Player Matchup

Fenrir
Fenrir
Ace Tripod Fish
Fenrir
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
345W - 300L
1,503 Elo+
Solo
Ganesha
Ganesha
Danilo6944
Ganesha
Level 159
God Stats
7W - 6L
1,608 SR
Queue Stats
172W - 171L
1,466 Elo+
Party 1
Mulan
Mulan
JPFOX
Mulan
Level 24
God Stats
18W - 15L
1,630 SR
Queue Stats
61W - 72L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
disaster205
Danzaburou
Level 61
God Stats
10W - 9L
1,277 SR
Queue Stats
212W - 205L
1,467 Elo+
Party 2
Ra
Ra
iReeed
Ra
Level 127
God Stats
5W - 6L
1,551 SR
Queue Stats
158W - 158L
1,434 Elo+
Party 1
Team Averages
Level 99
1,513 SR
1,470 Elo+

VS

Team Averages
Level 119
1,613 SR
1,470 Elo+
Ymir
Ymir
Griff21
Ymir
Level 119
God Stats
6W - 2L
1,809 SR
Queue Stats
213W - 200L
1,510 Elo+
Party 3
Ishtar
Ishtar
STUNTMAN xx 32
Ishtar
Level 121
God Stats
7W - 7L
1,588 SR
Queue Stats
518W - 479L
1,495 Elo+
Solo
Ra
Ra
Vision vF
Ra
Level 121
God Stats
5W - 4L
1,654 SR
Queue Stats
126W - 120L
1,461 Elo+
Solo
Cliodhna
Cliodhna
adamdeo85
Cliodhna
Level 107
God Stats
5W - 6L
1,512 SR
Queue Stats
60W - 65L
1,439 Elo+
Party 3
Bakasura
Bakasura
tobi12otaku12
Bakasura
Level 129
God Stats
9W - 13L
1,500 SR
Queue Stats
447W - 420L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 4
6,125
510
6,389
9,283
3,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Danilo6944
Ganesha
9
0 / 1 / 2
5,271
439
2,322
6,219
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
JPFOX
Mulan
10
3 / 4 / 2
6,245
520
5,516
10,499
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
disaster205
Danzaburou
10
2 / 0 / 0
6,025
502
8,915
5,766
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ra
13
0 / 2 / 0
7,182
599
3,900
5,272
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Griff21
Ymir
9
0 / 1 / 0
5,776
481
1,747
10,240
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 1 / 0
5,480
457
4,434
6,941
2,364
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 2
7,019
585
2,778
6,169
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
adamdeo85
Cliodhna
10
2 / 5 / 2
6,540
545
5,232
9,775
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
tobi12otaku12
Bakasura
13
5 / 1 / 2
7,719
643
6,383
10,320
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
8
Kills
9
11
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Ganesha
Danilo6944
Ganesha
0
1
2
1
W
Ymir
Griff21
Ymir
0
1
0
0
L
Mulan
JPFOX
Mulan
3
4
2
1
W
0
1
0
0
W
2
1
2
3
W
Cliodhna
adamdeo85
Cliodhna
2
5
2
0.6
L
Danzaburou
disaster205
Danzaburou
2
0
0
2
L
Ra
0
2
0
0
W
Bakasura
tobi12otaku12
Bakasura
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,042
Damage
20,574
37,039
Taken
43,445
16,905
Mitigated
19,146
9,730
Healing
10,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,389
2,362
34
1,141
9,283
3,373
0
475
8,463
0
27,952
L
Ganesha
Danilo6944
Ganesha
2,322
56
0
1,585
6,219
4,412
0
791
5,428
14,253
0
W
Ymir
Griff21
Ymir
1,747
606
0
2,423
10,240
7,637
28
1,928
8,312
19,956
0
L
Mulan
JPFOX
Mulan
5,516
992
0
2,874
10,499
4,746
526
0
9,930
0
32,384
W
4,434
2,751
0
2,558
6,941
2,364
0
513
6,428
0
39,656
W
2,778
318
96
1,409
6,169
2,176
390
3,025
3,071
59,247
0
W
Cliodhna
adamdeo85
Cliodhna
5,232
715
0
1,629
9,775
3,032
436
0
9,174
0
35,404
L
Danzaburou
disaster205
Danzaburou
8,915
5,887
0
2,546
5,766
2,162
0
720
5,046
0
47,237
L
Ra
3,900
386
144
1,406
5,272
2,212
0
2,509
2,733
78,247
0
W
Bakasura
tobi12otaku12
Bakasura
6,383
4,682
0
2,051
10,320
3,937
776
683
9,504
0
54,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
32,534
315
Minions Killed
347
0
Camps Cleared
0
1,151,528
Distance Traveled
1,115,688
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,125
510
38
3
0
233,131
1
L
Ganesha
5,271
439
2
0
0
237,097
5
W
Ymir
5,776
481
33
3
0
196,683
4
L
Mulan
6,245
520
52
4
0
226,168
0
W
Ishtar
5,480
457
62
5
0
195,348
0
W
Ra
7,019
585
96
8
0
225,050
0
W
Cliodhna
6,540
545
55
5
0
216,777
1
L
Danzaburou
6,025
502
84
7
0
205,961
1
L
Ra
7,182
599
139
12
0
249,171
2
W
Bakasura
7,719
643
101
8
0
281,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role