Player Matchup

Charybdis
Charybdis
FrostyISLame
Charybdis
Level 126
God Stats
1W - 0L
1,622 SR
Queue Stats
61W - 55L
1,604 Elo+
Party 1
Nox
Nox
Lonsephine
Nox
Level 224
God Stats
1W - 3L
1,360 SR
Queue Stats
666W - 611L
1,545 Elo+
Solo
Hercules
Hercules
LordTeekus
Hercules
Level 126
God Stats
13W - 19L
1,439 SR
Queue Stats
392W - 371L
1,509 Elo+
Solo
Danzaburou
Danzaburou
baconwrapped
Danzaburou
Level 69
God Stats
1W - 0L
1,273 SR
Queue Stats
10W - 4L
1,827 Elo+
Party 1
Agni
Agni
killerelite155
Agni
Level 206
God Stats
5W - 5L
1,452 SR
Queue Stats
172W - 211L
1,517 Elo+
Party 1
Team Averages
Level 150
1,429 SR
1,600 Elo+

VS

Team Averages
Level 124
1,541 SR
1,544 Elo+
Jing Wei
Jing Wei
Jonerino
Jing Wei
Level 124
God Stats
2W - 5L
1,524 SR
Queue Stats
66W - 68L
1,514 Elo+
Party 2
Chang'e
Chang'e
Magus1001
Chang'e
Level 123
God Stats
1W - 2L
1,652 SR
Queue Stats
64W - 63L
1,600 Elo+
Solo
Awilix
Awilix
Ole Papa Swagg
Awilix
Level 201
God Stats
3W - 5L
1,117 SR
Queue Stats
352W - 299L
1,584 Elo+
Solo
Maui
Maui
TakeUrBeans
Maui
Level 145
God Stats
14W - 9L
1,764 SR
Queue Stats
492W - 439L
1,582 Elo+
Solo
Amaterasu
Amaterasu
haHAAim12btw
Amaterasu
Level 29
God Stats
1W - 1L
1,648 SR
Queue Stats
32W - 41L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FrostyISLame
Charybdis
15
2 / 1 / 7
8,325
833
10,567
9,321
3,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 8
8,443
844
5,575
7,565
6,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
LordTeekus
Hercules
13
2 / 1 / 6
7,388
739
7,306
10,881
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
baconwrapped
Danzaburou
15
3 / 1 / 8
8,377
838
11,642
8,853
4,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 8
9,671
967
23,158
9,465
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jonerino
Jing Wei
12
0 / 6 / 2
6,800
680
5,562
12,361
4,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Magus1001
Chang'e
14
1 / 2 / 1
7,708
771
11,405
11,585
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 0
7,802
780
7,204
11,521
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 1
7,362
736
4,200
15,437
15,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
haHAAim12btw
Amaterasu
14
1 / 3 / 3
7,453
745
8,831
16,991
16,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
18
Kills
5
5
Deaths
18
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FrostyISLame
Charybdis
2
1
7
5.5
L
Jing Wei
Jonerino
Jing Wei
0
6
2
0.17
W
3
0
8
7
W
Hercules
LordTeekus
Hercules
2
1
6
5
L
Chang'e
Magus1001
Chang'e
1
2
1
0.75
L
3
3
0
1
L
0
4
1
0.13
W
Danzaburou
baconwrapped
Danzaburou
3
1
8
7
L
Amaterasu
haHAAim12btw
Amaterasu
1
3
3
0.83
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,248
Damage
37,202
46,085
Taken
67,895
29,090
Mitigated
46,871
11,164
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FrostyISLame
Charybdis
10,567
7,143
0
1,761
9,321
3,937
1,729
2,942
6,217
0
37,753
L
Jing Wei
Jonerino
Jing Wei
5,562
4,760
0
1,224
12,361
4,989
0
6,371
5,809
0
20,766
W
5,575
1,022
0
444
7,565
6,775
390
2,144
5,326
16,401
0
W
Hercules
LordTeekus
Hercules
7,306
1,381
288
5,890
10,881
10,607
0
2,974
7,463
0
11,356
L
Chang'e
Magus1001
Chang'e
11,405
398
1,779
3,879
11,585
5,037
0
5,187
6,224
38,243
0
L
7,204
2,592
0
917
11,521
4,796
0
5,693
5,695
0
25,033
L
4,200
1,117
0
3,203
15,437
15,158
0
4,634
10,456
14,658
0
W
Danzaburou
baconwrapped
Danzaburou
11,642
5,737
0
2,281
8,853
4,009
470
4,339
4,384
0
24,014
L
Amaterasu
haHAAim12btw
Amaterasu
8,831
3,343
0
3,405
16,991
16,891
0
6,848
9,797
0
19,627
W
23,158
3,632
0
500
9,465
3,762
0
3,206
6,218
60,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,204
Gold Earned
37,125
235
Minions Killed
184
0
Camps Cleared
0
1,152,166
Distance Traveled
1,135,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,325
833
66
7
0
223,646
0
L
Jing Wei
6,800
680
33
3
0
200,779
0
W
Nox
8,443
844
26
3
0
224,163
0
W
Hercules
7,388
739
13
1
0
250,382
0
L
Chang'e
7,708
771
75
8
0
239,057
0
L
Awilix
7,802
780
25
3
0
241,058
0
L
Maui
7,362
736
21
2
0
212,092
0
W
Danzaburou
8,377
838
37
4
0
222,606
0
L
Amaterasu
7,453
745
30
3
0
242,602
0
W
Agni
9,671
967
93
9
0
231,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role