Player Matchup

Ishtar
Ishtar
BigBurch94
Ishtar
Level 127
God Stats
0W - 2L
1,288 SR
Queue Stats
39W - 47L
1,445 Elo+
Party 2
Apollo
Apollo
MG Finest
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 62L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
MG MrSandMan
Cabrakan
Level 60
God Stats
1W - 1L
1,760 SR
Queue Stats
45W - 50L
1,464 Elo+
Party 2
Merlin
Merlin
MG Nav
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
RyazaX
Kukulkan
Level 47
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 2L
1,479 Elo+
Party 2
Team Averages
Level 85
1,554 SR
1,460 Elo+

VS

Team Averages
Level 104
1,380 SR
1,589 Elo+
Rama
Rama
FireMandango
Rama
Level 105
God Stats
4W - 4L
1,360 SR
Queue Stats
186W - 188L
1,581 Elo+
Solo
Hera
Hera
JasonOohKillem
Hera
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,775 Elo+
Party 1
Merlin
Merlin
Thedwick
Merlin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 138L
1,337 Elo+
Solo
Chernobog
Chernobog
WickedPickle-
Chernobog
Level 105
God Stats
3W - 2L
1,256 SR
Queue Stats
152W - 147L
1,479 Elo+
Solo
Nox
Nox
checcs_mix_PR
Nox
Level 124
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 0L
1,775 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BigBurch94
Ishtar
17
5 / 9 / 5
9,964
712
14,306
19,245
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
MG Finest
Apollo
17
2 / 6 / 6
9,597
686
5,588
13,272
6,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
MG MrSandMan
Cabrakan
13
1 / 5 / 4
8,546
610
3,276
15,817
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
MG Nav
Merlin
17
5 / 9 / 5
9,883
706
10,301
14,715
7,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
RyazaX
Kukulkan
20
7 / 4 / 8
11,310
808
13,920
11,782
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 8
11,320
809
14,956
13,265
6,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 2 / 10
13,393
957
24,786
10,233
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Thedwick
Merlin
17
3 / 5 / 15
10,581
756
11,467
12,486
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
WickedPickle-
Chernobog
18
4 / 3 / 14
11,039
789
8,524
11,169
5,547
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 5 / 14
10,501
750
7,697
10,580
7,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
20
Kills
32
33
Deaths
20
28
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BigBurch94
Ishtar
5
9
5
0.83
W
8
5
8
2.4
W
15
2
10
10
L
Apollo
MG Finest
Apollo
2
6
6
0.83
L
Cabrakan
MG MrSandMan
Cabrakan
1
5
4
0.6
L
Merlin
MG Nav
Merlin
5
9
5
0.83
L
Kukulkan
RyazaX
Kukulkan
7
4
8
2.75
W
Merlin
Thedwick
Merlin
3
5
15
2.1
W
Chernobog
WickedPickle-
Chernobog
4
3
14
3.67
W
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,391
Damage
67,430
74,831
Taken
57,733
52,158
Mitigated
30,535
13,143
Healing
18,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BigBurch94
Ishtar
14,306
5,042
915
2,975
19,245
10,157
79
10,765
8,181
0
28,651
W
14,956
11,514
380
2,384
13,265
6,454
728
7,464
5,801
0
33,597
W
24,786
5,681
1,934
2,914
10,233
5,306
1,044
4,260
5,973
41,346
0
L
Apollo
MG Finest
Apollo
5,588
2,170
894
1,801
13,272
6,366
0
10,076
2,942
0
22,805
L
Cabrakan
MG MrSandMan
Cabrakan
3,276
301
1,048
2,159
15,817
21,958
24
6,602
8,625
6,372
0
L
Merlin
MG Nav
Merlin
10,301
1,236
43
368
14,715
7,163
0
8,011
6,502
21,008
0
L
Kukulkan
RyazaX
Kukulkan
13,920
400
649
2,291
11,782
6,514
0
7,102
4,631
37,699
0
W
Merlin
Thedwick
Merlin
11,467
615
1,084
2,369
12,486
5,779
711
6,383
6,103
24,962
0
W
Chernobog
WickedPickle-
Chernobog
8,524
5,176
1,461
2,817
11,169
5,547
4,495
4,347
6,822
0
29,835
W
7,697
316
1,408
1,549
10,580
7,449
1,817
5,043
5,537
17,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,300
Gold Earned
56,834
143
Minions Killed
166
0
Camps Cleared
0
1,090,245
Distance Traveled
1,234,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,964
712
25
2
0
193,777
0
W
Rama
11,320
809
31
2
0
239,914
0
W
Hera
13,393
957
36
3
0
272,116
0
L
Apollo
9,597
686
42
3
0
227,932
0
L
Cabrakan
8,546
610
2
0
0
215,455
0
L
Merlin
9,883
706
24
2
0
198,685
0
L
Kukulkan
11,310
808
50
4
0
254,396
0
W
Merlin
10,581
756
36
3
0
263,053
0
W
Chernobog
11,039
789
39
3
0
230,725
0
W
Nox
10,501
750
24
2
0
228,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role