Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
NAMEISBOXCAR
Shiva
Level 65
God Stats
1W - 1L
1,765 SR
Queue Stats
186W - 200L
1,371 Elo+
Solo
Aphrodite
Aphrodite
Wreckless92
Aphrodite
Level 48
God Stats
30W - 19L
1,546 SR
Queue Stats
98W - 88L
1,475 Elo+
Party 1
Anubis
Anubis
craxgun
Anubis
Level 109
God Stats
48W - 34L
1,525 SR
Queue Stats
68W - 65L
1,451 Elo+
Party 1
Merlin
Merlin
filthumz
Merlin
Level 12
God Stats
2W - 2L
1,440 SR
Queue Stats
13W - 13L
1,453 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,450 Elo+

VS

Team Averages
Level 58
1,359 SR
1,474 Elo+
Hachiman
Hachiman
 
Hachiman
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Diremerc
Zeus
Level 82
God Stats
0W - 1L
1,114 SR
Queue Stats
2W - 2L
1,750 Elo+
Solo
Atlas
Atlas
Marcop64
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,337 Elo+
Solo
Tsukuyomi
Tsukuyomi
Muakise
Tsukuyomi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,378 Elo+
Party 2
Sun Wukong
Sun Wukong
Tichonaran
Sun Wukong
Level 28
God Stats
0W - 3L
1,179 SR
Queue Stats
7W - 10L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
2 / 1 / 5
5,271
479
4,155
5,976
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
6,651
605
2,796
9,536
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Wreckless92
Aphrodite
10
4 / 0 / 5
6,416
583
5,739
6,941
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
craxgun
Anubis
11
5 / 1 / 4
6,924
629
8,556
7,258
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
filthumz
Merlin
12
0 / 0 / 3
6,800
618
2,769
3,449
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 3 / 1
5,054
459
3,453
6,959
2,204
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
10
1 / 1 / 1
5,760
524
5,520
5,150
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Marcop64
Atlas
7
0 / 5 / 0
4,938
449
3,514
10,049
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Muakise
Tsukuyomi
9
1 / 2 / 0
5,572
507
1,874
7,073
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Tichonaran
Sun Wukong
11
1 / 0 / 1
6,115
556
4,612
7,283
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
5
4.5
L
Hachiman
 
Hachiman
0
3
1
0.17
L
Zeus
1
1
1
1.5
L
Atlas
Marcop64
Atlas
0
5
0
0
L
Tsukuyomi
Muakise
Tsukuyomi
1
2
0
0.5
W
0
1
0
0
L
Sun Wukong
Tichonaran
Sun Wukong
1
0
1
1.5
W
Aphrodite
Wreckless92
Aphrodite
4
0
5
6.5
W
Anubis
craxgun
Anubis
5
1
4
7
W
Merlin
filthumz
Merlin
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
18,973
33,160
Taken
36,514
18,290
Mitigated
16,280
14,698
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,155
2,170
0
1,353
5,976
2,772
468
2,463
3,513
0
15,129
L
Hachiman
 
Hachiman
3,453
986
0
1,966
6,959
2,204
0
4,224
2,735
0
31,436
L
Zeus
5,520
627
0
1,740
5,150
1,555
0
3,528
1,622
35,133
0
L
Atlas
Marcop64
Atlas
3,514
1,507
0
1,016
10,049
6,964
0
5,439
4,610
15,734
0
L
Tsukuyomi
Muakise
Tsukuyomi
1,874
96
0
2,429
7,073
2,216
0
2,676
4,397
0
26,484
W
2,796
80
0
1,654
9,536
6,611
0
0
9,536
0
47,074
L
Sun Wukong
Tichonaran
Sun Wukong
4,612
639
0
2,221
7,283
3,341
0
1,197
6,086
0
40,009
W
Aphrodite
Wreckless92
Aphrodite
5,739
650
3,260
5,085
6,941
3,694
433
2,200
4,741
35,578
0
W
Anubis
craxgun
Anubis
8,556
328
0
2,592
7,258
3,941
0
2,367
4,891
53,609
0
W
Merlin
filthumz
Merlin
2,769
135
0
754
3,449
1,272
74
2,004
1,445
49,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,062
Gold Earned
27,439
337
Minions Killed
261
0
Camps Cleared
0
1,078,982
Distance Traveled
1,075,242
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,271
479
25
2
0
176,768
0
L
Hachiman
5,054
459
42
4
0
195,151
2
L
Zeus
5,760
524
70
6
0
223,554
3
L
Atlas
4,938
449
32
3
0
218,031
1
L
Tsukuyomi
5,572
507
47
4
0
242,126
4
W
Shiva
6,651
605
86
8
0
217,779
1
L
Sun Wukong
6,115
556
70
6
0
196,380
0
W
Aphrodite
6,416
583
58
5
0
234,441
0
W
Anubis
6,924
629
79
7
0
227,650
0
W
Merlin
6,800
618
89
8
0
222,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role