Player Matchup

Thanatos
Thanatos
Deadboule_
Thanatos
Level 80
God Stats
25W - 24L
1,477 SR
Queue Stats
67W - 63L
1,382 Elo+
Party 2
Hou Yi
Hou Yi
DerBiro
Hou Yi
Level 67
God Stats
4W - 4L
1,463 SR
Queue Stats
230W - 298L
1,310 Elo+
Party 3
Thor
Thor
Ewa_Brate126
Thor
Level 77
God Stats
13W - 24L
1,282 SR
Queue Stats
224W - 283L
1,401 Elo+
Party 3
Hera
Hera
MAJ Downes1150
Hera
Level 126
God Stats
11W - 10L
1,537 SR
Queue Stats
357W - 367L
1,423 Elo+
Solo
Achilles
Achilles
gregrom
Achilles
Level 70
God Stats
19W - 20L
1,274 SR
Queue Stats
63W - 75L
1,290 Elo+
Party 2
Team Averages
Level 84
1,407 SR
1,361 Elo+

VS

Team Averages
Level 88
1,490 SR
1,390 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Cactus_Larry
Set
Level 44
God Stats
3W - 8L
1,300 SR
Queue Stats
110W - 130L
1,345 Elo+
Party 4
Apollo
Apollo
FrEsHmEaTbOy
Apollo
Level 135
God Stats
6W - 4L
1,510 SR
Queue Stats
448W - 462L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jappo_89
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,666 SR
Queue Stats
9W - 22L
1,329 Elo+
Solo
Chaac
Chaac
kroellli
Chaac
Level 66
God Stats
6W - 7L
1,476 SR
Queue Stats
238W - 257L
1,357 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deadboule_
Thanatos
7
1 / 1 / 0
4,079
583
1,003
4,394
1,979
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
DerBiro
Hou Yi
6
0 / 0 / 0
3,801
543
1,684
3,041
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 1 / 0
4,137
591
1,375
4,620
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 1
4,632
662
1,647
1,967
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
gregrom
Achilles
7
0 / 0 / 0
3,850
550
979
4,356
2,788
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 2
4,086
584
2,040
3,793
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 0
4,317
617
0
5,754
2,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
7
2 / 0 / 0
4,073
582
1,449
3,371
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Jappo_89
Morgan Le Fay
3
0 / 1 / 0
3,126
447
0
998
255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
kroellli
Chaac
8
0 / 0 / 0
4,479
640
2,007
4,573
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
L
0
1
0
0
W
Thanatos
Deadboule_
Thanatos
1
1
0
1
W
Hou Yi
DerBiro
Hou Yi
0
0
0
0
W
1
1
0
1
L
Apollo
2
0
0
2
L
Morgan Le Fay
Jappo_89
Morgan Le Fay
0
1
0
0
W
0
0
1
0.5
W
Achilles
gregrom
Achilles
0
0
0
0
L
Chaac
kroellli
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,688
Damage
5,496
18,378
Taken
18,489
7,649
Mitigated
9,394
5,915
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,040
60
0
1,854
3,793
2,991
0
527
3,172
9,057
0
L
0
0
0
475
5,754
2,457
0
643
4,999
0
25,961
W
Thanatos
Deadboule_
Thanatos
1,003
69
0
2,419
4,394
1,979
0
792
3,602
0
20,301
W
Hou Yi
DerBiro
Hou Yi
1,684
802
0
1,024
3,041
903
0
391
2,650
0
18,882
W
1,375
146
0
1,055
4,620
1,376
0
105
4,515
0
19,390
L
Apollo
1,449
452
0
1,318
3,371
919
0
0
3,371
0
16,184
L
Morgan Le Fay
Jappo_89
Morgan Le Fay
0
0
0
0
998
255
0
239
727
2,290
0
W
1,647
74
0
432
1,967
603
0
752
1,215
26,052
0
W
Achilles
gregrom
Achilles
979
187
0
985
4,356
2,788
0
0
4,356
442
12,408
L
Chaac
kroellli
Chaac
2,007
90
0
960
4,573
2,772
0
0
4,573
0
23,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,499
Gold Earned
20,081
168
Minions Killed
132
0
Camps Cleared
0
702,950
Distance Traveled
644,391
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,086
584
12
2
0
156,184
2
L
Set
4,317
617
51
7
0
157,231
1
W
Thanatos
4,079
583
42
6
0
154,918
0
W
Hou Yi
3,801
543
29
4
0
120,415
0
W
Thor
4,137
591
37
5
0
148,318
0
L
Apollo
4,073
582
26
4
0
145,093
0
L
Morgan Le Fay
3,126
447
5
1
0
45,737
0
W
Hera
4,632
662
35
5
0
139,653
2
W
Achilles
3,850
550
25
4
0
139,646
0
L
Chaac
4,479
640
38
5
0
140,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role