Player Matchup

Ymir
Ymir
CLIFFBOYS1
Ymir
Level 127
God Stats
4W - 2L
1,679 SR
Queue Stats
173W - 157L
1,612 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jockerstt
Tsukuyomi
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 24L
1,521 Elo+
Solo
Chernobog
Chernobog
RUSweaty
Chernobog
Level 152
God Stats
6W - 6L
1,612 SR
Queue Stats
405W - 338L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
TheJehovaWitness
Zhong Kui
Level 15
God Stats
28W - 18L
1,888 SR
Queue Stats
185W - 154L
1,601 Elo+
Party 2
Hera
Hera
ThePantz
Hera
Level 173
God Stats
10W - 10L
1,539 SR
Queue Stats
534W - 472L
1,591 Elo+
Party 2
Team Averages
Level 101
1,644 SR
1,584 Elo+

VS

Team Averages
Level 124
1,433 SR
1,537 Elo+
Sylvanus
Sylvanus
DángerDays
Sylvanus
Level 146
God Stats
0W - 2L
1,688 SR
Queue Stats
95W - 84L
1,580 Elo+
Solo
Ishtar
Ishtar
Koubash
Ishtar
Level 127
God Stats
0W - 2L
1,270 SR
Queue Stats
81W - 84L
1,509 Elo+
Party 1
Anubis
Anubis
Nazeran
Anubis
Level 106
God Stats
4W - 7L
1,397 SR
Queue Stats
74W - 85L
1,509 Elo+
Party 1
Bakasura
Bakasura
RoyaltyDuck
Bakasura
Level 105
God Stats
1W - 6L
1,311 SR
Queue Stats
133W - 149L
1,504 Elo+
Party 3
Scylla
Scylla
εξουσία
Scylla
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 102L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
5,944
540
1,868
9,637
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Jockerstt
Tsukuyomi
9
1 / 3 / 1
5,534
503
3,651
8,825
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
RUSweaty
Chernobog
12
1 / 0 / 3
6,882
626
7,807
4,541
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
12
3 / 0 / 1
6,637
603
3,679
7,404
4,806
Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
11
2 / 2 / 2
6,496
591
5,590
6,103
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DángerDays
Sylvanus
10
1 / 1 / 2
5,905
537
5,015
8,657
6,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Koubash
Ishtar
10
1 / 2 / 0
5,863
533
3,511
8,287
3,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
Nazeran
Anubis
5
0 / 2 / 0
4,407
401
1,349
3,271
1,404
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
RoyaltyDuck
Bakasura
10
2 / 2 / 1
6,305
573
3,178
10,057
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 1
6,193
563
6,328
5,645
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
8
Kills
6
6
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Sylvanus
DángerDays
Sylvanus
1
1
2
2
W
Tsukuyomi
Jockerstt
Tsukuyomi
1
3
1
0.5
L
Ishtar
Koubash
Ishtar
1
2
0
0.5
L
Anubis
Nazeran
Anubis
0
2
0
0
W
Chernobog
RUSweaty
Chernobog
1
0
3
2.5
L
Bakasura
RoyaltyDuck
Bakasura
2
2
1
1.25
W
Zhong Kui
3
0
1
3.5
W
Hera
2
2
2
1.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
19,381
36,510
Taken
35,917
18,476
Mitigated
17,784
10,973
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,868
104
0
2,267
9,637
7,037
0
4,945
4,540
10,769
0
L
Sylvanus
DángerDays
Sylvanus
5,015
1,520
420
2,917
8,657
6,951
0
2,956
5,701
23,909
0
W
Tsukuyomi
Jockerstt
Tsukuyomi
3,651
978
0
958
8,825
2,633
0
1,467
6,873
0
33,751
L
Ishtar
Koubash
Ishtar
3,511
2,587
0
2,328
8,287
3,417
0
1,195
7,092
0
42,773
L
Anubis
Nazeran
Anubis
1,349
39
0
1,421
3,271
1,404
0
1,933
1,338
15,656
0
W
Chernobog
RUSweaty
Chernobog
7,807
5,832
0
2,214
4,541
1,981
178
953
3,588
0
63,051
L
Bakasura
RoyaltyDuck
Bakasura
3,178
2,128
0
2,184
10,057
3,943
0
1,467
8,590
0
42,569
W
Zhong Kui
3,679
625
0
3,935
7,404
4,806
1,922
2,795
4,550
48,806
0
W
Hera
5,590
1,244
0
1,599
6,103
2,019
8
2,183
3,757
58,855
0
L
6,328
943
0
920
5,645
2,069
0
3,586
2,059
46,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,493
Gold Earned
28,673
345
Minions Killed
299
0
Camps Cleared
0
1,070,781
Distance Traveled
939,577
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,944
540
14
1
0
219,733
5
L
Sylvanus
5,905
537
39
4
0
188,413
2
W
Tsukuyomi
5,534
503
47
4
0
234,861
0
L
Ishtar
5,863
533
79
7
0
202,116
5
L
Anubis
4,407
401
23
2
0
77,779
0
W
Chernobog
6,882
626
115
10
0
216,566
0
L
Bakasura
6,305
573
81
7
0
265,025
0
W
Zhong Kui
6,637
603
68
6
0
197,303
0
W
Hera
6,496
591
101
9
0
202,318
0
L
Scylla
6,193
563
77
7
0
206,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role