Player Matchup

Bacchus
Bacchus
CCihan
Bacchus
Level 186
God Stats
1W - 2L
1,300 SR
Queue Stats
273W - 270L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
Fanomir
Gilgamesh
Level 101
God Stats
1W - 1L
1,850 SR
Queue Stats
67W - 66L
1,574 Elo+
Party 2
Medusa
Medusa
Tuaygc
Medusa
Level 133
God Stats
2W - 0L
1,790 SR
Queue Stats
83W - 77L
1,581 Elo+
Party 1
Bellona
Bellona
mortefy
Bellona
Level 129
God Stats
17W - 10L
1,561 SR
Queue Stats
713W - 639L
1,596 Elo+
Solo
Martichoras
Martichoras
theafonses
Martichoras
Level 119
God Stats
3W - 0L
1,567 SR
Queue Stats
210W - 235L
1,538 Elo+
Party 2
Team Averages
Level 134
1,614 SR
1,576 Elo+

VS

Team Averages
Level 138
1,545 SR
1,526 Elo+
Zhong Kui
Zhong Kui
DiAmOnDgUy
Zhong Kui
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,566 Elo+
Solo
Vamana
Vamana
LiquidTracer
Vamana
Level 128
God Stats
0W - 2L
1,282 SR
Queue Stats
5W - 8L
1,508 Elo+
Solo
Hachiman
Hachiman
NavyXeel
Hachiman
Level 127
God Stats
14W - 17L
1,706 SR
Queue Stats
675W - 658L
1,513 Elo+
Solo
Khepri
Khepri
Seddd
Khepri
Level 161
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 43L
1,466 Elo+
Solo
Izanami
Izanami
shokan02
Izanami
Level 156
God Stats
1W - 4L
1,738 SR
Queue Stats
371W - 359L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CCihan
Bacchus
19
8 / 2 / 12
12,743
850
13,532
17,975
29,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Fanomir
Gilgamesh
17
1 / 2 / 15
10,345
690
9,647
22,508
29,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Tuaygc
Medusa
19
9 / 2 / 11
11,902
793
23,162
16,152
11,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
mortefy
Bellona
16
7 / 5 / 8
10,901
727
15,705
20,983
35,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
theafonses
Martichoras
17
1 / 2 / 12
10,933
729
11,796
11,817
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiAmOnDgUy
Zhong Kui
15
2 / 7 / 6
9,578
639
16,484
17,663
17,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
16
1 / 4 / 6
9,826
655
14,845
13,721
18,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
NavyXeel
Hachiman
18
7 / 3 / 4
11,041
736
16,524
9,912
5,598
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
Seddd
Khepri
15
0 / 6 / 8
8,873
592
7,766
18,155
27,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
shokan02
Izanami
18
2 / 6 / 7
10,555
704
13,589
18,280
11,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
26
Kills
12
13
Deaths
26
58
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CCihan
Bacchus
8
2
12
7
L
Zhong Kui
DiAmOnDgUy
Zhong Kui
2
7
6
0.71
W
Gilgamesh
Fanomir
Gilgamesh
1
2
15
4.25
L
Vamana
1
4
6
1
L
Hachiman
NavyXeel
Hachiman
7
3
4
3
L
Khepri
Seddd
Khepri
0
6
8
0.67
W
Medusa
Tuaygc
Medusa
9
2
11
7.25
W
Bellona
mortefy
Bellona
7
5
8
2.2
L
Izanami
shokan02
Izanami
2
6
7
0.92
W
Martichoras
theafonses
Martichoras
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,842
Damage
69,208
89,435
Taken
77,731
113,780
Mitigated
80,744
27,735
Healing
14,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CCihan
Bacchus
13,532
788
1,341
4,230
17,975
29,504
289
4,247
13,441
23,358
0
L
Zhong Kui
DiAmOnDgUy
Zhong Kui
16,484
611
939
3,321
17,663
17,876
390
2,890
14,137
29,259
0
W
Gilgamesh
Fanomir
Gilgamesh
9,647
729
1,830
3,594
22,508
29,480
450
5,388
16,406
171
23,616
L
Vamana
14,845
6,205
487
2,295
13,721
18,473
0
3,733
9,404
158
25,247
L
Hachiman
NavyXeel
Hachiman
16,524
10,141
1,010
741
9,912
5,598
730
3,000
6,740
0
22,758
L
Khepri
Seddd
Khepri
7,766
425
667
1,331
18,155
27,592
0
3,190
14,182
16,787
0
W
Medusa
Tuaygc
Medusa
23,162
10,437
2,627
5,156
16,152
11,735
4,307
6,207
9,745
0
43,729
W
Bellona
mortefy
Bellona
15,705
2,573
2,749
4,303
20,983
35,757
126
5,287
15,158
3,591
15,393
L
Izanami
shokan02
Izanami
13,589
6,602
815
3,228
18,280
11,205
784
3,309
14,255
0
39,341
W
Martichoras
theafonses
Martichoras
11,796
2,792
689
1,216
11,817
7,304
2,896
3,258
8,476
0
42,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,824
Gold Earned
49,873
169
Minions Killed
158
0
Camps Cleared
0
1,457,507
Distance Traveled
1,232,821
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,743
850
24
2
0
308,323
0
L
Zhong Kui
9,578
639
44
3
0
225,000
0
W
Gilgamesh
10,345
690
32
2
0
292,769
0
L
Vamana
9,826
655
26
2
0
298,413
0
L
Hachiman
11,041
736
9
1
0
263,553
0
L
Khepri
8,873
592
16
1
0
232,143
3
W
Medusa
11,902
793
45
3
0
315,023
0
W
Bellona
10,901
727
8
1
0
278,711
0
L
Izanami
10,555
704
63
4
0
213,712
0
W
Martichoras
10,933
729
60
4
0
262,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role