Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DaxsunAM
He Bo
Level 132
God Stats
3W - 4L
1,499 SR
Queue Stats
259W - 207L
1,589 Elo+
Solo
Xbalanque
Xbalanque
HarjotGG
Xbalanque
Level 96
God Stats
3W - 6L
1,634 SR
Queue Stats
80W - 60L
1,614 Elo+
Party 2
Ganesha
Ganesha
XciteSmite
Ganesha
Level 103
God Stats
2W - 1L
1,923 SR
Queue Stats
101W - 75L
1,589 Elo+
Party 2
Janus
Janus
xXALEJO27Xx
Janus
Level 143
God Stats
7W - 6L
1,689 SR
Queue Stats
82W - 80L
1,537 Elo+
Solo
Team Averages
Level 124
1,649 SR
1,566 Elo+

VS

Team Averages
Level 83
1,714 SR
1,545 Elo+
Aphrodite
Aphrodite
Flexicake
Aphrodite
Level 32
God Stats
4W - 2L
1,577 SR
Queue Stats
41W - 35L
1,528 Elo+
Party 1
Chernobog
Chernobog
GamecckKid
Chernobog
Level 46
God Stats
5W - 1L
1,832 SR
Queue Stats
84W - 57L
1,611 Elo+
Party 1
Poseidon
Poseidon
LegendaryLotion
Poseidon
Level 89
God Stats
7W - 0L
1,897 SR
Queue Stats
68W - 56L
1,517 Elo+
Party 3
Surtr
Surtr
Teaky
Surtr
Level 103
God Stats
5W - 3L
1,646 SR
Queue Stats
77W - 70L
1,491 Elo+
Party 3
Ne Zha
Ne Zha
ononickname
Ne Zha
Level 145
God Stats
2W - 3L
1,616 SR
Queue Stats
185W - 162L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
3
0 / 0 / 0
2,875
575
804
1,605
664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
DaxsunAM
He Bo
7
2 / 0 / 0
3,923
785
1,649
2,455
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
HarjotGG
Xbalanque
5
0 / 1 / 0
2,931
586
1,551
2,719
695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
XciteSmite
Ganesha
5
0 / 0 / 0
3,221
644
724
3,194
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 1
3,319
664
283
3,030
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flexicake
Aphrodite
6
0 / 0 / 1
3,782
756
963
1,897
994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
GamecckKid
Chernobog
6
1 / 0 / 0
3,543
709
2,364
2,679
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
5
1 / 2 / 1
3,296
659
2,702
3,072
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Teaky
Surtr
6
0 / 0 / 0
3,531
706
1,023
2,411
1,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
6
1 / 0 / 0
3,394
679
880
3,433
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
L
He Bo
DaxsunAM
He Bo
2
0
0
2
W
Aphrodite
Flexicake
Aphrodite
0
0
1
0.5
W
Chernobog
GamecckKid
Chernobog
1
0
0
1
L
Xbalanque
HarjotGG
Xbalanque
0
1
0
0
W
Poseidon
1
2
1
0.75
W
Surtr
Teaky
Surtr
0
0
0
0
L
Ganesha
XciteSmite
Ganesha
0
0
0
0
W
Ne Zha
1
0
0
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,011
Damage
7,932
13,003
Taken
13,492
4,829
Mitigated
4,807
5,042
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
804
609
0
1,280
1,605
664
0
0
1,605
0
4,193
L
He Bo
DaxsunAM
He Bo
1,649
128
0
1,195
2,455
721
0
790
1,665
22,331
0
W
Aphrodite
Flexicake
Aphrodite
963
243
849
1,498
1,897
994
0
341
1,556
9,999
0
W
Chernobog
GamecckKid
Chernobog
2,364
1,584
0
1,407
2,679
958
0
383
2,296
0
22,934
L
Xbalanque
HarjotGG
Xbalanque
1,551
682
0
647
2,719
695
0
423
2,296
0
14,428
W
Poseidon
2,702
711
0
618
3,072
873
0
1,670
1,382
16,390
0
W
Surtr
Teaky
Surtr
1,023
611
0
932
2,411
1,028
0
0
2,310
248
19,356
L
Ganesha
XciteSmite
Ganesha
724
103
0
1,760
3,194
1,839
0
540
2,654
6,681
0
W
Ne Zha
880
64
0
1,412
3,433
954
0
242
3,191
0
11,005
L
283
82
0
160
3,030
910
0
1,912
1,118
13,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,269
Gold Earned
17,546
130
Minions Killed
134
0
Camps Cleared
0
440,948
Distance Traveled
489,410
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,875
575
19
4
0
43,945
0
L
He Bo
3,923
785
42
8
0
98,398
0
W
Aphrodite
3,782
756
16
3
0
99,155
0
W
Chernobog
3,543
709
37
7
0
85,066
0
L
Xbalanque
2,931
586
36
7
0
101,460
0
W
Poseidon
3,296
659
26
5
0
103,546
0
W
Surtr
3,531
706
32
6
0
93,847
0
L
Ganesha
3,221
644
2
0
0
101,642
1
W
Ne Zha
3,394
679
23
5
0
107,796
0
L
Janus
3,319
664
31
6
0
95,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role