Player Matchup

Hun Batz
Hun Batz
Arrowhead307
Hun Batz
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 320L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
OtavioUcH98
Aphrodite
Level 128
God Stats
4W - 1L
1,678 SR
Queue Stats
21W - 18L
1,541 Elo+
Party 3
Martichoras
Martichoras
UR not BETTER
Martichoras
Level 156
God Stats
2W - 0L
1,815 SR
Queue Stats
26W - 22L
1,419 Elo+
Party 3
King Arthur
King Arthur
kpalmer13
King Arthur
Level 108
God Stats
18W - 33L
1,347 SR
Queue Stats
299W - 320L
1,474 Elo+
Party 2
Anubis
Anubis
subsonicchip
Anubis
Level 87
God Stats
6W - 3L
1,650 SR
Queue Stats
83W - 80L
1,549 Elo+
Solo
Team Averages
Level 117
1,598 SR
1,498 Elo+

VS

Team Averages
Level 88
1,338 SR
1,444 Elo+
Geb
Geb
AddictivesZ
Geb
Level 113
God Stats
0W - 3L
1,092 SR
Queue Stats
48W - 47L
1,443 Elo+
Party 1
Ra
Ra
BOY-YOU-A-JIT
Ra
Level 24
God Stats
1W - 5L
1,232 SR
Queue Stats
4W - 7L
1,399 Elo+
Party 1
Vulcan
Vulcan
PureRoyalty-x
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,436 Elo+
Party 1
Amaterasu
Amaterasu
Rick3-1416
Amaterasu
Level 68
God Stats
10W - 24L
1,364 SR
Queue Stats
244W - 236L
1,551 Elo+
Solo
Charybdis
Charybdis
SonicBenRaccoon
Charybdis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 40L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arrowhead307
Hun Batz
16
4 / 0 / 9
10,922
1,092
16,029
9,336
4,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
OtavioUcH98
Aphrodite
16
4 / 0 / 9
10,158
1,016
10,939
7,061
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
UR not BETTER
Martichoras
16
3 / 0 / 10
9,996
1,000
13,146
3,144
1,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
kpalmer13
King Arthur
16
4 / 0 / 8
10,045
1,005
15,087
9,727
7,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
16
2 / 0 / 13
10,695
1,070
10,094
3,157
1,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

308

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
9,462
946
6,346
19,898
20,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
0 / 1 / 0
8,322
832
1,440
2,407
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 0
8,798
880
8,411
10,041
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Rick3-1416
Amaterasu
14
0 / 7 / 0
8,922
892
2,911
24,650
14,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
SonicBenRaccoon
Charybdis
14
0 / 3 / 0
9,188
919
8,890
11,657
5,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
0
17
Kills
0
0
Deaths
17
49
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hun Batz
Arrowhead307
Hun Batz
4
0
9
8.5
L
0
1
0
0
W
Aphrodite
OtavioUcH98
Aphrodite
4
0
9
8.5
L
0
2
0
0
L
Amaterasu
Rick3-1416
Amaterasu
0
7
0
0
L
Charybdis
SonicBenRaccoon
Charybdis
0
3
0
0
W
Martichoras
UR not BETTER
Martichoras
3
0
10
8
W
King Arthur
kpalmer13
King Arthur
4
0
8
8
W
Anubis
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,295
Damage
27,998
32,425
Taken
68,653
19,539
Mitigated
45,819
16,362
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,346
480
1,535
1,257
19,898
20,192
0
4,210
15,688
14,861
0
W
Hun Batz
Arrowhead307
Hun Batz
16,029
4,627
0
0
9,336
4,415
0
4,644
4,692
0
37,171
L
1,440
284
310
0
2,407
1,046
0
0
2,407
7,872
0
W
Aphrodite
OtavioUcH98
Aphrodite
10,939
1,245
7,592
6,629
7,061
4,430
0
4,640
2,421
21,898
0
L
8,411
2,369
0
270
10,041
4,657
0
3,346
6,695
24,139
0
L
Amaterasu
Rick3-1416
Amaterasu
2,911
1,898
382
2,597
24,650
14,509
0
8,703
15,947
0
14,817
L
Charybdis
SonicBenRaccoon
Charybdis
8,890
4,241
0
224
11,657
5,415
0
4,774
6,883
0
40,658
W
Martichoras
UR not BETTER
Martichoras
13,146
5,361
0
631
3,144
1,700
0
2,572
572
0
32,354
W
King Arthur
kpalmer13
King Arthur
15,087
1,333
0
380
9,727
7,101
0
3,356
6,371
0
26,947
W
Anubis
10,094
247
0
1,130
3,157
1,893
0
985
2,172
43,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,816
Gold Earned
44,692
241
Minions Killed
189
12
Camps Cleared
4
905,725
Distance Traveled
807,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,462
946
16
2
2
182,636
0
W
Hun Batz
10,922
1,092
47
5
8
211,036
0
L
Ra
8,322
832
7
1
0
70,055
0
W
Aphrodite
10,158
1,016
19
2
1
181,684
0
L
Vulcan
8,798
880
44
4
0
189,628
0
L
Amaterasu
8,922
892
26
3
1
199,220
0
L
Charybdis
9,188
919
96
10
1
166,460
0
W
Martichoras
9,996
1,000
53
5
1
155,404
0
W
King Arthur
10,045
1,005
30
3
0
166,426
0
W
Anubis
10,695
1,070
92
9
2
191,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role