10,031
717
35
3
0
311,133
0
W
Ne Zha
10,953
782
18
1
0
272,923
0
W
Kukulkan
11,413
815
114
8
0
264,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role