Player Matchup

Medusa
Medusa
MiraiClock
Medusa
Level 99
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 7L
996 Elo+
Party 2
Sol
Sol
Rickmorenoh
Sol
Level 6
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 7L
996 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StrokeShot
Tsukuyomi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
996 Elo+
Party 2
Team Averages
Level 72
1,326 SR
996 Elo+

VS

Team Averages
Level 119
1,524 SR
1,362 Elo+
Hou Yi
Hou Yi
Kill_LeleBR
Hou Yi
Level 149
God Stats
1W - 0L
1,564 SR
Queue Stats
2W - 4L
1,239 Elo+
Party 1
Cthulhu
Cthulhu
brayan-Lenda
Cthulhu
Level 87
God Stats
2W - 0L
1,643 SR
Queue Stats
28W - 35L
1,392 Elo+
Party 1
Thanatos
Thanatos
fox21043
Thanatos
Level 120
God Stats
110W - 123L
1,367 SR
Queue Stats
358W - 403L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MiraiClock
Medusa
16
2 / 4 / 1
10,287
735
10,710
14,124
6,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
0 / 6 / 2
9,411
672
3,745
14,211
5,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
StrokeShot
Tsukuyomi
16
2 / 8 / 1
10,290
735
7,521
15,486
8,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
13 / 2 / 4
12,573
898
17,885
14,827
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
brayan-Lenda
Cthulhu
17
5 / 2 / 10
11,110
794
13,129
14,626
18,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Thanatos
fox21043
Thanatos
1
0 / 0 / 0
5,561
397
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
18
18
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
13
2
4
7.5
L
Medusa
MiraiClock
Medusa
2
4
1
0.63
L
0
6
2
0.17
L
Tsukuyomi
StrokeShot
Tsukuyomi
2
8
1
0.31
W
Cthulhu
brayan-Lenda
Cthulhu
5
2
10
5
W
Thanatos
fox21043
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,976
Damage
31,014
43,821
Taken
29,453
20,850
Mitigated
25,029
5,056
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
17,885
8,780
0
3,011
14,827
6,363
3,148
2,091
12,680
0
60,990
L
Medusa
MiraiClock
Medusa
10,710
4,787
0
1,011
14,124
6,842
1,868
4,583
9,315
0
53,280
L
3,745
1,142
0
2,553
14,211
5,939
0
4,324
9,386
31,943
0
L
Tsukuyomi
StrokeShot
Tsukuyomi
7,521
1,404
0
1,492
15,486
8,069
87
3,252
11,709
0
31,702
W
Cthulhu
brayan-Lenda
Cthulhu
13,129
237
916
4,134
14,626
18,666
303
1,688
12,865
41,416
0
W
Thanatos
fox21043
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,988
Gold Earned
29,244
160
Minions Killed
136
0
Camps Cleared
0
674,613
Distance Traveled
497,994
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,573
898
81
6
0
227,883
0
L
Medusa
10,287
735
72
5
0
247,326
7
L
Sol
9,411
672
53
4
0
206,826
0
L
Tsukuyomi
10,290
735
35
3
0
220,461
0
W
Cthulhu
11,110
794
55
4
0
270,111
0
W
Thanatos
5,561
397
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role