Player Matchup

Hel
Hel
 
Hel
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ExistedBanjo725
Hera
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,514 Elo+
Party 2
Bellona
Bellona
InphaseRaptor80
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,450 Elo+
Party 2
Jing Wei
Jing Wei
Su22YxBakA
Jing Wei
Level 51
God Stats
3W - 1L
1,825 SR
Queue Stats
119W - 99L
1,509 Elo+
Solo
Yu Huang
Yu Huang
Thaniel lol
Yu Huang
Level 87
God Stats
10W - 10L
1,515 SR
Queue Stats
465W - 441L
1,448 Elo+
Solo
Team Averages
Level 62
1,568 SR
1,484 Elo+

VS

Team Averages
Level 80
1,465 SR
1,447 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
PurplePlum
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,314 Elo+
Solo
Kuzenbo
Kuzenbo
RonaldJTrump
Kuzenbo
Level 54
God Stats
10W - 3L
1,543 SR
Queue Stats
156W - 160L
1,478 Elo+
Solo
Chiron
Chiron
pinkconez
Chiron
Level 56
God Stats
1W - 4L
1,071 SR
Queue Stats
263W - 244L
1,470 Elo+
Party 1
Awilix
Awilix
sum4u2nv
Awilix
Level 115
God Stats
1W - 1L
1,710 SR
Queue Stats
118W - 166L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 2 / 7
8,811
734
10,842
18,923
10,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 5
8,755
730
10,237
10,566
8,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 1 / 5
10,116
843
9,434
15,123
13,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jing Wei
Su22YxBakA
Jing Wei
15
2 / 2 / 4
8,712
726
9,828
12,022
6,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Thaniel lol
Yu Huang
16
3 / 3 / 5
9,410
784
15,659
12,004
6,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 2 / 4
8,334
695
19,256
13,823
7,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
PurplePlum
Yemoja
15
0 / 1 / 3
8,944
745
6,997
9,711
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
RonaldJTrump
Kuzenbo
14
2 / 2 / 2
8,760
730
10,867
16,500
23,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
pinkconez
Chiron
15
3 / 1 / 4
8,549
712
14,957
9,388
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Awilix
sum4u2nv
Awilix
13
0 / 3 / 4
7,675
640
6,368
13,032
7,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
9
Kills
8
8
Deaths
9
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
2
7
2.25
L
Bastet
 
Bastet
3
2
4
2.5
W
1
0
5
3.5
W
2
1
5
4.5
L
Yemoja
PurplePlum
Yemoja
0
1
3
1.5
L
Kuzenbo
RonaldJTrump
Kuzenbo
2
2
2
1.5
W
Jing Wei
Su22YxBakA
Jing Wei
2
2
4
2
W
Yu Huang
Thaniel lol
Yu Huang
3
3
5
1.83
L
Chiron
pinkconez
Chiron
3
1
4
5
L
Awilix
sum4u2nv
Awilix
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,000
Damage
58,445
68,638
Taken
62,454
46,431
Mitigated
53,826
35,686
Healing
31,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,842
1,268
11,951
10,590
18,923
10,618
344
4,596
14,327
21,612
0
L
Bastet
 
Bastet
19,256
3,817
3,479
3,148
13,823
7,001
0
7,856
5,967
0
27,366
W
10,237
2,308
1,037
184
10,566
8,872
783
3,279
7,287
23,159
0
W
9,434
714
4,974
3,600
15,123
13,702
532
2,940
12,183
0
15,696
L
Yemoja
PurplePlum
Yemoja
6,997
520
6,792
2,246
9,711
10,873
0
7,347
2,364
17,978
0
L
Kuzenbo
RonaldJTrump
Kuzenbo
10,867
3,492
2,555
2,400
16,500
23,521
99
7,811
8,689
22,065
0
W
Jing Wei
Su22YxBakA
Jing Wei
9,828
8,017
379
895
12,022
6,556
2,161
3,968
8,054
0
26,517
W
Yu Huang
Thaniel lol
Yu Huang
15,659
1,303
1,126
950
12,004
6,683
891
3,081
8,923
33,015
0
L
Chiron
pinkconez
Chiron
14,957
2,727
3,696
3,162
9,388
5,411
0
6,865
2,523
0
35,565
L
Awilix
sum4u2nv
Awilix
6,368
1,609
1,344
2,864
13,032
7,020
0
6,859
6,173
0
15,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,804
Gold Earned
42,262
173
Minions Killed
119
0
Camps Cleared
0
1,088,540
Distance Traveled
1,208,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,811
734
27
2
0
238,572
0
L
Bastet
8,334
695
18
2
0
254,437
0
W
Hera
8,755
730
33
3
0
177,341
0
W
Bellona
10,116
843
14
1
0
247,523
0
L
Yemoja
8,944
745
23
2
0
210,884
0
L
Kuzenbo
8,760
730
13
1
0
254,359
0
W
Jing Wei
8,712
726
57
5
0
209,802
0
W
Yu Huang
9,410
784
42
4
0
215,302
0
L
Chiron
8,549
712
43
4
0
253,765
0
L
Awilix
7,675
640
22
2
0
235,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role