Player Matchup

Ares
Ares
AlwaysSoft69
Ares
Level 61
God Stats
1W - 0L
1,704 SR
Queue Stats
11W - 8L
1,461 Elo+
Party 1
Ganesha
Ganesha
GoblinSlayerSan
Ganesha
Level 61
God Stats
26W - 13L
1,865 SR
Queue Stats
385W - 372L
1,560 Elo+
Solo
Anubis
Anubis
JeffreyBu
Anubis
Level 48
God Stats
5W - 3L
1,800 SR
Queue Stats
42W - 57L
1,461 Elo+
Solo
Sol
Sol
PolishHammerXOXO
Sol
Level 81
God Stats
3W - 0L
1,639 SR
Queue Stats
83W - 70L
1,461 Elo+
Party 1
Vamana
Vamana
eeclesiaste
Vamana
Level 150
God Stats
2W - 0L
1,811 SR
Queue Stats
172W - 148L
1,546 Elo+
Solo
Team Averages
Level 80
1,764 SR
1,498 Elo+

VS

Team Averages
Level 60
1,534 SR
1,521 Elo+
Sobek
Sobek
ChrisWhiffs
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,502 Elo+
Party 2
Cupid
Cupid
Legend4113
Cupid
Level 78
God Stats
16W - 18L
1,610 SR
Queue Stats
251W - 215L
1,510 Elo+
Solo
Serqet
Serqet
PhatPhuq
Serqet
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 52L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
Reasecup
Baron Samedi
Level 56
God Stats
4W - 3L
1,559 SR
Queue Stats
10W - 13L
1,454 Elo+
Party 2
Janus
Janus
Zerkcius
Janus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,542
530
6,922
14,053
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 9
9,662
537
5,807
16,179
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
JeffreyBu
Anubis
16
7 / 4 / 1
10,724
596
15,225
13,216
7,508
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 1
9,451
525
12,096
11,726
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
16
2 / 1 / 2
10,446
580
6,111
13,786
9,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,488
472
4,432
18,682
19,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
13
1 / 4 / 1
8,119
451
8,894
11,942
4,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
PhatPhuq
Serqet
17
7 / 1 / 3
10,544
586
12,642
14,963
6,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Reasecup
Baron Samedi
15
1 / 3 / 1
9,025
501
9,200
11,275
6,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Zerkcius
Janus
14
1 / 4 / 2
8,824
490
6,906
13,602
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
15
Kills
11
11
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
1
3
3
0.83
W
0
1
9
4.5
W
Anubis
JeffreyBu
Anubis
7
4
1
1.88
L
Cupid
1
4
1
0.38
L
Serqet
PhatPhuq
Serqet
7
1
3
8.5
W
4
4
1
1.13
L
Baron Samedi
Reasecup
Baron Samedi
1
3
1
0.5
L
Janus
Zerkcius
Janus
1
4
2
0.5
W
Vamana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,161
Damage
42,074
68,960
Taken
70,464
45,600
Mitigated
39,931
22,631
Healing
17,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,922
385
0
6,041
14,053
7,985
0
1,894
12,067
73,450
0
L
4,432
634
135
5,316
18,682
19,100
28
11,231
7,451
35,764
0
W
5,807
387
0
5,232
16,179
16,268
0
3,756
12,423
41,359
0
W
Anubis
JeffreyBu
Anubis
15,225
649
0
5,989
13,216
7,508
911
6,342
6,621
83,068
0
L
Cupid
8,894
3,743
189
3,329
11,942
4,374
591
8,925
3,017
0
57,577
L
Serqet
PhatPhuq
Serqet
12,642
4,712
0
2,290
14,963
6,036
0
6,623
8,340
0
105,602
W
12,096
4,078
0
3,420
11,726
4,811
621
2,675
8,756
79,395
0
L
Baron Samedi
Reasecup
Baron Samedi
9,200
732
560
3,468
11,275
6,301
0
3,591
7,684
75,074
0
L
Janus
Zerkcius
Janus
6,906
250
0
2,009
13,602
4,120
0
9,680
3,922
71,989
0
W
Vamana
6,111
1,245
0
1,949
13,786
9,028
360
6,235
7,485
0
81,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,825
Gold Earned
45,000
539
Minions Killed
544
0
Camps Cleared
0
1,841,539
Distance Traveled
1,782,071
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,542
530
114
6
0
424,394
1
L
Sobek
8,488
472
52
3
0
353,340
2
W
Ganesha
9,662
537
15
1
0
347,170
0
W
Anubis
10,724
596
140
8
0
337,149
0
L
Cupid
8,119
451
96
5
0
319,612
0
L
Serqet
10,544
586
141
8
0
447,747
5
W
Sol
9,451
525
138
8
0
350,306
7
L
Baron Samedi
9,025
501
119
7
0
314,500
0
L
Janus
8,824
490
136
8
0
346,872
0
W
Vamana
10,446
580
132
7
0
382,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role