Player Matchup

Ares
Ares
 
Ares
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Dêxts
Martichoras
Level 87
God Stats
12W - 9L
1,525 SR
Queue Stats
124W - 125L
1,580 Elo+
Party 3
Ao Kuang
Ao Kuang
Pipex99100
Ao Kuang
Level 156
God Stats
16W - 11L
1,635 SR
Queue Stats
70W - 67L
1,576 Elo+
Party 2
Hercules
Hercules
juan0333
Hercules
Level 142
God Stats
17W - 10L
1,598 SR
Queue Stats
176W - 145L
1,587 Elo+
Party 2
Jing Wei
Jing Wei
zGoldenEye
Jing Wei
Level 155
God Stats
4W - 5L
1,484 SR
Queue Stats
258W - 157L
1,698 Elo+
Party 3
Team Averages
Level 157
1,548 SR
1,588 Elo+

VS

Team Averages
Level 108
1,631 SR
1,563 Elo+
Camazotz
Camazotz
 
Camazotz
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Arrοw
Agni
Level 148
God Stats
8W - 4L
1,688 SR
Queue Stats
126W - 97L
1,648 Elo+
Solo
Thor
Thor
BeThatGuyWho
Thor
Level 148
God Stats
5W - 2L
1,753 SR
Queue Stats
271W - 253L
1,555 Elo+
Solo
Rama
Rama
GotMeBrickedUp
Rama
Level 61
God Stats
53W - 36L
1,715 SR
Queue Stats
443W - 371L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 3 / 3
5,200
473
5,185
12,091
8,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Dêxts
Martichoras
12
0 / 1 / 0
6,394
581
4,601
7,283
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Pipex99100
Ao Kuang
8
1 / 3 / 1
5,223
475
3,634
8,812
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
juan0333
Hercules
10
0 / 3 / 0
5,655
514
2,527
9,452
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Jing Wei
zGoldenEye
Jing Wei
12
6 / 3 / 1
7,355
669
12,213
11,907
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
4 / 0 / 0
7,559
687
7,476
9,352
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
 
Sobek
11
3 / 0 / 5
6,763
615
3,733
10,983
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
Arrοw
Agni
12
1 / 0 / 2
6,927
630
4,901
6,665
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 2 / 4
6,161
560
6,358
10,280
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 5 / 1
6,753
614
10,615
11,022
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
13
13
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
3
0.5
W
Camazotz
 
Camazotz
4
0
0
4
W
Sobek
 
Sobek
3
0
5
5.5
W
Agni
Arrοw
Agni
1
0
2
2
W
1
2
4
1.5
L
Martichoras
Dêxts
Martichoras
0
1
0
0
W
4
5
1
0.9
L
Ao Kuang
Pipex99100
Ao Kuang
1
3
1
0.5
L
Hercules
juan0333
Hercules
0
3
0
0
L
Jing Wei
zGoldenEye
Jing Wei
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
33,083
49,545
Taken
48,302
24,018
Mitigated
23,836
13,867
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,185
244
0
2,340
12,091
8,254
0
3,300
8,791
16,544
0
W
Camazotz
 
Camazotz
7,476
1,258
0
5,137
9,352
3,646
805
1,472
7,880
0
63,921
W
Sobek
 
Sobek
3,733
291
296
4,722
10,983
9,127
0
2,049
8,934
13,454
0
W
Agni
Arrοw
Agni
4,901
569
0
2,124
6,665
2,442
0
1,099
5,566
52,745
0
W
6,358
2,038
0
360
10,280
4,488
0
2,612
7,668
0
44,385
L
Martichoras
Dêxts
Martichoras
4,601
673
0
2,199
7,283
3,224
0
2,368
4,915
0
58,813
W
10,615
9,071
0
3,004
11,022
4,133
0
1,587
9,435
0
49,673
L
Ao Kuang
Pipex99100
Ao Kuang
3,634
860
0
2,072
8,812
3,238
0
1,660
7,152
36,238
0
L
Hercules
juan0333
Hercules
2,527
333
0
3,209
9,452
4,153
0
0
9,452
0
38,936
L
Jing Wei
zGoldenEye
Jing Wei
12,213
9,853
0
4,047
11,907
5,149
0
1,306
10,601
0
58,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
34,163
352
Minions Killed
375
0
Camps Cleared
0
1,176,252
Distance Traveled
1,242,044
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,200
473
18
2
0
260,299
9
W
Camazotz
7,559
687
99
9
0
233,328
0
W
Sobek
6,763
615
8
1
0
271,406
6
W
Agni
6,927
630
112
10
0
248,652
3
W
Thor
6,161
560
69
6
0
256,138
0
L
Martichoras
6,394
581
114
10
0
199,811
1
W
Rama
6,753
614
87
8
0
232,520
0
L
Ao Kuang
5,223
475
61
6
0
261,353
4
L
Hercules
5,655
514
69
6
0
225,570
4
L
Jing Wei
7,355
669
90
8
0
229,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role