Player Matchup

Ares
Ares
 
Ares
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FFC1562
Thanatos
Level 31
God Stats
2W - 3L
1,341 SR
Queue Stats
3W - 5L
1,156 Elo+
Solo
Artemis
Artemis
Mushu_Bee
Artemis
Level 85
God Stats
2W - 3L
1,481 SR
Queue Stats
47W - 51L
1,417 Elo+
Solo
Awilix
Awilix
SINCDAKU
Awilix
Level 81
God Stats
1W - 2L
1,166 SR
Queue Stats
57W - 78L
1,346 Elo+
Party 1
Sol
Sol
SINCSEISHIN
Sol
Level 46
God Stats
11W - 13L
1,186 SR
Queue Stats
33W - 50L
1,314 Elo+
Party 1
Team Averages
Level 75
1,335 SR
1,347 Elo+

VS

Team Averages
Level 77
1,364 SR
1,385 Elo+
Anubis
Anubis
Ck Empanadas
Anubis
Level 28
God Stats
7W - 14L
1,322 SR
Queue Stats
82W - 118L
1,298 Elo+
Party 2
Bellona
Bellona
FiR3FOX00
Bellona
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 7L
1,276 Elo+
Party 2
Maui
Maui
FloydZeppelinV
Maui
Level 108
God Stats
2W - 4L
1,358 SR
Queue Stats
117W - 100L
1,452 Elo+
Solo
Xbalanque
Xbalanque
MOkly_17
Xbalanque
Level 97
God Stats
2W - 6L
1,216 SR
Queue Stats
303W - 302L
1,388 Elo+
Solo
Surtr
Surtr
SUN GOD JESUS
Surtr
Level 119
God Stats
6W - 6L
1,425 SR
Queue Stats
11W - 7L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 0 / 7
8,171
584
5,698
10,281
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
FFC1562
Thanatos
14
2 / 4 / 2
7,699
550
5,220
9,918
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Mushu_Bee
Artemis
11
2 / 5 / 3
7,096
507
5,987
9,245
3,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
SINCDAKU
Awilix
14
6 / 1 / 4
8,463
605
6,706
10,882
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 2
9,108
651
10,065
13,768
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 6 / 1
7,360
526
11,451
9,963
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
FiR3FOX00
Bellona
12
4 / 4 / 1
7,408
529
6,813
14,897
13,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 1 / 0
5,854
418
3,250
9,403
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
MOkly_17
Xbalanque
2
0 / 1 / 0
4,415
315
0
874
167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 7 / 1
7,034
502
5,755
15,024
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
18
Kills
11
12
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
7
5.5
L
Anubis
4
6
1
0.75
W
Thanatos
FFC1562
Thanatos
2
4
2
0.75
L
Bellona
FiR3FOX00
Bellona
4
4
1
1.13
L
2
1
0
2
L
Xbalanque
MOkly_17
Xbalanque
0
1
0
0
W
Artemis
Mushu_Bee
Artemis
2
5
3
0.7
W
Awilix
SINCDAKU
Awilix
6
1
4
8
W
6
2
2
3.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,676
Damage
27,269
54,094
Taken
50,161
26,544
Mitigated
30,618
14,162
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,698
639
0
1,042
10,281
9,181
0
2,298
7,983
32,782
0
L
Anubis
11,451
242
84
1,263
9,963
4,962
225
5,463
4,500
49,973
0
W
Thanatos
FFC1562
Thanatos
5,220
1,500
0
4,519
9,918
4,687
1,092
1,431
8,487
0
48,819
L
Bellona
FiR3FOX00
Bellona
6,813
3,963
149
3,166
14,897
13,458
0
3,798
11,099
0
31,366
L
3,250
786
0
1,983
9,403
5,220
0
2,293
7,110
18,223
0
L
Xbalanque
MOkly_17
Xbalanque
0
0
0
58
874
167
0
0
874
0
1,164
W
Artemis
Mushu_Bee
Artemis
5,987
3,586
0
0
9,245
3,557
1,682
4,652
4,593
0
38,948
W
Awilix
SINCDAKU
Awilix
6,706
2,204
0
3,087
10,882
4,493
95
1,066
9,816
0
44,819
W
10,065
4,379
0
5,514
13,768
4,626
5,169
5,426
8,342
63,012
0
L
5,755
2,633
0
4,218
15,024
6,811
318
4,209
10,815
1,157
47,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,537
Gold Earned
32,071
338
Minions Killed
207
0
Camps Cleared
0
1,355,460
Distance Traveled
941,336
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,171
584
28
2
0
294,694
0
L
Anubis
7,360
526
76
5
0
226,692
0
W
Thanatos
7,699
550
74
5
0
257,976
0
L
Bellona
7,408
529
36
3
0
245,809
1
L
Maui
5,854
418
18
1
0
207,140
4
L
Xbalanque
4,415
315
2
0
0
16,835
0
W
Artemis
7,096
507
68
5
0
227,755
0
W
Awilix
8,463
605
68
5
0
318,825
0
W
Sol
9,108
651
100
7
0
256,210
0
L
Surtr
7,034
502
75
5
0
244,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role