Player Matchup

Pele
Pele
BlorgBlorgerson
Pele
Level 39
God Stats
1W - 2L
1,679 SR
Queue Stats
137W - 129L
1,499 Elo+
Party 1
Fenrir
Fenrir
EnragedFuji
Fenrir
Level 88
God Stats
2W - 2L
1,661 SR
Queue Stats
101W - 108L
1,475 Elo+
Party 1
Lancelot
Lancelot
zebo95
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 192L
1,510 Elo+
Party 1
Team Averages
Level 57
1,613 SR
1,495 Elo+

VS

Team Averages
Level 60
1,608 SR
1,513 Elo+
Chaac
Chaac
FreshYellowfin
Chaac
Level 17
God Stats
2W - 0L
1,686 SR
Queue Stats
13W - 7L
1,555 Elo+
Party 2
Kukulkan
Kukulkan
Janchers
Kukulkan
Level 61
God Stats
3W - 1L
1,810 SR
Queue Stats
14W - 7L
1,555 Elo+
Party 2
Set
Set
ReinJoestar
Set
Level 102
God Stats
6W - 8L
1,327 SR
Queue Stats
348W - 401L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,479
680
7,875
13,108
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
11
0 / 4 / 2
6,750
614
6,051
11,343
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
zebo95
Lancelot
13
1 / 7 / 1
7,259
660
5,225
11,900
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 11
9,318
847
9,240
12,042
15,921
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Janchers
Kukulkan
14
7 / 3 / 8
9,453
859
9,445
5,576
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 0 / 12
9,612
874
12,119
11,239
9,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Fenrir
0
4
2
0.25
W
5
0
11
10.5
W
Kukulkan
Janchers
Kukulkan
7
3
8
3.67
W
6
0
12
12
L
Lancelot
zebo95
Lancelot
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,151
Damage
30,804
36,351
Taken
28,857
19,761
Mitigated
27,269
2,379
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,875
1,596
0
984
13,108
4,680
0
4,374
8,734
0
30,707
L
Fenrir
6,051
1,250
0
747
11,343
10,104
0
2,872
8,471
0
16,157
W
9,240
1,153
0
3,847
12,042
15,921
163
346
11,611
0
35,786
W
Kukulkan
Janchers
Kukulkan
9,445
411
0
817
5,576
2,233
866
0
5,494
30,544
0
W
12,119
6,594
0
6,182
11,239
9,115
1,770
275
10,609
0
41,228
L
Lancelot
zebo95
Lancelot
5,225
1,682
0
648
11,900
4,977
0
2,273
9,627
0
17,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,488
Gold Earned
28,383
87
Minions Killed
133
0
Camps Cleared
0
579,109
Distance Traveled
657,739
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,479
680
33
3
0
180,523
0
L
Fenrir
6,750
614
17
2
0
189,510
0
W
Chaac
9,318
847
34
3
0
224,962
2
W
Kukulkan
9,453
859
39
4
0
218,032
0
W
Set
9,612
874
60
5
0
214,745
0
L
Lancelot
7,259
660
37
3
0
209,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role