Player Matchup

Nemesis
Nemesis
ALDSinvader
Nemesis
Level 81
God Stats
3W - 3L
1,364 SR
Queue Stats
62W - 78L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
Jordonya
Cernunnos
Level 153
God Stats
4W - 6L
1,461 SR
Queue Stats
171W - 175L
1,510 Elo+
Party 1
Terra
Terra
MicrosoftIntune
Terra
Level 29
God Stats
1W - 1L
1,311 SR
Queue Stats
17W - 36L
1,387 Elo+
Party 1
Zeus
Zeus
Pro1Pro30
Zeus
Level 59
God Stats
5W - 0L
1,791 SR
Queue Stats
150W - 113L
1,497 Elo+
Party 1
Apollo
Apollo
wolfdemon556
Apollo
Level 146
God Stats
5W - 5L
1,495 SR
Queue Stats
530W - 487L
1,526 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,472 Elo+

VS

Team Averages
Level 125
1,675 SR
1,620 Elo+
Poseidon
Poseidon
Desequilibre
Poseidon
Level 109
God Stats
2W - 4L
1,615 SR
Queue Stats
218W - 197L
1,604 Elo+
Party 2
Ao Kuang
Ao Kuang
KyroSatoru
Ao Kuang
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 21L
1,710 Elo+
Solo
Horus
Horus
Pharapoh
Horus
Level 114
God Stats
5W - 4L
1,803 SR
Queue Stats
182W - 154L
1,589 Elo+
Party 2
Xbalanque
Xbalanque
Rlab
Xbalanque
Level 89
God Stats
0W - 1L
1,735 SR
Queue Stats
226W - 211L
1,551 Elo+
Party 2
Fafnir
Fafnir
imforecast
Fafnir
Level 154
God Stats
0W - 1L
1,722 SR
Queue Stats
87W - 70L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALDSinvader
Nemesis
18
9 / 0 / 7
11,308
665
13,557
11,881
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Jordonya
Cernunnos
18
1 / 0 / 6
11,069
651
9,762
8,221
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 4
8,219
483
2,196
14,904
12,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
18
9 / 3 / 7
11,713
689
23,247
11,607
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
16
3 / 3 / 4
10,447
615
10,507
9,430
4,461
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Desequilibre
Poseidon
14
1 / 7 / 3
8,590
505
9,229
12,905
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
KyroSatoru
Ao Kuang
15
7 / 9 / 0
9,605
565
11,447
22,241
8,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Pharapoh
Horus
14
0 / 5 / 4
8,695
511
5,722
15,099
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Xbalanque
Rlab
Xbalanque
15
0 / 1 / 2
8,938
526
6,155
9,547
3,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fafnir
imforecast
Fafnir
12
0 / 1 / 4
8,477
499
4,647
18,866
23,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
22
Kills
8
8
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ALDSinvader
Nemesis
9
0
7
12.5
L
Poseidon
Desequilibre
Poseidon
1
7
3
0.36
W
Cernunnos
Jordonya
Cernunnos
1
0
6
4
L
Ao Kuang
KyroSatoru
Ao Kuang
7
9
0
0.78
W
0
2
4
1
L
Horus
Pharapoh
Horus
0
5
4
0.4
W
Zeus
9
3
7
4.17
L
Xbalanque
Rlab
Xbalanque
0
1
2
1
L
Fafnir
imforecast
Fafnir
0
1
4
2
W
Apollo
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,269
Damage
37,200
56,043
Taken
78,658
30,673
Mitigated
54,630
14,542
Healing
20,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ALDSinvader
Nemesis
13,557
7,032
0
1,839
11,881
5,125
0
4,760
7,031
0
106,600
L
Poseidon
Desequilibre
Poseidon
9,229
1,893
0
1,771
12,905
5,610
0
6,454
6,451
82,729
0
W
Cernunnos
Jordonya
Cernunnos
9,762
5,737
0
4,053
8,221
3,675
804
2,354
5,867
0
122,370
L
Ao Kuang
KyroSatoru
Ao Kuang
11,447
2,782
0
2,962
22,241
8,732
0
6,530
15,711
64,609
0
W
2,196
348
3,036
4,200
14,904
12,260
141
6,662
8,193
12,375
0
L
Horus
Pharapoh
Horus
5,722
2,271
500
3,979
15,099
13,516
0
3,882
11,217
0
63,611
W
Zeus
23,247
3,931
0
791
11,607
5,152
308
8,829
2,778
116,900
0
L
Xbalanque
Rlab
Xbalanque
6,155
2,393
0
3,204
9,547
3,542
62
1,503
8,044
0
87,672
L
Fafnir
imforecast
Fafnir
4,647
1,463
2,215
6,077
18,866
23,230
0
7,074
11,792
15,559
0
W
Apollo
10,507
8,767
0
623
9,430
4,461
1,632
2,832
6,173
0
86,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,756
Gold Earned
44,305
663
Minions Killed
517
0
Camps Cleared
0
1,825,423
Distance Traveled
1,765,794
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,308
665
143
8
0
446,463
1
L
Poseidon
8,590
505
135
8
0
357,662
1
W
Cernunnos
11,069
651
198
12
0
357,524
3
L
Ao Kuang
9,605
565
90
5
0
362,464
0
W
Terra
8,219
483
13
1
0
330,296
9
L
Horus
8,695
511
107
6
0
350,524
6
W
Zeus
11,713
689
182
11
0
317,952
6
L
Xbalanque
8,938
526
171
10
0
334,424
0
L
Fafnir
8,477
499
14
1
0
360,720
6
W
Apollo
10,447
615
127
7
0
373,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role