Player Matchup

Nox
Nox
AgentVulcan
Nox
Level 121
God Stats
0W - 2L
1,253 SR
Queue Stats
34W - 23L
1,625 Elo+
Solo
Achilles
Achilles
Ed_L105
Achilles
Level 144
God Stats
0W - 1L
1,124 SR
Queue Stats
12W - 35L
1,350 Elo+
Party 2
Tyr
Tyr
EhhDADDY
Tyr
Level 106
God Stats
1W - 3L
1,222 SR
Queue Stats
122W - 147L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
Ovsu
Danzaburou
Level 74
God Stats
2W - 2L
1,266 SR
Queue Stats
289W - 256L
1,536 Elo+
Solo
Hades
Hades
Polkadotz
Hades
Level 127
God Stats
1W - 4L
1,372 SR
Queue Stats
32W - 66L
1,402 Elo+
Party 2
Team Averages
Level 114
1,247 SR
1,474 Elo+

VS

Team Averages
Level 130
1,533 SR
1,533 Elo+
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FLOPxCRAKJAK
Jing Wei
Level 145
God Stats
3W - 2L
1,668 SR
Queue Stats
211W - 193L
1,552 Elo+
Party 1
Surtr
Surtr
ImAgitated
Surtr
Level 127
God Stats
32W - 19L
1,655 SR
Queue Stats
157W - 127L
1,558 Elo+
Solo
Ares
Ares
K4NEKIxKEN22
Ares
Level 158
God Stats
1W - 0L
1,571 SR
Queue Stats
201W - 187L
1,553 Elo+
Party 1
Discordia
Discordia
MrBloomE
Discordia
Level 97
God Stats
5W - 3L
1,271 SR
Queue Stats
140W - 140L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,819
529
1,111
5,559
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Ed_L105
Achilles
4
0 / 1 / 0
4,344
395
1,007
4,292
1,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 2
6,153
559
2,223
7,569
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
Ovsu
Danzaburou
10
1 / 2 / 0
5,896
536
4,099
7,818
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Polkadotz
Hades
11
3 / 0 / 0
6,658
605
5,273
7,783
4,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
3 / 1 / 0
6,313
574
3,796
8,401
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
FLOPxCRAKJAK
Jing Wei
11
1 / 1 / 2
6,321
575
3,938
4,498
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
10
0 / 2 / 0
5,792
527
4,125
8,925
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
1 / 1 / 1
5,874
534
3,506
6,134
4,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
MrBloomE
Discordia
11
0 / 0 / 2
6,529
594
2,341
2,189
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
5
Kills
5
5
Deaths
5
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
0
3
L
0
2
0
0
L
Achilles
Ed_L105
Achilles
0
1
0
0
L
1
0
2
2
W
Jing Wei
FLOPxCRAKJAK
Jing Wei
1
1
2
2
W
Surtr
0
2
0
0
W
1
1
1
1.5
W
Discordia
MrBloomE
Discordia
0
0
2
1
L
Danzaburou
Ovsu
Danzaburou
1
2
0
0.5
L
Hades
Polkadotz
Hades
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,713
Damage
17,706
33,021
Taken
30,147
14,782
Mitigated
16,918
14,991
Healing
9,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,796
2,483
0
3,238
8,401
3,388
0
1,025
7,376
0
31,270
L
1,111
125
0
500
5,559
2,103
0
2,084
3,210
39,719
0
L
Achilles
Ed_L105
Achilles
1,007
288
612
1,332
4,292
1,467
0
894
3,378
0
4,377
L
2,223
237
0
4,354
7,569
3,822
0
257
7,307
0
44,860
W
Jing Wei
FLOPxCRAKJAK
Jing Wei
3,938
2,966
0
2,101
4,498
1,751
628
0
4,498
0
47,914
W
Surtr
4,125
1,449
0
1,258
8,925
6,138
679
4,427
4,498
256
36,907
W
3,506
129
0
2,226
6,134
4,893
0
366
5,768
17,892
0
W
Discordia
MrBloomE
Discordia
2,341
0
0
178
2,189
748
0
566
1,623
47,167
0
L
Danzaburou
Ovsu
Danzaburou
4,099
1,378
0
3,103
7,818
3,007
0
2,559
5,184
0
41,653
L
Hades
Polkadotz
Hades
5,273
1,219
260
4,830
7,783
4,383
62
143
7,065
45,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,870
Gold Earned
30,829
332
Minions Killed
324
0
Camps Cleared
0
979,744
Distance Traveled
1,109,219
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,313
574
81
7
0
270,024
0
L
Nox
5,819
529
87
8
0
203,267
3
L
Achilles
4,344
395
6
1
0
84,856
0
L
Tyr
6,153
559
78
7
0
262,140
0
W
Jing Wei
6,321
575
89
8
0
196,125
2
W
Surtr
5,792
527
60
5
0
215,905
0
W
Ares
5,874
534
14
1
0
206,849
5
W
Discordia
6,529
594
80
7
0
220,316
2
L
Danzaburou
5,896
536
78
7
0
215,919
0
L
Hades
6,658
605
83
8
0
213,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role