Player Matchup

Mercury
Mercury
SenpaiJeby
Mercury
Level 153
God Stats
0W - 1L
1,300 SR
Queue Stats
25W - 17L
1,755 Elo+
Party 2
Hades
Hades
SenpaiTatsumi
Hades
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,762 Elo+
Party 2
Maui
Maui
SenpieLegend
Maui
Level 108
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 5L
1,818 Elo+
Party 2
Team Averages
Level 132
1,505 SR
1,778 Elo+

VS

Team Averages
Level 147
1,465 SR
1,592 Elo+
Charybdis
Charybdis
FluffyGöd
Charybdis
Level 63
God Stats
1W - 1L
1,246 SR
Queue Stats
234W - 238L
1,597 Elo+
Party 1
Fafnir
Fafnir
JoeKennedyFTW
Fafnir
Level 230
God Stats
32W - 17L
1,856 SR
Queue Stats
842W - 850L
1,516 Elo+
Solo
He Bo
He Bo
Train417
He Bo
Level 147
God Stats
3W - 1L
1,292 SR
Queue Stats
299W - 228L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SenpaiJeby
Mercury
12
2 / 4 / 1
7,564
756
3,844
8,199
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 5 / 1
7,293
729
5,713
11,254
7,304
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 4
7,890
789
3,929
14,277
12,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FluffyGöd
Charybdis
13
0 / 1 / 10
7,592
759
7,298
5,812
2,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 9
8,353
835
6,894
10,389
10,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Train417
He Bo
14
9 / 3 / 2
9,048
905
13,945
8,344
3,482
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
12
12
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FluffyGöd
Charybdis
0
1
10
5
W
3
2
9
3.75
L
Mercury
SenpaiJeby
Mercury
2
4
1
0.63
L
1
5
1
0.3
L
1
3
4
1
W
He Bo
Train417
He Bo
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,486
Damage
28,137
33,730
Taken
24,545
23,537
Mitigated
16,565
5,413
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FluffyGöd
Charybdis
7,298
3,316
0
1,649
5,812
2,358
2,140
2,997
2,815
0
31,883
W
6,894
1,137
0
2,371
10,389
10,725
333
3,453
6,936
15,913
0
L
Mercury
SenpaiJeby
Mercury
3,844
1,308
0
336
8,199
3,788
0
4,397
3,563
0
20,068
L
5,713
501
587
2,238
11,254
7,304
192
6,854
4,110
29,214
0
L
3,929
648
0
2,252
14,277
12,445
25
8,442
5,176
15,511
0
W
He Bo
Train417
He Bo
13,945
916
0
2,233
8,344
3,482
168
3,270
5,074
43,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
24,993
115
Minions Killed
143
0
Camps Cleared
0
556,674
Distance Traveled
534,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,592
759
51
5
0
170,298
0
W
Fafnir
8,353
835
21
2
0
168,898
0
L
Mercury
7,564
756
32
3
0
196,926
0
L
Hades
7,293
729
59
6
0
173,689
0
L
Maui
7,890
789
24
2
0
186,059
0
W
He Bo
9,048
905
71
7
0
195,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role