Player Matchup

Chang'e
Chang'e
Halofan240
Chang'e
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,327 Elo+
Party 2
Scylla
Scylla
HellzReap3r
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,327 Elo+
Party 2
Surtr
Surtr
Palegrim
Surtr
Level 40
God Stats
0W - 2L
1,208 SR
Queue Stats
11W - 18L
1,327 Elo+
Party 2
Team Averages
Level 30
1,403 SR
1,327 Elo+

VS

Team Averages
Level 88
1,652 SR
1,464 Elo+
Hades
Hades
LilNugget44
Hades
Level 65
God Stats
4W - 3L
1,574 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 1
Surtr
Surtr
Noblesandwich13
Surtr
Level 102
God Stats
6W - 0L
1,824 SR
Queue Stats
10W - 5L
1,704 Elo+
Party 1
Cthulhu
Cthulhu
lostdoughnut12
Cthulhu
Level 98
God Stats
1W - 0L
1,557 SR
Queue Stats
9W - 5L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Halofan240
Chang'e
12
1 / 5 / 3
7,799
650
8,259
9,962
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
2 / 5 / 4
8,410
701
8,494
11,632
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Palegrim
Surtr
12
1 / 9 / 1
7,795
650
4,960
15,531
8,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 13
9,898
825
13,289
9,747
5,717
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 0 / 14
9,546
796
7,337
13,397
12,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
8 / 3 / 11
9,889
824
10,090
14,479
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
19
19
Deaths
6
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Halofan240
Chang'e
1
5
3
0.5
L
Scylla
2
5
4
0.8
W
6
3
13
4.17
W
5
0
14
12
L
Surtr
Palegrim
Surtr
1
9
1
0.17
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
30,716
37,125
Taken
37,623
17,276
Mitigated
35,234
3,463
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Halofan240
Chang'e
8,259
1,355
674
886
9,962
4,317
0
7,000
2,672
23,661
0
L
Scylla
8,494
1,764
0
280
11,632
4,747
0
6,669
4,610
34,385
0
W
13,289
975
1,740
2,999
9,747
5,717
1,386
5,151
4,596
38,121
0
W
7,337
1,802
448
3,134
13,397
12,611
881
7,523
5,874
352
26,987
L
Surtr
Palegrim
Surtr
4,960
1,737
0
1,623
15,531
8,212
0
9,113
6,170
138
22,577
W
10,090
578
1,111
3,238
14,479
16,906
503
4,229
10,250
34,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,004
Gold Earned
29,333
123
Minions Killed
152
0
Camps Cleared
0
514,244
Distance Traveled
631,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,799
650
36
3
0
152,508
0
L
Scylla
8,410
701
51
4
0
201,210
0
W
Hades
9,898
825
63
5
0
197,128
0
W
Surtr
9,546
796
49
4
0
219,160
0
L
Surtr
7,795
650
36
3
0
160,526
0
W
Cthulhu
9,889
824
40
3
0
215,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role