Player Matchup

Nemesis
Nemesis
MaxRottbag
Nemesis
Level 83
God Stats
2W - 1L
1,697 SR
Queue Stats
20W - 15L
1,609 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ProAgentStrange
Kumbhakarna
Level 145
God Stats
2W - 4L
1,313 SR
Queue Stats
246W - 230L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
REJON14
Gilgamesh
Level 91
God Stats
1W - 2L
1,635 SR
Queue Stats
15W - 13L
1,587 Elo+
Party 1
Zhong Kui
Zhong Kui
Worst Reply
Zhong Kui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,547 Elo+
Solo
Neith
Neith
xSteelos
Neith
Level 65
God Stats
32W - 33L
1,465 SR
Queue Stats
113W - 125L
1,380 Elo+
Solo
Team Averages
Level 103
1,522 SR
1,527 Elo+

VS

Team Averages
Level 103
1,509 SR
1,500 Elo+
Ganesha
Ganesha
AverageJoe316
Ganesha
Level 149
God Stats
2W - 1L
1,463 SR
Queue Stats
164W - 137L
1,490 Elo+
Party 2
Baba Yaga
Baba Yaga
Exoesis
Baba Yaga
Level 80
God Stats
5W - 2L
1,654 SR
Queue Stats
82W - 80L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
FoolishMrCouch
Jing Wei
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 126L
1,555 Elo+
Party 2
Bakasura
Bakasura
Salzballz
Bakasura
Level 143
God Stats
29W - 14L
1,692 SR
Queue Stats
429W - 407L
1,522 Elo+
Solo
King Arthur
King Arthur
voldrek
King Arthur
Level 27
God Stats
1W - 1L
1,238 SR
Queue Stats
22W - 26L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MaxRottbag
Nemesis
9
2 / 2 / 0
5,260
584
4,570
8,310
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ProAgentStrange
Kumbhakarna
7
0 / 2 / 1
4,885
543
2,734
8,297
4,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
REJON14
Gilgamesh
8
0 / 1 / 0
4,783
531
4,892
7,475
5,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Worst Reply
Zhong Kui
7
0 / 0 / 0
4,557
506
1,782
3,038
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Neith
xSteelos
Neith
9
1 / 1 / 0
5,091
566
4,215
5,689
2,269
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
7
0 / 1 / 3
4,784
532
1,989
8,073
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Exoesis
Baba Yaga
9
3 / 0 / 0
5,442
605
4,727
3,358
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
10
3 / 0 / 0
5,757
640
5,207
4,163
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Salzballz
Bakasura
9
0 / 2 / 4
5,010
557
4,656
9,169
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
voldrek
King Arthur
8
0 / 0 / 1
4,852
539
2,629
6,209
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
6
6
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
1
3
1.5
W
Baba Yaga
Exoesis
Baba Yaga
3
0
0
3
W
Jing Wei
3
0
0
3
L
Nemesis
MaxRottbag
Nemesis
2
2
0
1
L
Kumbhakarna
ProAgentStrange
Kumbhakarna
0
2
1
0.25
L
Gilgamesh
REJON14
Gilgamesh
0
1
0
0
W
Bakasura
Salzballz
Bakasura
0
2
4
1
L
Zhong Kui
Worst Reply
Zhong Kui
0
0
0
0
W
King Arthur
voldrek
King Arthur
0
0
1
0.5
L
Neith
xSteelos
Neith
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
19,208
32,809
Taken
30,972
16,802
Mitigated
15,586
5,988
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
1,989
129
0
2,608
8,073
4,766
0
2,418
5,655
13,442
0
W
Baba Yaga
Exoesis
Baba Yaga
4,727
694
0
1,619
3,358
1,264
0
1,602
1,756
32,193
0
W
Jing Wei
5,207
4,376
0
2,209
4,163
1,444
496
235
3,928
0
41,385
L
Nemesis
MaxRottbag
Nemesis
4,570
2,475
0
803
8,310
2,620
0
1,488
6,281
0
43,411
L
Kumbhakarna
ProAgentStrange
Kumbhakarna
2,734
597
814
2,037
8,297
4,903
0
3,091
4,906
18,729
0
L
Gilgamesh
REJON14
Gilgamesh
4,892
1,342
0
830
7,475
5,144
0
881
6,463
0
26,138
W
Bakasura
Salzballz
Bakasura
4,656
3,167
0
1,996
9,169
3,263
0
261
8,908
0
28,712
L
Zhong Kui
Worst Reply
Zhong Kui
1,782
307
0
964
3,038
1,866
0
1,293
1,745
22,722
0
W
King Arthur
voldrek
King Arthur
2,629
465
0
1,150
6,209
4,849
0
0
6,209
530
26,984
L
Neith
xSteelos
Neith
4,215
2,242
0
540
5,689
2,269
0
133
5,556
0
35,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,576
Gold Earned
25,845
256
Minions Killed
258
0
Camps Cleared
0
847,061
Distance Traveled
933,820
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,784
532
7
1
0
177,566
2
W
Baba Yaga
5,442
605
68
8
0
183,505
3
W
Jing Wei
5,757
640
73
8
0
176,906
2
L
Nemesis
5,260
584
70
8
0
208,609
0
L
Kumbhakarna
4,885
543
26
3
0
172,689
0
L
Gilgamesh
4,783
531
41
5
0
193,606
0
W
Bakasura
5,010
557
67
7
0
208,135
0
L
Zhong Kui
4,557
506
55
6
0
118,022
2
W
King Arthur
4,852
539
43
5
0
187,708
0
L
Neith
5,091
566
64
7
0
154,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role