Player Matchup

Geb
Geb
Cascascade
Geb
Level 101
God Stats
0W - 1L
1,193 SR
Queue Stats
109W - 104L
1,352 Elo+
Party 1
Hercules
Hercules
akmed420terror
Hercules
Level 143
God Stats
4W - 4L
1,733 SR
Queue Stats
109W - 115L
1,438 Elo+
Party 1
Kuzenbo
Kuzenbo
uhhhkief
Kuzenbo
Level 119
God Stats
11W - 15L
1,464 SR
Queue Stats
214W - 219L
1,434 Elo+
Party 1
Team Averages
Level 121
1,463 SR
1,408 Elo+

VS

Team Averages
Level 114
1,457 SR
1,367 Elo+
Cernunnos
Cernunnos
AmyIsBliss93
Cernunnos
Level 114
God Stats
9W - 9L
1,378 SR
Queue Stats
53W - 59L
1,335 Elo+
Solo
Mulan
Mulan
Blck_bear26
Mulan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,449 Elo+
Solo
Anubis
Anubis
WilliePhantomDC8
Anubis
Level 125
God Stats
4W - 5L
1,492 SR
Queue Stats
16W - 9L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,240
634
7,220
13,713
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
14
2 / 3 / 2
9,083
699
7,282
15,489
14,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
uhhhkief
Kuzenbo
13
1 / 6 / 3
9,141
703
10,526
16,662
9,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AmyIsBliss93
Cernunnos
17
7 / 2 / 7
10,681
822
16,420
12,290
5,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 11
8,909
685
6,471
14,918
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 6
10,585
814
18,954
7,971
4,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
14
14
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AmyIsBliss93
Cernunnos
7
2
7
5.25
W
0
1
11
5.5
L
1
5
0
0.2
W
7
1
6
10
L
Hercules
2
3
2
1
L
Kuzenbo
uhhhkief
Kuzenbo
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,028
Damage
41,845
45,864
Taken
35,179
32,029
Mitigated
20,691
7,419
Healing
13,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AmyIsBliss93
Cernunnos
16,420
8,456
0
4,622
12,290
5,246
2,816
4,719
7,220
0
50,365
W
6,471
1,484
502
3,722
14,918
11,145
253
7,552
7,062
0
20,484
L
7,220
371
0
750
13,713
7,225
0
5,315
8,084
24,487
0
W
18,954
0
0
4,282
7,971
4,300
427
5,491
2,340
44,192
0
L
Hercules
7,282
1,353
0
2,559
15,489
14,965
0
6,172
9,045
0
33,849
L
Kuzenbo
uhhhkief
Kuzenbo
10,526
2,705
1,741
2,369
16,662
9,839
0
7,554
8,957
33,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,464
Gold Earned
30,175
140
Minions Killed
170
0
Camps Cleared
0
724,252
Distance Traveled
696,977
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,681
822
65
5
0
221,166
0
W
Mulan
8,909
685
45
3
0
234,984
7
L
Geb
8,240
634
44
3
0
229,971
0
W
Anubis
10,585
814
60
5
0
240,827
2
L
Hercules
9,083
699
63
5
0
252,950
0
L
Kuzenbo
9,141
703
33
3
0
241,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role