Player Matchup

Chang'e
Chang'e
Batablue
Chang'e
Level 143
God Stats
13W - 22L
1,363 SR
Queue Stats
287W - 324L
1,407 Elo+
Party 2
Kali
Kali
Borgstolfo
Kali
Level 95
God Stats
2W - 2L
1,280 SR
Queue Stats
255W - 289L
1,427 Elo+
Party 2
Jormungandr
Jormungandr
King_Kinderlix
Jormungandr
Level 104
God Stats
10W - 12L
1,408 SR
Queue Stats
51W - 70L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
Tim40242
Kukulkan
Level 25
God Stats
33W - 27L
1,471 SR
Queue Stats
53W - 63L
1,351 Elo+
Party 2
Cernunnos
Cernunnos
dirtyjones69
Cernunnos
Level 89
God Stats
12W - 12L
1,579 SR
Queue Stats
102W - 134L
1,429 Elo+
Party 2
Team Averages
Level 91
1,420 SR
1,408 Elo+

VS

Team Averages
Level 54
1,492 SR
1,473 Elo+
Morgan Le Fay
Morgan Le Fay
Godsrule8194
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
LinguiniLindini
Mulan
Level 48
God Stats
10W - 18L
1,441 SR
Queue Stats
159W - 169L
1,475 Elo+
Party 1
Vamana
Vamana
TameTheWolf
Vamana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 192L
1,460 Elo+
Party 1
Ao Kuang
Ao Kuang
YOURSTEPDADZEUS
Ao Kuang
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
224W - 266L
1,426 Elo+
Solo
Arachne
Arachne
tokemeister
Arachne
Level 82
God Stats
19W - 13L
1,521 SR
Queue Stats
42W - 49L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Batablue
Chang'e
15
1 / 0 / 14
8,789
799
12,632
9,806
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
4 / 0 / 10
9,803
891
8,427
10,713
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
King_Kinderlix
Jormungandr
15
2 / 1 / 9
8,541
776
7,253
9,305
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Tim40242
Kukulkan
16
7 / 0 / 5
9,377
852
10,061
4,621
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
dirtyjones69
Cernunnos
16
5 / 2 / 9
9,223
838
8,903
7,553
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Godsrule8194
Morgan Le Fay
12
0 / 7 / 1
7,082
644
5,512
11,540
5,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 2
7,516
683
4,674
12,585
11,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
14
2 / 3 / 1
7,601
691
8,281
14,073
15,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
13
0 / 2 / 0
7,222
657
1,064
7,036
5,079
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
tokemeister
Arachne
13
1 / 3 / 1
7,420
675
8,192
12,379
6,916
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
19
Kills
3
3
Deaths
20
47
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Batablue
Chang'e
1
0
14
8
W
4
0
10
9
L
Morgan Le Fay
Godsrule8194
Morgan Le Fay
0
7
1
0.07
W
Jormungandr
King_Kinderlix
Jormungandr
2
1
9
6.5
L
0
5
2
0.2
L
Vamana
2
3
1
0.83
W
Kukulkan
Tim40242
Kukulkan
7
0
5
9.5
L
Ao Kuang
0
2
0
0
W
Cernunnos
dirtyjones69
Cernunnos
5
2
9
4.75
L
Arachne
tokemeister
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,276
Damage
27,723
41,998
Taken
57,613
30,193
Mitigated
44,541
15,606
Healing
6,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Batablue
Chang'e
12,632
1,231
3,168
4,226
9,806
9,942
1,544
1,433
8,124
25,356
1,349
W
8,427
5,316
0
4,834
10,713
5,650
3,163
1,580
9,018
0
50,598
L
Morgan Le Fay
Godsrule8194
Morgan Le Fay
5,512
1,770
0
507
11,540
5,622
0
4,221
6,788
18,612
0
W
Jormungandr
King_Kinderlix
Jormungandr
7,253
1,287
0
1,705
9,305
9,312
375
1,865
7,078
24,476
524
L
4,674
188
0
1,147
12,585
11,209
0
7,190
5,033
0
21,608
L
Vamana
8,281
2,921
0
1,497
14,073
15,715
0
6,645
6,726
0
21,941
W
Kukulkan
Tim40242
Kukulkan
10,061
676
0
0
4,621
2,252
912
308
4,234
30,558
0
L
Ao Kuang
1,064
187
0
113
7,036
5,079
0
3,098
3,762
13,647
0
W
Cernunnos
dirtyjones69
Cernunnos
8,903
3,925
0
1,673
7,553
3,037
1,563
1,199
6,309
0
27,868
L
Arachne
tokemeister
Arachne
8,192
6,675
0
2,753
12,379
6,916
0
4,707
7,231
0
22,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,733
Gold Earned
36,841
272
Minions Killed
155
0
Camps Cleared
0
1,220,011
Distance Traveled
1,089,953
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,789
799
37
3
0
240,727
0
W
Kali
9,803
891
85
8
0
252,155
0
L
Morgan Le Fay
7,082
644
28
3
0
169,074
0
W
Jormungandr
8,541
776
42
4
0
230,461
1
L
Mulan
7,516
683
47
4
0
218,194
0
L
Vamana
7,601
691
29
3
0
241,024
0
W
Kukulkan
9,377
852
66
6
0
252,547
0
L
Ao Kuang
7,222
657
25
2
0
210,755
0
W
Cernunnos
9,223
838
42
4
0
244,121
0
L
Arachne
7,420
675
26
2
0
250,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role