Player Matchup

Medusa
Medusa
AlexG1821
Medusa
Level 34
God Stats
23W - 41L
1,278 SR
Queue Stats
52W - 96L
1,188 Elo+
Solo
Ao Kuang
Ao Kuang
Bigzman56
Ao Kuang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,298 Elo+
Solo
Zhong Kui
Zhong Kui
maxterpo
Zhong Kui
Level 87
God Stats
7W - 10L
1,448 SR
Queue Stats
278W - 337L
1,313 Elo+
Solo
Team Averages
Level 57
1,409 SR
1,266 Elo+

VS

Team Averages
Level 69
1,574 SR
1,498 Elo+
Neith
Neith
OleBud61
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
SlappyMcButtpoop
Bacchus
Level 88
God Stats
28W - 20L
1,613 SR
Queue Stats
153W - 147L
1,490 Elo+
Party 1
Anubis
Anubis
ThreeMagesOrFeed
Anubis
Level 101
God Stats
30W - 20L
1,609 SR
Queue Stats
210W - 194L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlexG1821
Medusa
11
0 / 1 / 1
7,183
653
6,792
7,898
2,810
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Bigzman56
Ao Kuang
13
1 / 3 / 0
7,910
719
2,037
11,847
9,007
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
maxterpo
Zhong Kui
12
1 / 6 / 1
7,465
679
7,087
12,279
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OleBud61
Neith
12
1 / 0 / 8
7,845
713
5,067
4,322
1,701
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 8
8,828
803
7,381
9,881
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 2 / 3
9,751
886
12,937
7,162
3,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
10
10
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlexG1821
Medusa
0
1
1
0.5
L
Ao Kuang
Bigzman56
Ao Kuang
1
3
0
0.33
W
Neith
OleBud61
Neith
1
0
8
5
W
2
0
8
6
W
7
2
3
4.25
L
Zhong Kui
maxterpo
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
25,385
32,024
Taken
21,365
19,606
Mitigated
12,942
4,001
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlexG1821
Medusa
6,792
2,769
0
836
7,898
2,810
449
5,227
2,671
0
26,620
L
Ao Kuang
Bigzman56
Ao Kuang
2,037
309
92
741
11,847
9,007
58
6,842
5,005
18,192
0
W
Neith
OleBud61
Neith
5,067
2,748
0
1,263
4,322
1,701
354
2,008
2,228
0
23,779
W
7,381
784
0
5,071
9,881
7,302
565
3,711
5,963
22,571
0
W
12,937
640
394
2,446
7,162
3,939
402
3,395
3,499
50,141
0
L
Zhong Kui
maxterpo
Zhong Kui
7,087
106
70
2,262
12,279
7,789
829
8,343
3,936
20,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
26,424
118
Minions Killed
150
0
Camps Cleared
0
559,151
Distance Traveled
581,627
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,183
653
34
3
0
186,916
0
L
Ao Kuang
7,910
719
41
4
0
176,866
0
W
Neith
7,845
713
34
3
0
159,124
0
W
Bacchus
8,828
803
33
3
0
232,532
3
W
Anubis
9,751
886
83
8
0
189,971
3
L
Zhong Kui
7,465
679
43
4
0
195,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role