Player Matchup

Gilgamesh
Gilgamesh
HUNTER777669
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MSI_SoulReaper
Kumbhakarna
Level 153
God Stats
0W - 1L
1,702 SR
Queue Stats
23W - 25L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
TDxEsQulrEzZ
Cernunnos
Level 83
God Stats
0W - 2L
1,178 SR
Queue Stats
66W - 69L
1,460 Elo+
Party 1
Fenrir
Fenrir
haj_omid_rahmani
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,497 Elo+
Party 1
Discordia
Discordia
llx_FlyinSky_xll
Discordia
Level 67
God Stats
3W - 3L
1,714 SR
Queue Stats
133W - 126L
1,460 Elo+
Party 1
Team Averages
Level 111
1,519 SR
1,501 Elo+

VS

Team Averages
Level 149
1,697 SR
1,634 Elo+
Guan Yu
Guan Yu
BornePhoenix
Guan Yu
Level 156
God Stats
2W - 2L
1,864 SR
Queue Stats
398W - 258L
1,657 Elo+
Party 2
Loki
Loki
Derickthedog
Loki
Level 149
God Stats
1W - 0L
1,470 SR
Queue Stats
15W - 16L
1,569 Elo+
Solo
Chernobog
Chernobog
Mr_Exclusive97
Chernobog
Level 126
God Stats
29W - 18L
1,637 SR
Queue Stats
588W - 587L
1,480 Elo+
Solo
Hel
Hel
UmbraTruth
Hel
Level 156
God Stats
89W - 23L
1,883 SR
Queue Stats
1,047W - 305L
1,744 Elo+
Party 2
Aphrodite
Aphrodite
Vosyli
Aphrodite
Level 157
God Stats
26W - 16L
1,631 SR
Queue Stats
1,098W - 712L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HUNTER777669
Gilgamesh
12
1 / 5 / 1
7,121
445
6,576
17,851
15,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
MSI_SoulReaper
Kumbhakarna
9
0 / 3 / 0
6,678
417
3,754
21,957
17,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
TDxEsQulrEzZ
Cernunnos
12
0 / 5 / 0
6,895
431
4,419
16,495
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 8 / 0
6,878
430
6,452
18,184
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
10
0 / 9 / 1
6,550
409
9,883
13,358
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BornePhoenix
Guan Yu
15
4 / 0 / 5
10,007
625
12,487
14,394
20,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 10
8,863
554
9,561
15,674
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Mr_Exclusive97
Chernobog
17
4 / 0 / 3
10,299
644
10,493
8,467
3,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
15 / 0 / 6
10,741
671
28,247
18,239
13,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Vosyli
Aphrodite
14
4 / 0 / 12
9,306
582
7,368
13,932
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
66
2
Kills
30
30
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BornePhoenix
Guan Yu
4
0
5
6.5
W
3
2
10
4
L
Gilgamesh
HUNTER777669
Gilgamesh
1
5
1
0.3
L
Kumbhakarna
MSI_SoulReaper
Kumbhakarna
0
3
0
0
W
Chernobog
Mr_Exclusive97
Chernobog
4
0
3
5.5
L
Cernunnos
TDxEsQulrEzZ
Cernunnos
0
5
0
0
W
15
0
6
18
W
Aphrodite
Vosyli
Aphrodite
4
0
12
10
L
1
8
0
0.13
L
Discordia
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,084
Damage
68,156
87,845
Taken
70,706
50,370
Mitigated
58,108
16,821
Healing
46,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BornePhoenix
Guan Yu
12,487
2,184
1,337
7,689
14,394
20,960
0
1,310
13,015
0
85,865
W
9,561
3,162
0
5,171
15,674
6,468
275
1,447
14,057
0
62,161
L
Gilgamesh
HUNTER777669
Gilgamesh
6,576
2,067
0
2,568
17,851
15,383
0
1,451
16,400
0
41,629
L
Kumbhakarna
MSI_SoulReaper
Kumbhakarna
3,754
185
1,892
3,002
21,957
17,963
0
10,727
11,230
22,127
0
W
Chernobog
Mr_Exclusive97
Chernobog
10,493
6,139
0
4,098
8,467
3,969
3,320
1,022
7,423
0
89,103
L
Cernunnos
TDxEsQulrEzZ
Cernunnos
4,419
2,112
0
4,856
16,495
6,181
0
3,923
12,572
0
45,814
W
28,247
2,704
5,269
8,791
18,239
13,117
182
6,028
11,791
99,586
0
W
Aphrodite
Vosyli
Aphrodite
7,368
1,132
6,376
8,118
13,932
13,594
15
2,881
10,783
25,513
0
L
6,452
1,416
0
2,803
18,184
6,084
0
8,185
9,999
0
36,101
L
Discordia
9,883
270
0
1,700
13,358
4,759
0
11,329
2,029
35,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,122
Gold Earned
49,216
293
Minions Killed
537
0
Camps Cleared
0
1,502,883
Distance Traveled
1,703,584
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,007
625
127
8
0
309,207
0
W
Loki
8,863
554
78
5
0
368,498
2
L
Gilgamesh
7,121
445
74
5
0
268,418
4
L
Kumbhakarna
6,678
417
18
1
0
340,430
0
W
Chernobog
10,299
644
153
10
0
313,169
4
L
Cernunnos
6,895
431
77
5
0
274,933
2
W
Hel
10,741
671
144
9
0
376,738
0
W
Aphrodite
9,306
582
35
2
0
335,972
1
L
Fenrir
6,878
430
53
3
0
330,211
0
L
Discordia
6,550
409
71
4
0
288,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role