Player Matchup

Rama
Rama
Daftkharnage
Rama
Level 65
God Stats
2W - 1L
1,698 SR
Queue Stats
110W - 97L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
DeprivedNarwhale
Ah Puch
Level 127
God Stats
4W - 1L
1,493 SR
Queue Stats
37W - 50L
1,384 Elo+
Party 1
Vamana
Vamana
Sheikha09
Vamana
Level 149
God Stats
1W - 0L
1,678 SR
Queue Stats
12W - 19L
1,422 Elo+
Party 2
Kali
Kali
XtrnaldDemon
Kali
Level 48
God Stats
4W - 2L
1,370 SR
Queue Stats
410W - 401L
1,451 Elo+
Party 1
Bacchus
Bacchus
xXMuwi08Xx
Bacchus
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Team Averages
Level 79
1,594 SR
1,441 Elo+

VS

Team Averages
Level 48
1,457 SR
1,501 Elo+
Surtr
Surtr
 
Surtr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DaedalSpoon1592
Heimdallr
Level 6
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 2L
1,503 Elo+
Party 4
Arachne
Arachne
DeanoBeano
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 188L
1,501 Elo+
Party 4
Izanami
Izanami
Lil_stres
Izanami
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 3
Ymir
Ymir
XRyomaX
Ymir
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,246
521
7,212
6,079
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 2
7,593
633
8,467
3,482
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Sheikha09
Vamana
14
2 / 0 / 1
8,247
687
4,034
4,957
3,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 2
6,748
562
5,025
9,797
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
xXMuwi08Xx
Bacchus
9
0 / 0 / 5
5,946
496
2,804
4,746
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 1 / 0
5,329
444
1,526
7,715
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
DaedalSpoon1592
Heimdallr
9
0 / 4 / 0
5,037
420
1,256
8,506
3,212
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
DeanoBeano
Arachne
10
1 / 3 / 0
5,914
493
3,764
9,744
3,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
Lil_stres
Izanami
7
0 / 3 / 0
4,797
400
2,129
6,599
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
XRyomaX
Ymir
8
0 / 1 / 1
5,566
464
2,672
9,248
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
0
0
L
Heimdallr
DaedalSpoon1592
Heimdallr
0
4
0
0
W
3
1
2
4
L
Arachne
DeanoBeano
Arachne
1
3
0
0.33
W
3
0
2
4
L
Izanami
Lil_stres
Izanami
0
3
0
0
W
Vamana
Sheikha09
Vamana
2
0
1
2.5
L
Ymir
XRyomaX
Ymir
0
1
1
0.5
W
4
0
2
5
W
Bacchus
xXMuwi08Xx
Bacchus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
11,347
29,061
Taken
41,812
14,759
Mitigated
18,924
8,255
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,526
347
0
1,229
7,715
4,003
0
1,059
6,656
233
28,321
L
Heimdallr
DaedalSpoon1592
Heimdallr
1,256
1,093
0
0
8,506
3,212
0
4,380
4,126
0
23,633
W
7,212
5,971
0
2,115
6,079
2,103
116
1,174
4,905
0
37,037
L
Arachne
DeanoBeano
Arachne
3,764
2,964
0
1,466
9,744
3,939
0
2,921
6,823
0
43,181
W
8,467
518
0
1,678
3,482
1,209
335
0
3,482
64,732
0
L
Izanami
Lil_stres
Izanami
2,129
827
72
1,200
6,599
2,145
0
1,227
5,372
0
23,198
W
Vamana
Sheikha09
Vamana
4,034
1,174
0
749
4,957
3,857
108
19
4,938
0
75,642
L
Ymir
XRyomaX
Ymir
2,672
813
118
2,875
9,248
5,625
0
1,684
7,564
20,760
0
W
5,025
2,799
0
2,611
9,797
3,922
0
768
9,029
0
41,658
W
Bacchus
xXMuwi08Xx
Bacchus
2,804
344
0
1,102
4,746
3,668
0
730
4,016
12,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
26,643
363
Minions Killed
250
0
Camps Cleared
0
1,180,606
Distance Traveled
1,107,921
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,329
444
53
4
0
228,399
0
L
Heimdallr
5,037
420
45
4
0
184,127
0
W
Rama
6,246
521
52
4
0
219,215
0
L
Arachne
5,914
493
78
7
0
243,355
0
W
Ah Puch
7,593
633
95
8
0
233,481
6
L
Izanami
4,797
400
43
4
0
209,451
3
W
Vamana
8,247
687
132
11
0
229,033
3
L
Ymir
5,566
464
31
3
0
242,589
4
W
Kali
6,748
562
64
5
0
263,228
0
W
Bacchus
5,946
496
20
2
0
235,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role