Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BigggTony
Serqet
Level 121
God Stats
4W - 4L
1,256 SR
Queue Stats
224W - 234L
1,614 Elo+
Party 1
Cernunnos
Cernunnos
MyManBigBeefy
Cernunnos
Level 47
God Stats
1W - 0L
1,539 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
PurpleRoller
Hercules
Level 133
God Stats
1W - 1L
1,250 SR
Queue Stats
218W - 193L
1,586 Elo+
Party 1
Yu Huang
Yu Huang
stewaye0
Yu Huang
Level 124
God Stats
3W - 1L
1,347 SR
Queue Stats
264W - 260L
1,548 Elo+
Party 1
Team Averages
Level 110
1,378 SR
1,550 Elo+

VS

Team Averages
Level 88
1,498 SR
1,539 Elo+
Bacchus
Bacchus
KiuuXD
Bacchus
Level 105
God Stats
1W - 4L
1,316 SR
Queue Stats
154W - 112L
1,541 Elo+
Party 2
Tyr
Tyr
MyTalalaa
Tyr
Level 40
God Stats
0W - 1L
1,375 SR
Queue Stats
50W - 59L
1,513 Elo+
Party 3
Achilles
Achilles
TheJuice720
Achilles
Level 105
God Stats
3W - 5L
1,741 SR
Queue Stats
324W - 364L
1,560 Elo+
Solo
Sol
Sol
anfilokio63
Sol
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 115L
1,520 Elo+
Party 2
Nox
Nox
cookiesandcreamm
Nox
Level 51
God Stats
41W - 43L
1,558 SR
Queue Stats
80W - 84L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
4 / 1 / 1
8,474
605
11,411
8,670
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
BigggTony
Serqet
13
4 / 0 / 3
8,297
593
9,711
10,220
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
MyManBigBeefy
Cernunnos
11
0 / 2 / 2
6,334
452
2,857
7,040
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
PurpleRoller
Hercules
10
2 / 2 / 3
6,871
491
3,915
12,392
8,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
stewaye0
Yu Huang
14
2 / 0 / 6
8,217
587
8,095
5,858
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KiuuXD
Bacchus
10
1 / 1 / 2
6,590
471
4,857
12,015
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 1
6,694
478
5,263
14,004
9,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Achilles
TheJuice720
Achilles
12
1 / 2 / 0
6,828
488
5,092
12,158
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
7,498
536
11,344
9,010
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 3 / 0
6,578
470
2,848
8,456
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
5
5
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
1
4.5
W
Serqet
BigggTony
Serqet
4
0
3
5.5
L
Bacchus
KiuuXD
Bacchus
1
1
2
2
W
Cernunnos
MyManBigBeefy
Cernunnos
0
2
2
0.5
L
0
5
1
0.1
W
Hercules
PurpleRoller
Hercules
2
2
3
1.75
L
Achilles
TheJuice720
Achilles
1
2
0
0.5
L
3
1
1
3.5
L
0
3
0
0
W
Yu Huang
stewaye0
Yu Huang
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,989
Damage
29,404
44,180
Taken
55,643
21,908
Mitigated
33,587
11,844
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,411
3,912
0
4,641
8,670
3,104
1,337
800
7,870
72,268
0
W
Serqet
BigggTony
Serqet
9,711
2,606
0
831
10,220
4,727
40
3,304
6,902
0
60,804
L
Bacchus
KiuuXD
Bacchus
4,857
721
0
2,602
12,015
12,407
0
4,645
7,170
20,099
0
W
Cernunnos
MyManBigBeefy
Cernunnos
2,857
1,615
0
1,186
7,040
2,837
0
5,183
1,857
0
35,156
L
5,263
837
0
3,559
14,004
9,063
0
6,742
6,813
0
47,306
W
Hercules
PurpleRoller
Hercules
3,915
788
1,058
2,922
12,392
8,880
0
7,177
5,201
0
16,436
L
Achilles
TheJuice720
Achilles
5,092
1,592
0
4,381
12,158
5,060
0
1,910
10,080
0
52,916
L
11,344
3,531
0
5,936
9,010
3,871
837
466
8,544
78,237
0
L
2,848
243
0
670
8,456
3,186
0
5,743
2,713
45,875
0
W
Yu Huang
stewaye0
Yu Huang
8,095
329
0
1,206
5,858
2,360
0
2,350
3,301
59,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,193
Gold Earned
34,188
397
Minions Killed
400
0
Camps Cleared
0
1,458,171
Distance Traveled
1,442,605
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,474
605
115
8
0
251,012
3
W
Serqet
8,297
593
91
7
0
348,595
1
L
Bacchus
6,590
471
34
2
0
302,689
1
W
Cernunnos
6,334
452
72
5
0
268,260
0
L
Tyr
6,694
478
69
5
0
285,624
0
W
Hercules
6,871
491
15
1
0
298,165
4
L
Achilles
6,828
488
88
6
0
328,480
3
L
Sol
7,498
536
127
9
0
269,967
4
L
Nox
6,578
470
82
6
0
255,845
2
W
Yu Huang
8,217
587
104
7
0
292,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role