Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Rush_Refuse
Merlin
Level 149
God Stats
6W - 12L
1,554 SR
Queue Stats
128W - 122L
1,598 Elo+
Solo
Kukulkan
Kukulkan
campATurMOMZ
Kukulkan
Level 106
God Stats
1W - 2L
1,244 SR
Queue Stats
11W - 10L
1,513 Elo+
Party 2
The Morrigan
The Morrigan
smokeytech13
The Morrigan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
twiggboss12
Cthulhu
Level 127
God Stats
0W - 1L
1,482 SR
Queue Stats
46W - 44L
1,548 Elo+
Party 2
Team Averages
Level 116
1,456 SR
1,537 Elo+

VS

Team Averages
Level 135
1,567 SR
1,484 Elo+
Vulcan
Vulcan
 
Vulcan
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BeetleJuice_661
Loki
Level 146
God Stats
12W - 13L
1,531 SR
Queue Stats
90W - 94L
1,534 Elo+
Solo
Ymir
Ymir
PancakeGuardian
Ymir
Level 95
God Stats
7W - 2L
1,802 SR
Queue Stats
73W - 66L
1,462 Elo+
Party 1
Hun Batz
Hun Batz
bollweevil86
Hun Batz
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 76L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 4 / 0
6,376
1,275
3,221
10,346
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
9
0 / 0 / 0
3,905
781
0
0
0
Kukulkan
campATurMOMZ
Kukulkan
11
1 / 3 / 1
6,388
1,278
3,229
4,516
1,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
smokeytech13
The Morrigan
10
0 / 2 / 1
5,864
1,173
3,593
5,817
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
twiggboss12
Cthulhu
11
0 / 1 / 1
6,150
1,230
4,228
6,353
5,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

318

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 0 / 5
7,158
1,432
8,166
612
236
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
 
Vamana
11
1 / 0 / 4
6,821
1,364
3,027
4,154
3,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 0 / 1
7,343
1,469
3,455
3,156
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 1 / 6
6,957
1,391
5,082
3,596
1,728
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hun Batz
bollweevil86
Hun Batz
11
0 / 1 / 3
6,082
1,216
3,918
5,489
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
0
0.25
W
Vulcan
 
Vulcan
2
0
5
4.5
W
Vamana
 
Vamana
1
0
4
3
W
4
0
1
4.5
W
3
1
6
6
L
Merlin
0
0
0
0
W
Hun Batz
bollweevil86
Hun Batz
0
1
3
1.5
L
Kukulkan
campATurMOMZ
Kukulkan
1
3
1
0.5
L
The Morrigan
smokeytech13
The Morrigan
0
2
1
0.25
L
Cthulhu
twiggboss12
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
23,648
27,032
Taken
17,007
14,450
Mitigated
8,664
2,328
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,221
418
0
805
10,346
5,427
0
5,347
4,999
0
15,402
W
Vulcan
 
Vulcan
8,166
4,727
0
0
612
236
0
380
194
23,257
0
W
Vamana
 
Vamana
3,027
1,034
0
1,103
4,154
3,201
0
2,125
1,786
0
10,906
W
3,455
774
0
0
3,156
1,219
0
1,489
1,549
0
16,773
W
5,082
1,275
107
308
3,596
1,728
0
2,683
704
11,276
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
bollweevil86
Hun Batz
3,918
222
97
93
5,489
2,280
0
3,723
1,724
0
13,639
L
Kukulkan
campATurMOMZ
Kukulkan
3,229
190
119
364
4,516
1,825
0
2,738
1,778
13,026
0
L
The Morrigan
smokeytech13
The Morrigan
3,593
403
87
350
5,817
2,073
0
2,065
3,752
13,382
0
L
Cthulhu
twiggboss12
Cthulhu
4,228
261
60
543
6,353
5,125
0
3,098
3,255
17,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
34,361
106
Minions Killed
107
4
Camps Cleared
6
439,136
Distance Traveled
583,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,376
1,275
28
6
1
95,649
0
W
Vulcan
7,158
1,432
36
7
0
124,624
0
W
Vamana
6,821
1,364
8
2
2
121,137
0
W
Loki
7,343
1,469
24
5
1
119,786
0
W
Ymir
6,957
1,391
16
3
2
98,392
0
L
Merlin
3,905
781
0
0
0
0
0
W
Hun Batz
6,082
1,216
23
5
1
119,143
0
L
Kukulkan
6,388
1,278
28
6
1
104,244
0
L
The Morrigan
5,864
1,173
16
3
0
106,497
0
L
Cthulhu
6,150
1,230
34
7
2
132,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role