Player Matchup

Freya
Freya
DMFM2001
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Atlas
Atlas
DarkDemonGod212
Atlas
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,160 Elo+
Solo
Eset
Eset
Emgels_XXI
Eset
Level 28
God Stats
2W - 1L
1,807 SR
Queue Stats
55W - 77L
1,415 Elo+
Solo
Artemis
Artemis
LaSoffii
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 58L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
X4V13r_B43Z
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,341 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,355 Elo+

VS

Team Averages
Level 45
1,504 SR
1,431 Elo+
Shiva
Shiva
Ann Al8342
Shiva
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 63L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Artykc
Danzaburou
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 88L
1,261 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Hiindr
Cu Chulainn
Level 88
God Stats
1W - 0L
1,521 SR
Queue Stats
23W - 16L
1,471 Elo+
Party 1
Hachiman
Hachiman
Pimp_Shiesty
Hachiman
Level 16
God Stats
7W - 5L
1,500 SR
Queue Stats
281W - 309L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
Sazkade
Ratatoskr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DMFM2001
Freya
13
1 / 9 / 4
7,689
699
6,455
14,555
7,088
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 6
8,067
733
9,738
11,675
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
3 / 5 / 4
8,023
729
9,309
10,292
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
LaSoffii
Artemis
12
0 / 7 / 4
6,879
625
8,222
11,628
5,996
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
X4V13r_B43Z
Sun Wukong
14
4 / 4 / 1
8,372
761
7,344
12,021
10,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 1 / 12
8,841
804
6,712
10,882
11,799
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Artykc
Danzaburou
16
4 / 1 / 8
9,521
866
10,734
10,421
5,711
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Hiindr
Cu Chulainn
16
8 / 2 / 16
9,838
894
18,541
14,304
17,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Pimp_Shiesty
Hachiman
14
5 / 2 / 15
9,016
820
11,315
8,568
4,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
Sazkade
Ratatoskr
15
8 / 2 / 11
9,443
858
7,924
10,656
8,107
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
8
Kills
28
28
Deaths
8
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Shiva
3
1
12
9
W
Danzaburou
Artykc
Danzaburou
4
1
8
8
L
Freya
DMFM2001
Freya
1
9
4
0.33
L
0
3
6
1
L
3
5
4
1
W
Cu Chulainn
Hiindr
Cu Chulainn
8
2
16
8
L
Artemis
LaSoffii
Artemis
0
7
4
0.29
W
Hachiman
Pimp_Shiesty
Hachiman
5
2
15
6.25
W
Ratatoskr
Sazkade
Ratatoskr
8
2
11
6.75
L
Sun Wukong
X4V13r_B43Z
Sun Wukong
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
55,226
60,171
Taken
54,831
40,827
Mitigated
47,513
10,743
Healing
25,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
6,712
882
3,003
3,582
10,882
11,799
0
4,600
6,282
0
12,084
W
Danzaburou
Artykc
Danzaburou
10,734
2,600
700
3,070
10,421
5,711
1,356
5,701
4,720
0
24,673
L
Freya
DMFM2001
Freya
6,455
1,427
136
1,685
14,555
7,088
160
0
13,784
13,362
0
L
9,738
3,454
136
1,113
11,675
11,620
0
0
11,501
18,406
0
L
9,309
517
1,648
1,912
10,292
5,411
88
0
10,002
20,076
0
W
Cu Chulainn
Hiindr
Cu Chulainn
18,541
1,024
4,739
4,000
14,304
17,853
455
5,818
8,486
0
27,717
L
Artemis
LaSoffii
Artemis
8,222
2,336
553
581
11,628
5,996
0
0
11,164
0
15,224
W
Hachiman
Pimp_Shiesty
Hachiman
11,315
5,992
0
2,065
8,568
4,043
1,346
3,646
4,922
0
23,161
W
Ratatoskr
Sazkade
Ratatoskr
7,924
603
1,225
3,478
10,656
8,107
725
5,737
4,919
0
15,093
L
Sun Wukong
X4V13r_B43Z
Sun Wukong
7,344
1,090
116
2,863
12,021
10,712
104
0
11,533
0
11,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,030
Gold Earned
46,659
93
Minions Killed
113
0
Camps Cleared
0
890,100
Distance Traveled
1,186,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,841
804
13
1
0
244,791
0
W
Danzaburou
9,521
866
40
4
0
215,858
0
L
Freya
7,689
699
23
2
0
160,465
0
L
Atlas
8,067
733
14
1
0
207,263
0
L
Eset
8,023
729
26
2
0
155,572
0
W
Cu Chulainn
9,838
894
21
2
0
237,378
0
L
Artemis
6,879
625
21
2
0
168,649
0
W
Hachiman
9,016
820
30
3
0
217,026
0
W
Ratatoskr
9,443
858
9
1
0
271,533
0
L
Sun Wukong
8,372
761
9
1
0
198,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role