Player Matchup

Hera
Hera
Breaches
Hera
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,656 Elo+
Party 2
Thor
Thor
ELWEROMERO
Thor
Level 123
God Stats
0W - 4L
1,319 SR
Queue Stats
51W - 67L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tico13
Kumbhakarna
Level 65
God Stats
12W - 5L
1,833 SR
Queue Stats
29W - 15L
1,641 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Whoraqistan
Morgan Le Fay
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 15L
1,595 Elo+
Party 2
Guan Yu
Guan Yu
solrac1220
Guan Yu
Level 68
God Stats
16W - 20L
1,499 SR
Queue Stats
388W - 414L
1,477 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,565 Elo+

VS

Team Averages
Level 135
1,660 SR
1,534 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AnYmalG666
Vulcan
Level 78
God Stats
5W - 2L
1,739 SR
Queue Stats
170W - 128L
1,569 Elo+
Solo
Ne Zha
Ne Zha
FonzieCrane
Ne Zha
Level 125
God Stats
2W - 1L
1,833 SR
Queue Stats
169W - 92L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
Tyval
Danzaburou
Level 86
God Stats
2W - 2L
1,729 SR
Queue Stats
69W - 71L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 3 / 4
7,419
1,060
7,663
6,194
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 2
8,072
1,153
6,006
12,635
6,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Tico13
Kumbhakarna
12
1 / 2 / 1
7,774
1,111
2,015
8,672
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Whoraqistan
Morgan Le Fay
13
0 / 1 / 4
7,441
1,063
9,702
6,909
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
solrac1220
Guan Yu
13
2 / 1 / 2
8,021
1,146
3,611
10,690
10,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

266

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 0 / 4
8,904
1,272
7,763
4,477
1,646
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
13
1 / 3 / 8
7,947
1,135
6,838
11,574
14,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
AnYmalG666
Vulcan
14
2 / 1 / 7
8,391
1,199
11,248
3,110
1,286
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
13
3 / 0 / 5
8,354
1,193
6,310
5,939
4,010
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Tyval
Danzaburou
14
1 / 1 / 9
8,213
1,173
10,690
7,600
2,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
5
Kills
11
11
Deaths
5
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
4
6
W
Kuzenbo
 
Kuzenbo
1
3
8
1.67
W
Vulcan
AnYmalG666
Vulcan
2
1
7
5.5
L
Hera
0
3
4
0.67
L
2
4
2
0.75
W
Ne Zha
3
0
5
5.5
L
Kumbhakarna
Tico13
Kumbhakarna
1
2
1
0.75
W
Danzaburou
Tyval
Danzaburou
1
1
9
5.5
L
Morgan Le Fay
Whoraqistan
Morgan Le Fay
0
1
4
2
L
Guan Yu
solrac1220
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,997
Damage
42,849
45,100
Taken
32,700
28,201
Mitigated
24,080
3,343
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,763
325
0
0
4,477
1,646
0
2,600
1,749
31,910
0
W
Kuzenbo
 
Kuzenbo
6,838
2,507
0
463
11,574
14,276
0
6,949
4,425
8,150
355
W
Vulcan
AnYmalG666
Vulcan
11,248
3,676
0
0
3,110
1,286
0
1,612
1,457
29,582
0
L
Hera
7,663
1,460
0
0
6,194
2,393
0
3,339
2,766
27,662
0
L
6,006
826
0
380
12,635
6,950
0
6,827
5,597
0
22,328
W
Ne Zha
6,310
1,787
0
1,158
5,939
4,010
0
3,679
2,176
0
18,375
L
Kumbhakarna
Tico13
Kumbhakarna
2,015
81
0
612
8,672
6,176
0
6,065
2,356
3,772
0
W
Danzaburou
Tyval
Danzaburou
10,690
3,726
0
1,559
7,600
2,862
0
4,083
3,513
0
24,182
L
Morgan Le Fay
Whoraqistan
Morgan Le Fay
9,702
1,142
0
73
6,909
2,564
0
3,035
3,785
22,166
0
L
Guan Yu
solrac1220
Guan Yu
3,611
561
816
1,462
10,690
10,118
0
5,407
5,102
0
16,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
41,809
161
Minions Killed
148
3
Camps Cleared
9
715,391
Distance Traveled
797,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,904
1,272
46
7
3
159,811
0
W
Kuzenbo
7,947
1,135
7
1
1
149,573
0
W
Vulcan
8,391
1,199
50
7
2
175,414
0
L
Hera
7,419
1,060
53
8
0
149,087
0
L
Thor
8,072
1,153
46
7
0
149,021
0
W
Ne Zha
8,354
1,193
19
3
2
168,150
0
L
Kumbhakarna
7,774
1,111
1
0
0
105,632
0
W
Danzaburou
8,213
1,173
26
4
1
144,696
0
L
Morgan Le Fay
7,441
1,063
27
4
3
151,648
0
L
Guan Yu
8,021
1,146
34
5
0
160,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role