Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
AlLukss
Agni
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 29L
1,310 Elo+
Solo
Olorun
Olorun
McSplatter97
Olorun
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 29L
1,489 Elo+
Party 1
Arachne
Arachne
falenj
Arachne
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 49L
1,398 Elo+
Party 1
Mulan
Mulan
ladytaymoon
Mulan
Level 61
God Stats
8W - 9L
1,319 SR
Queue Stats
129W - 132L
1,433 Elo+
Solo
Team Averages
Level 67
1,464 SR
1,426 Elo+

VS

Team Averages
Level 89
1,438 SR
1,399 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
ElBanderaRoja
Lancelot
Level 105
God Stats
24W - 35L
1,398 SR
Queue Stats
163W - 239L
1,318 Elo+
Party 2
Chiron
Chiron
M0NK3YMAN199
Chiron
Level 26
God Stats
0W - 4L
1,292 SR
Queue Stats
116W - 167L
1,306 Elo+
Party 2
Tyr
Tyr
citrolaak6
Tyr
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 38L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 0 / 1
5,949
496
2,279
7,248
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
AlLukss
Agni
10
1 / 3 / 0
5,641
470
1,666
6,354
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
9
0 / 0 / 0
5,281
440
3,786
6,592
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
falenj
Arachne
9
0 / 1 / 1
5,475
456
1,607
7,946
2,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 1 / 0
7,467
622
6,078
8,063
7,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 0 / 1
7,593
633
6,636
3,941
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
9
0 / 1 / 1
6,091
508
2,342
9,999
6,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
ElBanderaRoja
Lancelot
11
2 / 0 / 0
6,617
551
3,053
6,439
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
10
0 / 0 / 0
5,791
483
3,049
3,443
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 6 / 0
4,813
401
1,043
6,596
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
7
Kills
5
5
Deaths
7
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
1
0.5
L
Kukulkan
 
Kukulkan
3
0
1
3.5
L
Ymir
 
Ymir
0
1
1
0.5
W
Agni
AlLukss
Agni
1
3
0
0.33
L
Lancelot
ElBanderaRoja
Lancelot
2
0
0
2
L
Chiron
0
0
0
0
W
Olorun
0
0
0
0
L
0
6
0
0
W
Arachne
falenj
Arachne
0
1
1
0.5
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,416
Damage
16,123
36,203
Taken
30,418
21,229
Mitigated
14,179
7,355
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,279
462
0
1,260
7,248
5,886
0
2,318
4,930
15,673
0
L
Kukulkan
 
Kukulkan
6,636
990
0
306
3,941
1,744
962
1,177
2,764
60,928
0
L
Ymir
 
Ymir
2,342
824
1,278
1,673
9,999
6,027
0
4,756
5,243
21,836
0
W
Agni
AlLukss
Agni
1,666
122
0
840
6,354
2,375
0
4,204
2,150
28,431
0
L
Lancelot
ElBanderaRoja
Lancelot
3,053
1,305
72
517
6,439
2,622
0
338
5,929
0
41,410
L
Chiron
3,049
800
730
1,827
3,443
1,248
0
1,664
1,779
0
39,154
W
Olorun
3,786
1,442
181
2,014
6,592
2,453
0
944
5,648
37,288
0
L
1,043
325
0
52
6,596
2,538
0
266
5,877
0
4,890
W
Arachne
falenj
Arachne
1,607
1,229
0
306
7,946
2,705
0
1,110
6,836
0
35,195
W
6,078
1,490
0
2,754
8,063
7,810
189
402
7,661
1,306
42,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,813
Gold Earned
30,905
257
Minions Killed
299
0
Camps Cleared
0
1,092,407
Distance Traveled
1,067,713
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,949
496
3
0
0
215,953
0
L
Kukulkan
7,593
633
110
9
0
233,633
2
L
Ymir
6,091
508
36
3
0
215,392
3
W
Agni
5,641
470
45
4
0
202,079
0
L
Lancelot
6,617
551
82
7
0
246,279
1
L
Chiron
5,791
483
65
5
0
210,391
2
W
Olorun
5,281
440
80
7
0
201,906
0
L
Tyr
4,813
401
6
1
0
162,018
0
W
Arachne
5,475
456
60
5
0
239,354
0
W
Mulan
7,467
622
69
6
0
233,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role