Player Matchup

Ares
Ares
Jass-V13
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,488 Elo+
Party 2
Hun Batz
Hun Batz
Th3wizardking
Hun Batz
Level 106
God Stats
102W - 91L
1,572 SR
Queue Stats
363W - 379L
1,519 Elo+
Solo
Anubis
Anubis
gigi_proiettili1
Anubis
Level 10
God Stats
1W - 3L
1,510 SR
Queue Stats
1W - 4L
1,488 Elo+
Party 2
Apollo
Apollo
xXgigiproiettili
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,488 Elo+
Party 2
Achilles
Achilles
xxproskilzxx09
Achilles
Level 11
God Stats
1W - 1L
1,698 SR
Queue Stats
2W - 6L
1,488 Elo+
Party 2
Team Averages
Level 32
1,556 SR
1,494 Elo+

VS

Team Averages
Level 115
1,582 SR
1,475 Elo+
Anubis
Anubis
Archangeell
Anubis
Level 149
God Stats
12W - 6L
1,628 SR
Queue Stats
36W - 40L
1,492 Elo+
Party 3
Cabrakan
Cabrakan
KoziriBezi
Cabrakan
Level 149
God Stats
3W - 1L
1,911 SR
Queue Stats
13W - 21L
1,471 Elo+
Party 3
Rama
Rama
Miqavaa
Rama
Level 107
God Stats
2W - 0L
1,352 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 3
Xbalanque
Xbalanque
OsakaQ
Xbalanque
Level 60
God Stats
3W - 4L
1,401 SR
Queue Stats
118W - 145L
1,433 Elo+
Party 1
Nike
Nike
TrustThePlan
Nike
Level 110
God Stats
7W - 5L
1,619 SR
Queue Stats
677W - 692L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 5 / 2
7,804
780
6,580
13,819
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Th3wizardking
Hun Batz
13
1 / 2 / 4
7,034
703
10,837
10,111
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 0
6,143
614
3,408
8,680
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 2
6,778
678
3,205
11,640
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
15
3 / 5 / 5
8,254
825
8,818
14,006
16,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 2 / 14
8,068
807
14,613
7,718
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
KoziriBezi
Cabrakan
15
9 / 1 / 10
8,843
884
12,507
10,020
8,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
Miqavaa
Rama
15
6 / 1 / 11
8,532
853
12,231
7,463
3,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
OsakaQ
Xbalanque
14
3 / 0 / 12
7,723
772
5,230
6,627
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 12
7,659
766
6,877
14,871
13,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
8
Kills
23
23
Deaths
9
13
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
14
5.5
L
Ares
4
5
2
1
W
Cabrakan
KoziriBezi
Cabrakan
9
1
10
14
W
Rama
Miqavaa
Rama
6
1
11
11.5
W
Xbalanque
OsakaQ
Xbalanque
3
0
12
9
L
Hun Batz
Th3wizardking
Hun Batz
1
2
4
1.5
W
1
5
12
1.4
L
0
6
0
0
L
0
5
2
0.2
L
Achilles
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,848
Damage
51,458
58,256
Taken
46,699
40,031
Mitigated
32,279
4,840
Healing
11,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,613
507
0
661
7,718
3,968
405
2,660
4,828
35,382
0
L
Ares
6,580
245
0
2,041
13,819
11,254
0
6,683
6,959
12,567
0
W
Cabrakan
KoziriBezi
Cabrakan
12,507
1,481
0
2,509
10,020
8,690
0
2,005
7,883
27,786
0
W
Rama
Miqavaa
Rama
12,231
9,534
0
1,657
7,463
3,403
2,452
993
6,340
0
32,510
W
Xbalanque
OsakaQ
Xbalanque
5,230
2,753
0
2,321
6,627
2,739
1,351
802
5,611
0
18,446
L
Hun Batz
Th3wizardking
Hun Batz
10,837
1,083
0
216
10,111
4,260
0
3,703
6,328
0
27,034
W
6,877
455
1,054
3,224
14,871
13,479
19
3,528
11,084
1,450
17,634
L
3,408
40
0
40
8,680
3,808
0
4,548
3,950
8,333
0
L
3,205
1,462
0
1,277
11,640
4,340
0
6,410
5,012
0
20,393
L
Achilles
8,818
1,177
0
1,266
14,006
16,369
0
5,981
7,717
0
20,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
40,825
145
Minions Killed
209
0
Camps Cleared
0
1,039,596
Distance Traveled
999,821
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,068
807
56
6
0
189,884
2
L
Ares
7,804
780
16
2
0
206,684
0
W
Cabrakan
8,843
884
30
3
0
200,788
0
W
Rama
8,532
853
61
6
0
191,285
0
W
Xbalanque
7,723
772
39
4
0
196,080
0
L
Hun Batz
7,034
703
39
4
0
231,227
2
W
Nike
7,659
766
23
2
0
221,784
2
L
Anubis
6,143
614
17
2
0
185,875
0
L
Apollo
6,778
678
43
4
0
211,424
0
L
Achilles
8,254
825
30
3
0
204,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role