Player Matchup

Neith
Neith
Achly0
Neith
Level 5
God Stats
0W - 5L
1,070 SR
Queue Stats
0W - 12L
858 Elo+
Party 1
Bacchus
Bacchus
DANSTARKES
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
jerson108
Set
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 21L
1,183 Elo+
Party 1
Team Averages
Level 66
1,357 SR
1,180 Elo+

VS

Team Averages
Level 52
1,406 SR
1,561 Elo+
Bastet
Bastet
 
Bastet
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LccJuicy
Zhong Kui
Level 40
God Stats
3W - 3L
1,569 SR
Queue Stats
125W - 103L
1,603 Elo+
Party 2
Agni
Agni
UncleCoomer
Agni
Level 24
God Stats
1W - 1L
1,149 SR
Queue Stats
22W - 24L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Achly0
Neith
8
0 / 4 / 0
5,200
578
1,623
6,726
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
DANSTARKES
Bacchus
9
0 / 4 / 0
5,652
628
2,155
11,652
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 7 / 0
5,276
586
2,278
9,451
4,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 0 / 10
7,299
811
8,146
6,058
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
LccJuicy
Zhong Kui
12
5 / 0 / 7
7,722
858
5,760
5,204
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 0 / 7
8,410
934
8,892
4,274
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
15
15
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
10
8
L
Neith
Achly0
Neith
0
4
0
0
L
Bacchus
DANSTARKES
Bacchus
0
4
0
0
W
Zhong Kui
LccJuicy
Zhong Kui
5
0
7
8.5
W
7
0
7
10.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,056
Damage
22,798
27,829
Taken
15,536
15,849
Mitigated
7,481
1,566
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,146
2,371
0
3,916
6,058
2,591
687
947
5,111
0
34,549
L
Neith
Achly0
Neith
1,623
805
0
190
6,726
2,152
0
3,250
3,398
0
6,224
L
Bacchus
DANSTARKES
Bacchus
2,155
114
0
1,149
11,652
9,614
0
5,152
6,267
10,105
0
W
Zhong Kui
LccJuicy
Zhong Kui
5,760
369
0
2,311
5,204
3,381
863
724
4,480
24,531
0
W
8,892
1,134
0
1,635
4,274
1,509
386
663
3,611
33,085
0
L
2,278
719
0
227
9,451
4,083
0
5,869
3,512
0
7,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,128
Gold Earned
23,431
53
Minions Killed
124
0
Camps Cleared
0
355,006
Distance Traveled
529,266
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,299
811
25
3
0
192,334
1
L
Neith
5,200
578
19
2
0
87,811
0
L
Bacchus
5,652
628
16
2
0
148,635
2
W
Zhong Kui
7,722
858
42
5
0
171,464
1
W
Agni
8,410
934
57
6
0
165,468
0
L
Set
5,276
586
18
2
0
118,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role