Player Matchup

Mulan
Mulan
ASadBoiiii
Mulan
Level 187
God Stats
17W - 17L
1,491 SR
Queue Stats
311W - 489L
1,427 Elo+
Party 3
Baba Yaga
Baba Yaga
Harlot
Baba Yaga
Level 128
God Stats
4W - 5L
1,656 SR
Queue Stats
53W - 121L
1,333 Elo+
Party 3
Mercury
Mercury
PookiePookums
Mercury
Level 158
God Stats
1W - 4L
1,425 SR
Queue Stats
96W - 193L
1,397 Elo+
Party 3
Rama
Rama
Ðxxx
Rama
Level 152
God Stats
5W - 6L
1,634 SR
Queue Stats
70W - 122L
1,420 Elo+
Party 3
Atlas
Atlas
Τruth
Atlas
Level 178
God Stats
0W - 1L
1,930 SR
Queue Stats
0W - 2L
1,338 Elo+
Party 3
Team Averages
Level 161
1,627 SR
1,383 Elo+

VS

Team Averages
Level 132
1,543 SR
1,600 Elo+
Bakasura
Bakasura
Bllynk
Bakasura
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 115L
1,674 Elo+
Party 1
Atlas
Atlas
Fortyseven
Atlas
Level 139
God Stats
4W - 2L
1,500 SR
Queue Stats
368W - 319L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
Pillár
Ao Kuang
Level 123
God Stats
3W - 2L
1,610 SR
Queue Stats
216W - 188L
1,571 Elo+
Party 2
Ullr
Ullr
Robadas
Ullr
Level 128
God Stats
5W - 1L
1,762 SR
Queue Stats
260W - 229L
1,641 Elo+
Party 1
Yu Huang
Yu Huang
WispySunnyPines
Yu Huang
Level 145
God Stats
1W - 3L
1,342 SR
Queue Stats
307W - 271L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
1 / 2 / 0
8,279
552
12,731
12,339
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Harlot
Baba Yaga
11
0 / 4 / 1
6,359
424
6,106
9,929
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
11
0 / 6 / 1
6,557
437
5,440
12,745
4,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Rama
Ðxxx
Rama
12
0 / 3 / 0
7,020
468
4,071
10,901
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Τruth
Atlas
8
0 / 7 / 1
6,123
408
5,012
15,470
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bllynk
Bakasura
15
1 / 0 / 5
9,114
608
7,427
16,753
13,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
12
3 / 0 / 10
8,188
546
6,237
9,139
8,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ao Kuang
Pillár
Ao Kuang
15
6 / 0 / 3
8,862
591
6,096
9,571
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
Robadas
Ullr
15
5 / 0 / 2
9,016
601
11,059
11,054
5,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
15
7 / 1 / 4
9,465
631
11,187
6,660
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
1
Kills
22
22
Deaths
1
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
2
0
0.5
W
Bakasura
Bllynk
Bakasura
1
0
5
3.5
W
Atlas
3
0
10
8
L
Baba Yaga
Harlot
Baba Yaga
0
4
1
0.13
W
Ao Kuang
Pillár
Ao Kuang
6
0
3
7.5
L
Mercury
0
6
1
0.08
W
Ullr
Robadas
Ullr
5
0
2
6
W
Yu Huang
7
1
4
9
L
Rama
Ðxxx
Rama
0
3
0
0
L
Atlas
Τruth
Atlas
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
42,006
61,384
Taken
53,177
33,152
Mitigated
33,911
12,619
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
12,731
1,812
0
4,847
12,339
11,309
0
3,272
7,792
0
75,796
W
Bakasura
Bllynk
Bakasura
7,427
4,493
0
10,847
16,753
13,021
0
1,453
14,149
0
60,214
W
Atlas
6,237
2,801
0
2,548
9,139
8,440
31
4,368
4,724
21,522
0
L
Baba Yaga
Harlot
Baba Yaga
6,106
132
0
2,636
9,929
3,817
0
7,351
2,578
40,497
0
W
Ao Kuang
Pillár
Ao Kuang
6,096
1,235
0
2,040
9,571
3,825
262
1,250
8,272
68,129
0
L
Mercury
5,440
2,453
0
550
12,745
4,418
0
5,212
7,453
0
53,329
W
Ullr
Robadas
Ullr
11,059
4,431
0
1,060
11,054
5,342
83
1,478
9,576
0
81,078
W
Yu Huang
11,187
1,258
0
800
6,660
3,283
28
2,569
4,091
83,247
0
L
Rama
Ðxxx
Rama
4,071
2,946
0
2,308
10,901
4,508
0
1,363
9,538
0
53,144
L
Atlas
Τruth
Atlas
5,012
1,853
270
2,008
15,470
9,100
0
6,322
8,658
22,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
44,645
413
Minions Killed
552
0
Camps Cleared
0
1,457,525
Distance Traveled
1,577,134
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,279
552
138
9
0
277,096
2
W
Bakasura
9,114
608
152
10
0
340,973
0
W
Atlas
8,188
546
16
1
0
314,903
2
L
Baba Yaga
6,359
424
72
5
0
271,811
0
W
Ao Kuang
8,862
591
103
7
0
318,818
0
L
Mercury
6,557
437
82
5
0
337,961
0
W
Ullr
9,016
601
135
9
0
295,107
0
W
Yu Huang
9,465
631
146
10
0
307,333
4
L
Rama
7,020
468
111
7
0
283,282
1
L
Atlas
6,123
408
10
1
0
287,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role